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The Corporeal Beast is the physical incarnation of the Spirit Beast, and is a very powerful boss monster. Released on 15 September 2008, it requires completion of the quest Summer's End to fight. The Corporeal Beast was brought into existence when the Spirit Beast was killed at the end of Summer's End; as everything within the Spirit Realm represents the opposite of its version on Gielinor, the death of the Spirit Beast in the Spirit Realm caused the creation of the Corporeal Beast in Gielinor. The Corporeal Beast resides in the Gielinor version of the caverns in which the Spirit Beast was trapped and destroyed.

With a combat level of 785, it is one of the highest-leveled monsters in the game, surpassing every God Wars Dungeon general but Nex. However, the Corporeal Beast possesses a number of formidable abilities that distinguish it from similarly-leveled boss monsters. It has very high accuracy, damage, and defence for its levels; it can devour Summoning familiars; it has damage reduction against nearly all sources of damage; and it can summon dark energy cores with which to attack players and heal itself. The Corporeal Beast is the only monster to drop the arcane, divine, elysian, and spectral sigils, used to create the spirit shields. In addition to its sigil drops, the Corporeal Beast has many other valuable drops.

HabitatEdit

Location on World Map
Rogues' Castle
Red Dragon Isle Corporeal Beast's caverns Bone Yard
Graveyard of Shadows

The Corporeal Beast can be found at the end of a series of three large caverns. The entrance to the caverns is located in level 45 Wilderness, not far from the Graveyard of Shadows. However, players who have completed Summer's End may use a games necklace to teleport directly into the first of the caverns, a quick run from the third cavern that serves as the Beast's lair. Though the caves' entrance is in the Wilderness, the caverns themselves and the Corporeal Beast's lair are not Wilderness territory. Before entering its room, players may right-click the entryway and use the "Peek" option to see a zoomed-in view of the Corporeal Beast's spawn point, in order to determine whether or not any other players are currently fighting it.

Gravestones do not appear inside the Corporeal Beast's lair. Items that are dropped on death become visible to other players after 3.5 minutes[1] and disappear after 1 more minute. Before entering the Beast's lair, players will receive a confirmation box warning that gravestones do not appear. The warning can be toggled on or off by speaking to the Doomsayer in Lumbridge.

CapabilitiesEdit

OffenceEdit

Darkcore

The dark energy core, summoned by the Corporeal Beast.

The Corporeal Beast attacks with very accurate melee and Magic attacks. Its melee attack consists of a quick swipe of its claws, or a bite attack, that can hit around 3000 damage maximum. It will only use this attack against players that are within melee distance. Protect from Melee and Deflect Melee do not seem to reduce the damage taken from melee attacks; oddly enough, Protect from Magic and Deflect Magic seem to reduce the damage from melee attacks slightly.

The Corporeal Beast has three different Magic attacks; note that Protect from Magic and Deflect Magic do not have their full 50% reduction on them, although significantly lower the damage taken, making them still worthwhile to use.

  • A standard Magic attack that appears to be spiky blast of energy; this attack can hit up to approximately 4500 damage without prayer.
  • An attack that deals damage and drains either one of these skills: Magic, Summoning or Prayer. Note that if this attack hits it drains one of those skills by a few levels/points. If the target skill is completely empty (e.g 0/78 Summoning and the attack was to drain Summoning), the attack will instead deal a few extra points of damage. It is represented as a faint white orb with a trailing tail.
  • An area-of-effect Magic attack that duplicates the one used by the Spirit Beast during Summer's End. A projectile that resembles a clawed hand hits the ground beneath the target and explodes, sending out smaller attacks in multiple directions. Each of these smaller attacks will only deal up to 400 damage each, but if the target is struck by the full attack, these hits can quickly add up to significant damage. Players can avoid this attack by moving away from the square in which they were standing when the attack was launched.

The Corporeal Beast also has a stomp attack that it will automatically use against any player that walks underneath it. This attack can hit over 5,000 damage. The Corporeal Beast did not have this attack when it was released; the stomp attack was added one month later on 15 October 2008 in order to prevent players from hiding underneath it.

