|Release date||13 August 2001 (Update)|
|XP per kill||110.5 (and 36.5 experience)|
|Assigned by||Unknown edit|
|Examine text||A dwarf gone bad.|
Chaos dwarves are found in various locations, most notably the Wilderness and the Chaos Dwarf Battlefield. They attack with a steel warhammer and have a maximum hit of 170 Life Points, which they hit fairly often, even through tough armour such as Torag's. They give slayer experience if your task is dwarves.
Although they have high hitpoints for their level, Chaos dwarves are not a good monster to train on because of their accuracy. However, they seem to have a reasonable (albeit low) drop rate for Blue charms. On occasion, they may drop a muddy key which will get you quite an amount of mid-level items if you manage to get to the chest. Range seems to work better than melee.
It is revealed in Forgettable Tale of a Drunken Dwarf that they are the result of experiments by The Red Axe in their attempt to conquer Keldagrim, and in Forgiveness of a Chaos Dwarf that The Red Axe have been kidnapping ordinary dwarves, brainwashing them, and using machinery to turn them into Chaos Dwarves, being ultimately loyal to Zamorak and no more to Guthix.
"He was like no dwarf I'd ever seen in Keldagrim. His skin was dark red and had a rough texture, and it seemed to glow from within like lava... Even unconscious, his face was locked in a grimace of rage. He smelled of sulphur and radiated unmistakable heat...
"...The heat was growing stronger. I stepped back, and Hilda did the same. The dwarf's skin glowed brighter and brighter red and then began to disintegrate, crumbling in on itself like wood curling up in a fire... In less than a minute he was gone, leaving only a few bones and some scorched armour fragments in a thinning cloud of black smoke..."
Item Quantity Rarity GE Market Price Bones 1 Always 90
Item Quantity Rarity GE Market Price Steel full helm 1 Common 199 Mithril longsword 1 Common 578 Mithril sq shield 1 Common 709 Black full helm 1 Rare 398 Dragon pickaxe 1 Very rare 8,209,495
- Represents 90% confidence range, based on a sample of 2,310 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Runes & TalismansEdit
Item Quantity Rarity GE Market Price Water rune 10 Common 130 Air rune 12, 24 Common 156–312 Mind rune 37 Common 148 Cosmic rune 3, 6 Common 399–798 Chaos rune 10, 37 Uncommon 410–1,517 Nature rune 9, 18 Uncommon 1,008–2,016 Law rune 3, 6 Uncommon 537–1,074 Death rune 3, 6 Rare 279–558
Item Quantity Rarity GE Market Price Coins 25, 47, 92, 150,
250, 350, 450, 550
Common Not sold Coal 1 Common 272 Muddy key 1 Uncommon 3,122 Cheese 1 Uncommon 70 Mithril bar 1 Uncommon 1,492 Tomato 1 Uncommon 42 Grimy ranarr (m) 1 Rare 2,169 Spin ticket 1 Rare Not sold Starved ancient effigy (m) 1 Very rare Not sold
Rare drop table drops (m)Edit
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