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Cave slime

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2007 rune
This article is about the the standard variant; for the variant encountered while Dungeoneering, see Cave slime (Daemonheim).
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A Cave slime is a poisonous Slayer monster found in the Lumbridge Swamp Caves, Dorgesh-Kaan South Dungeons. They require level 17 slayer to kill. They are notable for dropping considerable amounts of Swamp tar, which can be sold for 466 coins each. They can also drop level 1 clue scrolls. Cave slimes are good creatures for making money if used correctly. The slimes are only poisonous if they can attack you. If you are going to melee them you should make sure to bring antipoisons or other means of curing or preventing the poison in order to avoid wasting supplies. A slightly stronger, but non-poisonous version of these monsters appears in all floors of Daemonheim.

Cave slime use melee when attacked by ranged. They use ranged when attacked by magic, ranged, or long-ranged melee weapons (like Halberds), even when the attacker is adjacent to the creature. The cave slime's ranged attack is poisonous.

LocationsEdit

The highest concentration of cave slimes can be found on the west side of the Dorgesh-Kaan south dungeon, underneath the first grappling hook short cut of the agility course.

Strengths and weaknessesEdit

Cave slimes have a maximum melee hit of 27 LP, and are poisonous. The poison starts at 32 LP and is inflicted in one of two ways: when they attack (whether the attack inflicts damage or not), and when they are hit with a close melee attack (even if the attack kills the slime). In either case, the player will be poisoned nearly 100% of the time, unless the player protects themselves accordingly by taking Anti-poison potions or using the thermal bath Spa at Oo'glog before fighting cave slimes. Super antipoison potions are recommended as each dose gives immunity to poison for 6 minutes. An alternative for higher levelled players is to bring decent food, such as monkfish (the money made off of swamp tar is more than the cost of the monkfish), to offset damage from the poison, as their melee attacks rarely do any direct damage, and the poison is generally mild. The best option for players with 60 Dungeoneering, 60 Defence, and 70 Herblore is to equip an Anti-poison totem, which completely eliminates the need for antidotes, but costs 44,000 Dungeoneering tokens to buy. Alternatively, players may use the Poison Purge aura, which removes the need for antipoison and food for the time it lasts.

Although these monsters have good drops, some lower levelled players do not prefer to train on them due to large number of antipoison potions required. However, players who can kill the slimes quickly can usually make a profit from the swamp tar drops, even after paying for the super antipoison potions or their ingredients.

Players using long-range combat (magic, ranged, or long melee weapons like Halberds) do not need any poison protection, as the cave slime uses its non-poisonous ranged attack in these types of combat.

Players should not go into the Lumbridge Swamps dungeon with an open light (this includes candles, torches, etc.), as the flame will eventually cause the gases in the cave to explode. This can cause massive damage to the player (up to 500, depending on the player's constitution) and possibly death if the player's life points are low enough. Also, the light source will be extinguished, and swarming insects will then constantly hit 10s on the player until the player relights a light source, escapes the cave, or dies. An enclosed light source like a Bullseye lantern or a flameless light source like a Seers' headband 1 (or higher) will not ignite the gases and is highly recommended. Players will need 49 Firemaking to light a bullseye lantern (Firemaking is not a skill that can be assisted). If a player intends to use cave slime to earn money, a bullseye lantern or Seers' headband is mandatory.

A tip for Cave Slimes would be to equip a Holy symbol use the Prayer book from The Great Brain Robbery quest, This allows you to camp at the cave slimes for a long time. However, this doesn't provide immunity, and you will likely be poisoned again right away if the slime is still alive or if you attack another slime (even if you kill the slime in one hit).

DropsEdit

100% DropsEdit

  Item Quantity Rarity GE Market Price
Swamp tar Swamp tar 1–6 1 Always 466–2,796

Weapons and ArmourEdit

  Item Quantity Rarity GE Market Price
Bronze hatchet Bronze hatchet 1 2 Common 131
Iron sword Iron sword 1 2 Common 17
Bronze full helm Bronze full helm 1 2 Common 14
Iron kiteshield Iron kiteshield 1 2 Common 45
Iron boots Iron boots 1 4 Rare 2,621


RunesEdit

  Item Quantity Rarity GE Market Price
Earth rune Earth rune 5 3 Uncommon 70
Water rune Water rune 3–5 2 Common 84–140
Body rune Body rune 7 4 Rare 28

