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Charge Air Orb

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Classic Runestone
Air Obelisk
A player charging an air orb.
Charge Air Orb

Charge Air Orb icon

Members?

Yes

Level

66

Spellbook

Normal

Type

Unknown edit

Experience

76

Runes

30 Airs
3 Cosmics

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Charge Air Orb is cast on the Air Obelisk above Edgeville Dungeon, turning an unpowered orb into an air orb.

Using an air orb on a battlestaff makes an air battlestaff.

This is a known method for making profit with magic and a gain of 2052 Magic experience is given per load (27 orbs charged). To charge an entire inventory of 27 Air Orbs, one must bring 81 cosmic runes.

If buying the unpowered orb and cosmic runes on the Grand Exchange, wielding an air staff and then selling the created Air orb, you will make 766 coins per orb or 20682 coins for an inventory of 27 orbs.

It is possible to gain up to 40,000 Magic experience per hour using the charge air orb spell, making this one of the best training methods, since you gain fast experience and profits at the same time. However, with the reinstatement of player killing in the Wilderness, this method is far more dangerous than it previously was.

CostEdit

Spell Costs
Runes Cost
30Air rune 3Cosmic rune &0000000000000858000000Coins 250 858
Staff Cost
3Cosmic rune Staff of air &0000000000000438000000Coins 250 438


Combination runes Cost
N/A N/A


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