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Chaos druid

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Chaos druids are mostly found in the Taverley, Edgeville, and Yanille dungeons. They are commonly used as a training monster due to their high drop rate of grimy herbs. They use a magical attack which has the same animation as Snare and the draining effects of Confuse. Their attack will also stop you from attacking.

Players may bring a Macaw to help improve their herb drops.

Herb runningEdit

Herb running is a source of income for low-levels. It involves killing Chaos druids for their herbs and banking after a full load. This tactic can make over 100k-200k a trip. If you are keeping all the higher herbs, herb gloves from Fist of Guthix minigame (especially the higher levelled ones, such as Kwuarm gloves) can greatly increase your profits. Even though all the expensive herbs are (uncommon) drops from Chaos Druids, it is notable that Ranarrs tend to drop more frequently than the other expensive herbs.

TipsEdit

  • Bring a fast weapon such as throwing knives (they are weak to ranged, but most by arrows) as there will most likely be multiple players at your location. Ranging is also recommended to ensure that you will attack a chaos druid first over other players. Ice bursting them is one of the few ways to train Magic and earn a profit.
  • Bring a teleport tab or home teleport to leave quickly for faster banking.
  • Wield the mithril bolts that you get to save space.
  • Keep all law runes. These help for a quick escape if you run out of them.
  • Always keep a beast of burden familiar on hand.
  • Clean the grimy herbs if you want to get some Herblore experience.
  • You can make Fishing Potions and Prayer Potions to save inventory and get Herblore XP.
  • Mixing some herbs, like Irit, into the vial of water dropped can also increase profits.
  • Bringing a Ring of Wealth will not affect herb drop rates, as it only affects the rare drop table, and all the expensive herb drops are uncommon.
  • With 41 Summoning, using a Macaw familiar can be very useful. It can improve herb drops, and randomly produce herbs.
  • Killing the druids in the Edgeville Dungeon resource dungeon is incredibly handy due to the large amount of druids and the fact that it is not considered Wilderness, although many more players will be there. Bring an antipoison for the Poison spiders.

LocationEdit

Chaos druids
A group of druids under Taverley by a Zamorakian shrine.

DropsEdit

100% DropsEdit

  Item Quantity Rarity GE Market Price
Bones Bones 1 1 Always 315

HerbsEdit

  Item Quantity Rarity GE Market Price
Grimy guam Grimy guam 1–2 2 Common 497–994
Grimy marrentill Grimy marrentill 1–2 2 Common 72–144
Grimy tarromin Grimy tarromin 1–2 2 Common 40–80
Grimy harralander Grimy harralander 1–2 2 Common 204–408
Grimy avantoe Grimy avantoe 1–2 3 Uncommon 4,650–9,300
Grimy irit Grimy irit 1–2 3 Uncommon 2,821–5,642
Grimy kwuarm Grimy kwuarm 1–2 3 Uncommon 3,028–6,056
Grimy ranarr Grimy ranarr 1–2 3 Uncommon 3,010–6,020
Grimy lantadyme Grimy lantadyme 1–2 3 Uncommon 9,250–18,500
Grimy dwarf weed Grimy dwarf weed 1–2 3 Uncommon 10,592–21,184
Grimy cadantine Grimy cadantine 1–2 3 Uncommon 1,992–3,984
Grimy torstol Grimy torstol 1–2 5 Very rare 6,390–12,780

RunesEdit

  Item Quantity Rarity GE Market Price
Law rune Law rune 2 2 Common 586
Body rune Body rune 9 2 Common 54
Air rune Air rune 9–36 2 Common 315–1,260
Earth rune Earth rune 9 2 Common 99
Mind rune Mind rune 12 2 Common 48
Nature rune Nature rune 3 3 Uncommon 972

OtherEdit

  Item Quantity Rarity GE Market Price
Coins 1000 Coins 2, 3, 15, 21, 29, 35, 365, 485 2 Common Not sold
Mithril bolts 5 Mithril bolts 2–12 2 Common 76–456
Anagogic ort Anagogic ort 20–40 2 Common Not sold
Vial of water Vial of water 1 2 Common 55
Druid's robe (top) Druid's robe (top) 1 2 Common 18
Druid's robe (bottom) Druid's robe (bottom) 1 2 Common 9
Bronze longsword Bronze longsword 1 3 Uncommon 108
Snape grass Snape grass 1 4 Rare 486
Unholy mould Unholy mould 1 4 Rare Not sold
Cosmic talisman Cosmic talisman 1 5 Very rare 650
Iron helm Iron helm 1 5 Very rare 18
Uncut jade Uncut jade 1 5 Very rare 242