One offensive ability unique to the Corporeal Beast is that it has the ability to devour Summoning familiars of all types, destroying them and healing itself.

When the life points of the beast falls, depending on the player numbers, the Corporeal Beast will summon a dark energy core that will leap about the cavern, attempting to catch players in its close-range area attack. Any player who stands on top of, or next to, the dark energy core will be dealt between 150 and 600 damage per tick, and the Corporeal Beast will be healed by the same amount. Note that although the core most commonly spawns around half health, it can spawn much earlier or later. The core can be attacked and killed while it is standing still, but it swiftly respawns. Abilities that stun will briefly stop the core from moving around.

DefenceEdit

Fighting the Corporeal Beast

Players fighting the beast with Zamorakian spears.

With no weakness, a very high defence for its level, immunity to stun, and 100,000 maximum lifepoints, the Corporeal Beast is an extremely tough monster. Its most noteworthy defensive attribute is that it has 50% damage reduction against all non-spear weapons; attacks from most other sources, including poison, only deal half damage. However, rebound damage such as from Reflect is not reduced. The Corporeal Beast will heal itself whenever it devours a familiar and whenever its dark energy core damages a player. It will also fully heal itself if there are no players in the chamber.

StrategiesEdit

DropsEdit

SigilsEdit

The droprate for obtaining a sigil is 1 in 512. The Ring of wealth increases the chance of obtaining a sigil to 1 in 507. If a player hits the sigil drop table, there is a 1 in 8 chance of Elysian, 1 in 8 chance of Divine, 3 in 8 chance of Spectral and 3 in 8 chance of Arcane.[2]

  Item Quantity Rarity GE market price
Spectral sigil Spectral sigil 1 5 Very rare 2,895,857
Arcane sigil Arcane sigil 1 5 Very rare 17,445,864
Elysian sigil Elysian sigil 1 5 Very rare 34,699,268
Divine sigil Divine sigil 1 5 Very rare 46,219,528

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

3–4%

21–23%

11–13%

20–23%

40–43%

Represents 90% confidence range, based on a sample of 3,775 kills.
13 charms are dropped at a time.

Please add to the log (only if 15 or more creatures killed).


"Uncuts" dropEdit

The "uncuts" drop is an uncommon drop, which is always consisting of an uncut gem and one or more of the following:

  Item Quantity Rarity GE market price
Coins 250 Coins 250 – 35,000 2 Common Not sold
Uncut sapphire Uncut sapphire 1 – 6 2 Common 1,282–7,692
Uncut emerald Uncut emerald 1 – 6 2 Common 2,561–15,366
Uncut ruby Uncut ruby 1 – 3 3 Uncommon 3,034–9,102
Uncut diamond Uncut diamond 1 – 3 3 Uncommon 5,634–16,902
Uncut dragonstone Uncut dragonstone 1–2 3 Uncommon 14,714–29,428
Nature talisman Nature talisman 1 – 2 3 Uncommon 487–974

Although the Corporeal Beast does not have a reference to the rare drop table, there is a very low chance of an additional item from the rare drop table. This drop can only occur in combination with the "uncuts" drop.

EquipmentEdit

  Item Quantity Rarity GE market price
Spirit shield Spirit shield 1 3 Uncommon 39,379
Adamant arrow 5 Adamant arrow 750 2 Common 37,500
Runite bolts 5 Runite bolts 250 2 Common 107,750
Cannonball Cannonball 2,000 2 Common 666,000
Mystic air staff Mystic air staff 1 2 Common 24,662
Mystic water staff Mystic water staff 1 2 Common 24,664
Mystic earth staff Mystic earth staff 1 2 Common 24,681
Mystic fire staff Mystic fire staff 1 2 Common 24,784
Mystic robe top (blue) Mystic robe top (blue) 1 3 Uncommon 70,934
Mystic robe bottom (blue) Mystic robe bottom (blue) 1 3 Uncommon 47,367
Regen bracelet Regen bracelet 1 3 Uncommon 120,148
Onyx bolts (e) 5 Onyx bolts (e) 175 3 Uncommon 1,500,800

