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Chaos druid

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Chaos druids are mostly found in the Taverley, Edgeville, and Yanille dungeons. They are commonly used as a training monster due to their high drop rate of grimy herbs. They use a magical attack which has the same animation as Snare and the draining effects of Confuse. Their attack will also stop you from attacking. Chaos Druids are aggressive towards players below combat level 65.

Herb runningEdit

Herb running is a source of income for low-levels. It involves killing Chaos druids for their herbs and banking after a full load. This tactic can make over 100k-200k a trip. If you are keeping all the higher herbs, herb gloves from Fist of Guthix minigame (especially the higher levelled ones, such as Kwuarm gloves) can greatly increase your profits. Even though all the expensive herbs are (uncommon) drops from Chaos Druids, it is notable that Ranarrs tend to drop more frequently than the other expensive herbs.

TipsEdit

  • Bring a fast weapon such as throwing knives (they are weak to ranged, but most by arrows) as there will most likely be multiple players at your location. Ranging is also recommended to ensure that you will attack a chaos druid first over other players.
  • Bring a teleport tab or home teleport to leave quickly for faster banking.
  • Wield the mithril bolts that you get to save space.
  • Keep all law runes. These help for a quick escape if you run out of them.
  • Always keep a beast of burden familiar on hand.
  • Clean the grimy herbs if you want to get some Herblore experience.
  • You can make Fishing Potions and Prayer Potions to save inventory and get Herblore XP.
  • Mixing some herbs, like Irit, into the vial of water dropped can also increase profits.
  • Bringing a Ring of Wealth will not affect herb drop rates, as it only affects the rare drop table, and all the expensive herb drops are uncommon.
  • With 41 Summoning, using a Macaw familiar can be very useful. It can improve herb drops, and randomly produce herbs.
  • Killing the druids in the Edgeville Dungeon resource dungeon is incredibly handy due to the large amount of druids and the fact that it is not considered Wilderness, although many more players will be there. Bring an antipoison for the Poison spiders.

LocationEdit

Chaos druids

A group of druids under Taverley by a Zamorakian shrine.

DropsEdit

100% DropsEdit

Item Quantity Rarity GE price
BonesBones1Always151

Main dropEdit

Item Quantity Rarity GE price
Grimy guamGrimy guam1–2Common118–236
Grimy marrentillGrimy marrentill1–2Common123–246
Grimy tarrominGrimy tarromin1–2Common37–74
Grimy harralanderGrimy harralander1–2Common100–200
Grimy avantoeGrimy avantoe1–2Uncommon2,545–5,090
Grimy iritGrimy irit1–2Uncommon1,995–3,990
Grimy kwuarmGrimy kwuarm1–2Uncommon4,528–9,056
Grimy ranarrGrimy ranarr1–2Uncommon2,264–4,528
Grimy lantadymeGrimy lantadyme1–2Uncommon3,318–6,636
Grimy dwarf weedGrimy dwarf weed1–2Uncommon3,485–6,970
Grimy cadantineGrimy cadantine1–2Uncommon4,304–8,608
Grimy torstolGrimy torstol1–2Very rare4,024–8,048
Law runeLaw rune2Common414
Body runeBody rune9Common288
Air runeAir rune9–36Common180–720
Earth runeEarth rune9Common90
Mind runeMind rune12Common180
Nature runeNature rune3Uncommon1,125
Coins 250Coins2; 3; 15; 21; 29; 35; 365; 485Common2–485
Mithril bolts 5Mithril bolts2–12Common226–1,356
Vial of waterVial of water1Common57
Druid's robe (top)Druid's robe (top)1Common59
Druid's robe (bottom)Druid's robe (bottom)1Common47
Bronze longswordBronze longsword1Uncommon104
Snape grassSnape grass1Rare19
Unholy mouldUnholy mould1RareNot sold
Cosmic talismanCosmic talisman1Very rare409
Iron helmIron helm1Very rare70
Uncut jadeUncut jade1Very rare603
Rare drop tableRare drop table1RareNot sold