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,405
Uncut emerald Uncut emerald 1 2 Common 3,148
Uncut ruby Uncut ruby 1 2 Common 3,240
Uncut diamond Uncut diamond 1 3 Uncommon 6,722
Loop half of a key Loop half of a key 1 3 Uncommon 19,784
Tooth half of a key Tooth half of a key 1 3 Uncommon 41,520
Uncut dragonstone Uncut dragonstone 1 4 Rare 14,664
Dragonstone Dragonstone 1 4 Rare 10,352
Dragon dagger Dragon dagger 1 3 Uncommon 16,556
Rune battleaxe Rune battleaxe 1 4 Rare 24,054
Rune javelin Rune javelin 5 4 Rare 880
Adamant javelin Adamant javelin 20 5 Very rare 1,120
Rune 2h sword Rune 2h sword 1 5 Very rare 37,543
Rune spear Rune spear 1 5 Very rare 11,312
Dragon spear Dragon spear 1 5 Very rare 36,127
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 827,800
Rune sq shield Rune sq shield 1 5 Very rare 22,359
Rune kiteshield Rune kiteshield 1 5 Very rare 31,832
Shield left half Shield left half 1 5 Very rare 64,166
Dragon helm Dragon helm 1 5 Very rare 60,262
Adamant bolts 5 Adamant bolts 200 3 Uncommon 12,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,257,300
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,350–74,500
Battlestaff Battlestaff 200 (noted) 4 Rare 1,594,000
Air orb Air orb 1,000 (noted) 4 Rare 2,908,000
Fire orb Fire orb 1,000 (noted) 4 Rare 2,097,000
Vecna skull Vecna skull 1 5 Very rare 140,908
Water talisman Water talisman 1 3 Uncommon 11,536
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 35,050–49,070
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 41,850–58,590
Chaos talisman Chaos talisman 1 3 Uncommon 665
Nature talisman Nature talisman 1 3 Uncommon 447
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 6,500–195,000
Nature rune Nature rune 20–80 4 Rare 6,480–25,920
Soul rune Soul rune 20 4 Rare 2,860
Law rune Law rune 45 4 Rare 13,185
Death rune Death rune 50, 121 4 Rare 5,650–13,673
Blood rune Blood rune 50 4 Rare 10,400
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 39,375–315,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 411,250–822,500
Big bones Big bones 150–500 (noted) 3 Uncommon 86,250–287,500
Coal Coal 150–7,500 (noted) 3 Uncommon 28,800–1,440,000
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 370,650–1,976,800
Silver ore Silver ore 100 (noted) 4 Rare 10,300
Runite ore Runite ore 100 (noted) 4 Rare 1,055,400
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,404,000–23,828,000
Rune bar Rune bar 1, 50, 150 (noted) 4 Rare 13,124–1,968,600
Clean ranarr Clean ranarr 33 (noted) 3 Uncommon 105,567
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 108,925–1,089,250
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 128,490–513,960
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 63,880–638,800
Saradomin brew (4) Saradomin brew (4) 250 (noted) 5 Very rare 99,000
Watermelon seed 5 Watermelon seed 3 3 Uncommon 8,700
Yew seed 5 Yew seed 1–50 4 Rare 67,803–3,390,150
Magic seed 5 Magic seed 1–7 4 Rare 155,959–1,091,713
Palm tree seed 5 Palm tree seed 10 4 Rare 996,730
Herb seed 5 Snapdragon seed 1 4 Rare 1,406
Herb seed 5 Torstol seed 1–31 4 Rare 16,095–498,945
Fellstalk seed 5 Fellstalk seed 2 4 Rare 1,858
Yew logs Yew logs 50–20,000 (noted) 4 Rare 26,350–10,540,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

TriviaEdit

  • A Chaos Druid is controlling the three-headed green dragon in Learning the Ropes.
  • In RuneScape Classic, a PKer could look like a chaos druid by equipping Zamorak Robes and having a beard with white hair. It was the PKer's hope that an inattentive player would attack the PKer, get skulled, and the PKer would kill the victim before he escaped Edgeville Dungeon, or to launch a surprise attack.

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