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Chaotic staff

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Chaotic staff
Chaotic staff
Release date 12 April 2010 (Update)
Members? Yes
Quest item? No
Tradeable? No
Equipable? Yes
Stackable? No
Alchemy Cannot be alchemised
Value 50,000 coins
Destroy Drop
Store price 200,000 Dungeoneering tokens
Examine This staff makes destructive spells more powerful.
Weight 1.8 kg
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Chaotic staff detail

A chaotic staff is a two-handed magic weapon released with the Dungeoneering skill on 12 April 2010. The staff requires a Magic level of 80 and a Dungeoneering level of 80 to wield. If training exclusively through running dungeons in Daemonheim, two million Dungeoneering experience is required to attain the 200,000 dungeoneering tokens needed to purchase this item. Tokens obtained through Sinkholes and Sagas may allow players to attain it with fewer than 2 million experience.

After approximately 10 hours of combat, the chaotic staff will degrade completely and must be recharged before it may be used again; it has a 20% charge on purchase. Once these charges have been used up, the weapon can be recharged for a fee by the rewards trader. To do so, right-click on him and select "Recharge" with the depleted weapon in your inventory. There are two methods of recharging: cash or a combination of cash and dungeoneering tokens.

Combat Stats
Class Slot
Magic Magic 2h slot
Weapons Main Off
Damage - -
Accuracy 1924 -
Type - -
Attributes
Defence-icon Armour rating0
Constitution-icon Life bonus+0
Prayer-icon Prayer bonus0
Critical bonuses
Attack-icon0% Ranged-icon0% Magic-icon0%
Attack speed
AverageInterval: 3.6 secondsAttack speed average
Chaotic staff equipped
A player wielding a chaotic staff
[view][talk]

Repair costs Edit

When first bought, the weapon is 20% charged. Repair costs come in 1% increments; you can repair them whenever there's at least 1% charge missing.

  • 100% charged (Fully charged) – no cost.
  • 99% charged – 20,000 coins or 2,000 coins and 200 tokens.
  • 90% charged – 200,000 coins or 20,000 coins and 2,000 tokens.
  • 20% charged (After buying) – 1,600,000 coins or 160,000 coins and 16,000 tokens.
  • 0% charged (No charge) – 2,000,000 coins or 200,000 coins and 20,000 tokens.

Comparison with other magical weaponsEdit

Name Levels to equip Cost Damage Accuracy Notes
Dominion staff Dominion staff 90Magic-icon Free reward 0 2458
  • Cannot be used outside the Dominion Tower
  • Provides infinite elemental runes, which results in free elemental spells and reduced rune costs for Ancient Magicks spells
  • Degrades to nothing very quickly, based upon hits that you deal with it
  • Far higher accuracy than all other staves outside of Daemonheim: 2458 accuracy as opposed to 1924 with the chaotic staff
Chaotic staff Chaotic staff 80Magic-icon
80Dungeoneering-icon
200,000 tokens 0 1924
  • Degrades from full charge after 10 hours of combat, but can be fully repaired for &0000000002000000000000Coins 10000 2,000,000 or &0000000000200000000000Coins 10000 200,000 and 20,000 Dungeoneering tokens
  • Highest accuracy of any staff that isn't restricted to a mini-game or Dungeoneering
Armadyl battlestaff Armadyl battlestaff 77Magic-icon
40Attack-icon
&0000000017539922000000Coins 10000 17,539,922 0 1783
  • Second-most accurate staff for use outside of activities, only behind the chaotic staff
  • Most accurate staff that does not degrade
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides infinite air runes, allowing for reduced cost of Surge spells and free usage of Air Surge
  • Reduced rune cost on Gale spells from the Ancient Magicks
Greater runic staff Greater runic staff 75Magic-icon
90Runecrafting-icon
25,000 points 0 1694
  • Can hold up to 1000 casts of any single spell, including non-combat spells, saving inventory space
  • Costs 25,000 RuneSpan reward points and does not degrade
Staff of light Staff of light 75Magic-icon
75Attack-icon
&0000000000395418000000Coins 10000 395,418 0 1694
Ancient staff Enhanced ancient staff 70Magic-icon
Several others
Elite desert diary 0 1694
  • Comes as a free upgrade to the Ancient staff upon completion of the Desert Tasks
  • Is cheap to replace and thus ideal for dangerous PvP
Polypore staff Polypore staff 75Magic-icon &0000000000222469000000Coins 10000 222,469 0 1694
  • Its inbuilt spell, Polypore Strike, has the strength of high-end spells from the Ancient Magicks
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Requires 80 Farming to recharge the staff
  • Polypore Strike is available on any spellbook, allowing use of the Lunar spellbook with combat magic
  • Polypore Strike costs only &0000000000000053000000Coins 25 53 a cast

TriviaEdit

  • It should be noted that the 10 hours of combat that all chaotic items last for, are measured in 1 game tick (600 ticks per 1%) per attack made AND received. It is thus possible to have your Chaotic items degrade at faster rates if you are under attack from multiple enemies, or get attacked by enemies with fast attack rates like scarab swarms.
  • The chaotic staff used to cost 400,000 Dungeoneering tokens before the 21 April 2010 update.
  • If dropped in the Wilderness, a player receives 40,000 coins.
  • The chaotic staff looks very similar to a celestial catalytic staff.


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