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Chaotic crossbow

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For this item's off-hand variant, see off-hand chaotic crossbow.
For this item's augmented variant, see augmented chaotic crossbow.
For other variants of this item, see lucky.
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Chaotic crossbow detail

The chaotic crossbow is a ranged weapon released with the Dungeoneering skill on 12 April 2010. Priced at 200,000 Dungeoneering tokens and requiring 80 Ranged and Dungeoneering to wield, it can fire all bolts except bolt racks. It has an off-hand counterpart, and when used with it, it offers damage equal to the royal crossbow and the attuned crystal chakram with its off-hand counterpart.

Dying with a chaotic crossbow in the Wilderness results in the crossbow being converted into 40,000 coins, which are dropped.

Combat StatsChaotic crossbow equipped
Skill requirementsDegrades
80 Ranged-icon 80 Dungeoneering-iconYes
ClassSlot
Ranged RangedWeapon slot
WeaponsMainOff
Damage--
Accuracy1924-
StyleBolts
Attributes
Defence-iconArmour0
Constitution-iconLife points0
Prayer-iconPrayer0
Style bonuses
Strength-icon0Ranged-icon0Magic-icon0
Attack speed
Fastest
Interval: 2.4 seconds
Attack speed fastest
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DisassemblyEdit

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Degradation and repairEdit

The chaotic crossbow has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

  • 99% charged – 20,000 or 2,000 and Dungeoneering token 200
  • 90% charged – 200,000 or 20,000 and Dungeoneering token 2,000
  • 20% charged (initial charge) – 1,600,000 or 160,000 and Dungeoneering token 16,000
  • 0% charged (broken) – 2,000,000 or 200,000 and Dungeoneering token 20,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Comparison with other Ranged weaponsEdit

Two-handedEdit

Name Req's Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged-icon 490,875,990 2577 (92)
Noxious longbow Noxious longbow 90 Ranged-icon 150,112,652 2458 (90)
Wyvern crossbow Wyvern crossbow 85 Ranged-icon 70,399,073 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison, works even against poison-immune bosses
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged-icon
85 Defence-icon
61,435,725 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (354,530) to repair
Royal crossbow Royal crossbow 80 Ranged-icon
70 Smithing-icon
60 Summoning-icon
356,269 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Zaryte bow Zaryte bow 80 Ranged-icon 18,188,065 1924 (80)
  • Supplies its own ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal bow Attuned crystal bow 80 Ranged-icon
50 Agility-icon
Plague's
End
Attuned crystal weapon seed Attuned crystal weapon seed
2000 Harmonic dust Harmonic dust
1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000
Sunspear (ranged) Sunspear (ranged) 78 Ranged-icon
River of Blood
Free after River of Blood quest
600,000 to reclaim
1829 (78)
Hand cannon Hand cannon 75 Ranged-icon
61 Firemaking-icon
396,170 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)

Dual-wieldEdit

Name Req's Cost Accuracy (Tier) Notes
Ascension crossbow Ascension crossbow and Off-hand Ascension crossbow off-hand 90 Ranged-icon 53,709,559 (main-hand)
54,526,330 (off-hand)
2458 (90)
  • Flexibility to change off-hand to a shield to trade some offensive ability for defence
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,000,000 total to repair via a Repair NPC, or discounted at an armour stand
Shadow glaive Shadow glaive and Off-hand shadow glaive off-hand 85 Ranged-icon 18,833,563 2458 (90)
Death lotus dart Death lotus dart and Off-hand death lotus dart off-hand 85 Ranged-icon
92 Fletching-icon
Ancient bones Ancient bones
Ascension shard Ascension shard (25)
2178 (85)
  • Requires significant progress in the player-owned port to obtain
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence
Attuned crystal chakram Attuned crystal chakram and Off-hand attuned crystal chakram off-hand 80 Ranged-icon
50 Agility-icon
Plague's
End
2 Attuned crystal weapon seed Attuned crystal weapon seed
2000 Harmonic dust Harmonic dust
1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000
Chaotic crossbow Chaotic crossbow and Off-hand chaotic crossbow off-hand 80 Ranged-icon
80 Dungeoneering-icon
Dungeoneering token 200,000 (main-hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 or 300,000 and Dungeoneering token 30,000 to repair
Armadyl crossbow Armadyl crossbow and Off-hand Armadyl crossbow off-hand 75 Ranged-icon 2,713,858 (main-hand)
5,623,040 (off-hand)
1694 (75)
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence

Store locationsEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
Seller Cost Currency Base stock Members?
Marmaros200,000dungeoneering tokensNo
Wythien200,000dungeoneering tokensYes

TriviaEdit

  • The chaotic crossbow used to cost 400,000 Dungeoneering tokens before the 21 April 2010 update.
  • Chaotic crossbows, along with all other chaotic weapons/shields, will stack in the bank as long as they are on the same charge. For example, two chaotic crossbows with 24% charge and 11% charge will not stack, but two chaotic crossbows with 24% will.
  • The examine says 'A small crossbow, only effective at short distance', but it's larger than a regular crossbow, and hits accurately regardless of distance.

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