|Release date||23 July 2002 (Update)|
|Location||North of the Fishing Guild, west of McGrubor's Wood|
|Rocks||18 coal rocks|
|Monsters|| Giant bats (level 44)|
Dwarven guard (level 16)
Several loads of coal ore can be stored in any of the carts and any coal mined in the area is automatically deposited into the coal trucks. Once the carts are full of coal, the coal may then be removed from any of the carts, but the most convenient location is a building with a mining symbol over it which is in the north-western part of Seers' Village.
There is a log balance shortcut just east of the coal trucks, which can be used at level 20 Agility to cross over towards McGrubor's Wood. Otherwise, you have to go around the Fishing Guild. You could also use a Camelot Teleport, or the Seers' Village lodestone.
|Full truck||Truck and inventory||Truck, inventory, and coal bag|
Additionally, with a Seers' headband 4, the first 200 coal per day that one uses on the coal truck will be moved to one's bank. Any coal simply stored in the trucks will not be sent. This does not have an impact on the 308 coal from the Seers' headband 3. Thus, in the first trip of the day, one could store 508 coal in the trucks before banking.
When using Varrock armour the first ore will be deposited in the trucks and the second ore will be placed in the inventory.
- Coal carts still look half-filled at 60 coal and completely full at 120 coal, and have examine text saying the same. This is because the carts once only held 120 coal prior to the introduction of the Seers' Village Tasks.
- There was a glitch caused when storing coal in the carts with the Seer's headband worn. If the carts were filled beyond the normal 120 limit when using the headband (e.g. 140 with Seer's headband 1), and the headband is taken off, when searching the carts, there will be only 120 coal in the cart. This has been fixed.
|Related to the Rise of the Red Axe quest series|
|Miscellaneous||Quick guide • Transcript|