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Chaotic kiteshield

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This shield has a lucky variant.
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Chaotic kiteshield detail

The chaotic kiteshield is a melee shield released with the Dungeoneering skill on 12 April 2010. The shield requires a Defence level of 80 and a Dungeoneering level of 80 to wield, and may be obtained from the rewards trader at Daemonheim for 200,000 Dungeoneering tokens. It is the melee companion to the eagle-eye kiteshield and farseer kiteshield. The chaotic kiteshield is currently the second strongest melee shield outside of Daemonheim, succeeded only by the malevolent kiteshield

Combat StatsChaotic kiteshield equipped

A player wielding a chaotic kiteshield.

Skill requirementsDegrades
80 Defence-icon, 80 Dungeoneering-iconYes
Attack MeleeShield slot
Constitution-iconLife points385
Strength bonuses

Degradation and repairEdit

The chaotic kiteshield has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

  • 99% charged – 20,000 or 2,000 and Dungeoneering token 200
  • 90% charged – 200,000 or 20,000 and Dungeoneering token 2,000
  • 20% charged (initial charge) – 1,600,000 or 160,000 and Dungeoneering token 16,000
  • 0% charged (broken) – 2,000,000 or 200,000 and Dungeoneering token 20,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Trivia Edit

  • On the day of its release, the chaotic kiteshield's stats were very similar to those of the dragonfire shield, including an offensive damage bonus. A few hours later, it was adjusted to be superior to the dragonfire shield.
  • Prior to an update on 21 April 2010, the chaotic kiteshield cost 400,000 Dungeoneering tokens.
  • Along with the eagle-eye kiteshield and farseer kiteshield, the chaotic kiteshield was the first item in the game to feature damage soaking. It was originally believed to soak 10% of melee damage and 20% of Ranged damage, as stated in the Knowledge Base, but Mod Ash confirmed on September 11 2010 that the shield actually soaked 7% of melee damage and 14% of Ranged damage.

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