Rare drop tableEdit

This monster has access to the rare drop table.
A ring of wealth or collector's insignia are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common905
Uncut emeraldUncut emerald1Common1,662
Uncut rubyUncut ruby1Common2,768
Uncut diamondUncut diamond1Common3,596
Uncut diamondUncut diamond45–55 (noted)Rare161,820–197,780
Loop half of a keyLoop half of a key1Common14,193
Tooth half of a keyTooth half of a key1Common25,706
Uncut dragonstoneUncut dragonstone1Uncommon12,808
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare576,360–704,440
Dragon longswordDragon longsword1Common57,101
Dragon spearDragon spear1Rare35,599
BattlestaffBattlestaff180–220 (noted)Rare1,243,260–1,519,540
Rune javelinRune javelin5Rare985
Rune platebodyRune platebody1Uncommon37,565
Rune platebodyRune platebody15–25 (noted)Rare563,475–939,125
Shield left halfShield left half1Rare64,308
Dragon helmDragon helm1Uncommon58,711
Rune arrowheads 5Rune arrowheads113–137Common15,933–19,317
Onyx bolts 5Onyx bolts135–165Very rare1,088,640–1,330,560
Vecna skullVecna skull1Rare76,185
Chaos talismanChaos talisman1Rare928
Nature talismanNature talisman1Rare933
Water talismanWater talisman65–82 (noted)Rare408,265–515,042
Earth talismanEarth talisman65–82 (noted)Rare112,970–142,516
Fire talismanFire talisman25–35 (noted)Rare39,175–54,845
Raw lobsterRaw lobster135–165 (noted)Common13,500–16,500
Raw sharkRaw shark225–275 (noted)Uncommon198,000–242,000
Big bonesBig bones79–90 (noted)Uncommon27,097–30,870
Dragon bonesDragon bones180–220 (noted)Rare327,240–399,960
CoalCoal200–1,100 (noted)Uncommon41,400–227,700
Gold oreGold ore90–110 (noted)Common12,330–15,070
Adamantite oreAdamantite ore180–220 (noted)Uncommon164,880–201,520
Adamant barAdamant bar14–16 (noted)Common35,392–40,448
Adamant barAdamant bar135–165 (noted)Rare341,280–417,120
Runite oreRunite ore90–110 (noted)Rare916,380–1,120,020
Rune barRune bar(noted)Common41,358
Rune barRune bar45–55 (noted)Rare620,370–758,230
Grimy torstolGrimy torstol90–110 (noted)Uncommon362,160–442,640
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon283,500–346,500
Super restore (4)Super restore (4)45–55 (noted)Uncommon168,885–206,415
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon143,685–175,615
Lantadyme seed 5Lantadyme seed14–16Uncommon15,092–17,248
Dwarf weed seed 5Dwarf weed seed14–16Uncommon14,686–16,784
Magic seed 5Magic seed4Uncommon272,348
Palm tree seed 5Palm tree seed10Rare799,380
FlaxFlax450–550 (noted)Common7,650–9,350
Molten glassMolten glass45–55 (noted)Common12,600–15,400
Soft claySoft clay450–550 (noted)Uncommon163,800–200,200
Yew logsYew logs68–82Uncommon12,648–15,252
Yew logsYew logs675–825 (noted)Rare125,550–153,450
Teak plankTeak plank45–55 (noted)Uncommon27,270–33,330
Mahogany plankMahogany plank270–330 (noted)Rare550,800–673,200
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • A Chaos Druid was controlling the three-headed green dragon in Learning the Ropes.
  • In RuneScape Classic, a PKer could look like a chaos druid by equipping Zamorak Robes and having a beard with white hair. It was the PKer's hope that an inattentive player would attack the PKer, get skulled, and the PKer would kill the victim before he escaped Edgeville Dungeon, or to launch a surprise attack.

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