OtherEdit

  Item Quantity Rarity GE Market Price
Coins 25 Coins 1, 2, 4, 10, 22, 44, 347 2 Common Not sold
Unlit torch Unlit torch 1 2 Common 3
Oil lantern frame Oil lantern frame 1 3 Uncommon 13
Oil lantern (empty) Oil lantern (empty) 1 3 Uncommon 3
Gold bar Gold bar 1 4 Rare 89
Clue scroll Clue scroll (easy) 1 4 Rare Not sold

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,498
Uncut emerald Uncut emerald 1 2 Common 3,035
Uncut ruby Uncut ruby 1 2 Common 3,586
Uncut diamond Uncut diamond 1 3 Uncommon 7,427
Loop half of a key Loop half of a key 1 3 Uncommon 18,544
Tooth half of a key Tooth half of a key 1 3 Uncommon 42,254
Uncut dragonstone Uncut dragonstone 1 4 Rare 15,600
Dragonstone Dragonstone 1 4 Rare 10,551
Dragon dagger Dragon dagger 1 3 Uncommon 15,835
Rune battleaxe Rune battleaxe 1 4 Rare 24,260
Rune javelin Rune javelin 5 4 Rare 865
Adamant javelin Adamant javelin 20 5 Very rare 1,160
Rune 2h sword Rune 2h sword 1 5 Very rare 37,179
Rune spear Rune spear 1 5 Very rare 11,439
Dragon spear Dragon spear 1 5 Very rare 35,969
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 791,750
Rune sq shield Rune sq shield 1 5 Very rare 22,275
Rune kiteshield Rune kiteshield 1 5 Very rare 31,737
Shield left half Shield left half 1 5 Very rare 64,381
Dragon helm Dragon helm 1 5 Very rare 58,739
Adamant bolts 5 Adamant bolts 200 3 Uncommon 19,400
Onyx bolts 5 Onyx bolts 150 4 Rare 1,268,250
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,200–74,000
Battlestaff Battlestaff 200 (noted) 4 Rare 1,621,800
Air orb Air orb 1,000 (noted) 4 Rare 2,565,000
Fire orb Fire orb 1,000 (noted) 4 Rare 2,135,000
Vecna skull Vecna skull 1 5 Very rare 100,064
Water talisman Water talisman 1 3 Uncommon 13,268
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 81,725–114,415
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 80,025–112,035
Chaos talisman Chaos talisman 1 3 Uncommon 1,054
Nature talisman Nature talisman 1 3 Uncommon 372
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 9,500–285,000
Nature rune Nature rune 20–80 4 Rare 6,080–24,320
Soul rune Soul rune 20 4 Rare 3,200
Law rune Law rune 45 4 Rare 14,535
Death rune Death rune 50, 121 4 Rare 8,450–20,449
Blood rune Blood rune 50 4 Rare 15,700
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 47,500–380,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 369,000–738,000
Big bones Big bones 150–500 (noted) 3 Uncommon 92,100–307,000
Coal Coal 150–7,500 (noted) 3 Uncommon 33,600–1,680,000
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 366,750–1,956,000
Silver ore Silver ore 100 (noted) 4 Rare 10,500
Runite ore Runite ore 100 (noted) 4 Rare 1,185,200
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,439,000–24,073,000
Rune bar Rune bar 1, 50, 150 (noted) 4 Rare 14,414–2,162,100
Clean ranarr Clean ranarr 33 (noted) 3 Uncommon 110,154
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 120,125–1,201,250
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 146,280–585,120
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 77,020–770,200
Saradomin brew (4) Saradomin brew (4) 250 (noted) 5 Very rare 211,750
Watermelon seed 5 Watermelon seed 3 3 Uncommon 6,360
Yew seed 5 Yew seed 1–50 4 Rare 68,499–3,424,950
Magic seed 5 Magic seed 1–7 4 Rare 161,158–1,128,106
Palm tree seed 5 Palm tree seed 10 4 Rare 1,074,350
Herb seed 5 Snapdragon seed 1 4 Rare 2,425
Herb seed 5 Torstol seed 1–31 4 Rare 25,317–784,827
Fellstalk seed 5 Fellstalk seed 2 4 Rare 2,352
Yew logs Yew logs 50–20,000 (noted) 4 Rare 24,950–9,980,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

TriviaEdit

  • Previously, equipping an Anti-poison totem would not prevent Cave slimes and certain other poisonous monsters from causing poison. On 15 June 2010, Jagex implemented a fix that addressed the issue. However, during the fix, cave slimes were overlooked, and could still cause poison even if the player was holding the anti-poison totem. As of 21 September 2010, this glitch has been fixed (the exact date of the fix is unknown, and most likely occurred in a hidden update).

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