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Chaotic staff

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For this item's augmented variant, see augmented chaotic staff.
For other variants of this item, see lucky.
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Chaotic staff detail

A chaotic staff is a two-handed magic weapon released with the Dungeoneering skill on 12 April 2010. The staff requires a Magic level of 80 and a Dungeoneering level of 80 to wield. If training exclusively through running dungeons in Daemonheim, two million Dungeoneering experience is required to attain the 200,000 dungeoneering tokens needed to purchase this item. Tokens obtained through Sinkholes and Sagas may allow players to attain it with fewer than 2 million experience.

Dying with a chaotic staff in the Wilderness results in the staff being converted into 40,000 coins, which are dropped.

Combat StatsChaotic staff equipped
Skill requirementsDegrades
80 Magic-icon 80 Dungeoneering-iconYes
ClassSlot
Magic Magic2h slot
WeaponsMainOff
Damage--
Accuracy1924-
StyleSpell-casting
Attributes
Defence-iconArmour0
Constitution-iconLife points0
Prayer-iconPrayer0
Strength bonuses
Strength-icon0Ranged-icon0Magic-icon0
Attack speed
Average
Interval: 3.6 seconds
Attack speed average
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Degradation and repairEdit

The chaotic staff has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

  • 99% charged – 20,000 or 2,000 and Dungeoneering token 200
  • 90% charged – 200,000 or 20,000 and Dungeoneering token 2,000
  • 20% charged (initial charge) – 1,600,000 or 160,000 and Dungeoneering token 16,000
  • 0% charged (broken) – 2,000,000 or 200,000 and Dungeoneering token 20,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

DisassemblyEdit

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Comparison with other magical weaponsEdit

Two-handedEdit

Name Levels Cost Accuracy (Tier) Notes
Noxious staff Noxious staff 90 Magic-icon 160,836,548 2458 (90)
Camel staff Camel staff 85 Magic-icon 154,098,595 2178 (85)
  • Reduces an opponent's accuracy by 5%, and has a damage over time effect
  • Provides fire runes when wielded
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 to repair via a Repair NPC, or discounted at an armour stand
Staff of darkness Staff of darkness 85 Magic-icon 58,397,171 2178 (85)
Chaotic staff Chaotic staff 80 Magic-icon
80 Dungeoneering-icon
Dungeoneering token 200,000 1924 (80)
Attuned crystal staff Attuned crystal staff 80 Magic-icon
50 Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed and 2000 Harmonic dust Harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000
Zuriel's staff Zuriel's staff 78 Magic-icon 5,581,814 1829 (78)
  • Degrades to nothing after 1 hour of combat
  • Has a special attack, Miasmic Barrage, which deals up to 200% spell damage to the target whilst also temporarily reducing their attack speed and applying the Confuse effect
Armadyl battlestaff Armadyl battlestaff 77 Magic-icon 9,292,276 1783 (77)
  • Most accurate non-degrading staff outside of Daemonheim
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff Greater runic staff 75 Magic-icon
90 Runecrafting-icon
Runespan total 25,000 Runespan points 1694 (75)
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light Staff of light 75 Magic-icon 1,241,960 1694 (75)
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff Polypore staff 75 Magic-icon 1,305,067 1694 (75)
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 407 (1 polypore spore and 5 fire runes)
  • Requires 80 Farming-icon to recharge the staff; this is assistable

Dual-wieldEdit

Name Levels Cost Accuracy (Tier) Notes
Seismic wand Seismic wand and Seismic singularity singularity 90 Magic-icon 224,375,234(wand)
167,221,387(orb)
2458 (90)
  • Singularity can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 to repair via a Repair NPC, or discounted at an armour stand
Wand of the Cywir elders Wand of the Cywir elders 85 Magic-icon 18,249,758 2458 (90)
Seasinger kiba Seasinger kiba and Seasinger makigai makigai 85 Magic-icon
92 Runecrafting-icon
150Chi iconChi
75Koi Scales Koi Scales
2Gemstone kaseki Gemstone kaseki
Sea singer scroll piece 4 Complete seasinger weapon scroll
2178 (85)
Virtus wand Virtus wand and Virtus book book 80 Magic-icon 4,008,074(wand)
3,736,439(book)
1924 (80)
  • Book can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 3,000,000 to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal wand Attuned crystal wand and Attuned crystal orb Attuned crystal orb 80 Magic-icon
50 Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed and 2000 Harmonic dust Harmonic dust 1924 (80)
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 each
Abyssal wand Abyssal wand and Abyssal orb orb 75 Magic-icon 499,693(wand)
230,786(orb)
1694 (75)
  • Orb can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • Much greater speed than most staves, but much lower auto-attack damage
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell

Store locationsEdit

This list was created dynamically. For help, see the FAQ.
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Seller Cost Currency Base stock Members?
Marmaros200,000dungeoneering tokensNo
Wythien200,000dungeoneering tokensYes

TriviaEdit

  • The chaotic staff used to cost 400,000 Dungeoneering tokens before the 21 April 2010 update.

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