MaterialsEdit

  Item Quantity Rarity GE market price
Adamantite ore Adamantite ore 125 (noted) 2 Common 163,250
Runite ore Runite ore 20 (noted) 2 Common 221,640
Adamant bar Adamant bar 35 (noted) 2 Common 89,670
Teak plank Teak plank 100 (noted) 2 Common 87,500
Mahogany logs Mahogany logs 150 (noted) 2 Common 87,000
Magic logs Magic logs 75 (noted) 2 Common 75,375
Green dragonhide Green dragonhide 100 (noted) 2 Common 191,100

OtherEdit

  Item Quantity Rarity GE market price
Raw shark Raw shark 70 (noted) 2 Common 78,680
White berries White berries 120 (noted) 2 Common 87,000
Limpwurt root Limpwurt root 20 2 Common 33,620
Desert goat horn Desert goat horn 120 (noted) 2 Common 87,480
Uncut diamond Uncut diamond 15 (noted) 2 Common 84,510
Watermelon seed 5 Watermelon seed 24 2 Common 68,376
Yew seed 5 Yew seed 1 3 Uncommon 76,621
Herb seed 5 Ranarr seed 10–15 3 Uncommon 13,340–20,010
Herb seed 5 Toadflax seed 10 3 Uncommon 9,640
Tuna potato Tuna potato 30 2 Common 41,190
Antipoison++ (4) Antipoison++ (4) 40 (noted) 3 Uncommon 27,120
Clue scroll Clue scroll (hard) 1 4 Rare Not sold
Clue scroll Clue scroll (elite) 1 4 Rare Not sold
Holy elixir Holy elixir 1 4 Rare 793,426
Crystal key Crystal key 1 5 Very rare 73,184

Rare drop tableEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 200–350,3,000 2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,282
Uncut emerald Uncut emerald 1 2 Common 2,561
Uncut ruby Uncut ruby 1 2 Common 3,034
Uncut diamond Uncut diamond 1 3 Uncommon 5,634
Loop half of a key Loop half of a key 1 3 Uncommon 34,664
Tooth half of a key Tooth half of a key 1 3 Uncommon 34,489
Uncut dragonstone Uncut dragonstone 1 4 Rare 14,714
Dragonstone Dragonstone 1 4 Rare 10,151
Dragon dagger Dragon dagger 1 3 Uncommon 16,686
Rune battleaxe Rune battleaxe 1 4 Rare 24,170
Rune javelin Rune javelin 5 4 Rare 915
Adamant javelin Adamant javelin 20 5 Very rare 1,220
Rune 2h sword Rune 2h sword 1 5 Very rare 37,467
Rune spear Rune spear 1 5 Very rare 11,499
Dragon spear Dragon spear 1 5 Very rare 36,368
Battlestaff Battlestaff 200 (noted) 4 Rare 1,554,000
Rune sq shield Rune sq shield 1 5 Very rare 22,166
Rune kiteshield Rune kiteshield 1 5 Very rare 31,776
Shield left half Shield left half 1 5 Very rare 63,182
Dragon helm Dragon helm 1 5 Very rare 58,770
Adamant bolts 5 Adamant bolts 200 3 Uncommon 12,600
Onyx bolts 5 Onyx bolts 150 4 Rare 1,273,200
Rune arrow 5 Rune arrow 150 4 Rare 22,650
Vecna skull Vecna skull 1 5 Very rare 96,512
Water talisman Water talisman 1 3 Uncommon 10,516
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 63,700–89,180
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 64,525–90,335
Chaos talisman Chaos talisman 1 3 Uncommon 730
Nature talisman Nature talisman 1 3 Uncommon 487
Pure essence Pure essence 1,000–1,500 (noted) 3 Uncommon 17,000–25,500
Nature rune Nature rune 60–80 4 Rare 18,360–24,480
Soul rune Soul rune 20 4 Rare 4,200
Law rune Law rune 45 4 Rare 18,990
Death rune Death rune 50 4 Rare 15,050
Blood rune Blood rune 50 4 Rare 24,600
Raw swordfish Raw swordfish 125–250 (noted) 3 Uncommon 59,625–119,250
Raw shark Raw shark 250 (noted) 3 Uncommon 281,000
Big bones Big bones 150–180 (noted) 3 Uncommon 88,050–105,660
Coal Coal 550–700 (noted) 3 Uncommon 134,750–171,500
Adamantite ore Adamantite ore 150–250 (noted) 3 Uncommon 195,900–326,500
Silver ore Silver ore 100 (noted) 4 Rare 9,200
Runite ore Runite ore 100 (noted) 4 Rare 1,108,200
Rune bar Rune bar 1 2 Common 14,165
Rune bar Rune bar 50 (noted) 5 Very rare 708,250
Clean toadflax Clean toadflax 35–45 (noted) 3 Uncommon 119,700–153,900
Clean snapdragon Clean snapdragon 30–35 (noted) 3 Uncommon 107,460–125,370
Clean torstol Clean torstol 16–34 (noted) 3 Uncommon 91,616–194,684
Herb seed 5 Snapdragon seed 1 2 Common 2,533
Herb seed 5 Torstol seed 1 3 Uncommon 21,263
Watermelon seed 5 Watermelon seed 3 3 Uncommon 8,547
Magic seed 5 Magic seed 3–7 4 Rare 535,452–1,249,388
Palm tree seed 5 Palm tree seed 10 4 Rare 1,349,520
Yew logs Yew logs 450–550 (noted) 4 Rare 159,750–195,250
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE market price
Key token Key token 1 4 Rare Not sold

GalleryEdit

TriviaEdit

  • The Corporeal Beast's lifepoints bar is three times longer than normal.
  • During the 9 June 2009 game engine update glitch, players could solo the Corporeal Beast because it would not retaliate using Magic. It could, however, use its stomp attack.
  • An update to the ring of wealth on 15 March 2011 caused its effect to stack depending on the amount of clan members with LootShare enabled. This caused the Corporeal Beast, and other bosses regularly hunted by clans, to drop their rare items almost 100% of the time. This bug was patched within an hour of its release. Jagex later issued a statement with an apology and revealed that there would be no rollbacks.
  • After killing the Corporeal Beast, a player's Adventurer's Log will say "I killed the Corporeal Beast, a vision of supernatural horror."
    • Killing more than one will result in "I killed X Corporeal Beasts, all visions of supernatural horror."
  • When a player kills the Corporeal Beast and receives a sigil, a server wide announcement is broadcast to all players on that particular world.
  • Due to players being able to solo the beast with Drygore equipment, Jagex released a hidden update which drastically increased the offensive capabilities.
  • Despite being a dropper of mystic robes (like the other monsters who drop parts of it), when killing the Corporeal Beast and receiving the mystic robes drop, it formerly stated on your Adventurer's log "After killing a Corporeal Beast, it dropped a mystic robe top/bottom." This did not show in the other monsters that drop different colored robe top/bottoms, and was most likely an oversight from Jagex. This has since been fixed.
  • The Corporeal Beast, before the release of other high level monsters, had the highest drop players could possibly get (in GE terms). It was later shattered with the release of the Kalphite King (although price reductions quickly changed that). The record was then again shattered with the release of Vorago.
  • The dark energy core, before the release of evolution of combat can be poisoned; and the energy being transferred to the beast will harm, instead of heal, after being poisoned.
  • Like Revenants, it is possible for the Corporeal Beast to ignore the player and move around even if under attack. This may be an oversight from Jagex.

ReferencesEdit

  1. ^ Mod Emilee. "Game Update FAQ - 19/04/11". 19 April 2011. RuneScape Forums.
  2. ^ Mod John C. "Spoilers Drop Rates V2". 16 Oct 2014. Old School RuneScape Forums.
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