A Cape of Accomplishment (more commonly known as a Skillcape among players) is a cape that symbolises achieving the highest possible level in a particular skill (120 in the case of Dungeoneering and Elite Skills, 99 for others; however, virtual levels extend all the way up to 120) or the completion of every quest. Members and ex-members can still do the emote on a free-to-play world. The Capes of Accomplishment were formally released on 18 October 2006 after having been alluded to several times within the forums, after Jagex had received many complaints of dedicated high-levelled players not being able to have much to flaunt with. The capes' restriction to paying members has often been a source of debate on RuneScape.
Capes of Accomplishment cost 99,000 coins (same price for the trimmed capes once you have trained two or more skills to 99). Each are obtainable from specific NPC masters, who can be seen proudly displaying the cape. A temporary skill boost that raises a skill level to 99 will not allow the player to obtain the corresponding cape. The NPC is located in a place related to his/her skill. These capes can only be bought and equipped on a members' server, but once equipped they may be worn on non-members servers (minus the stat adjustments, however emotes of capes can also be performed). Capes also come with matching hoods, although the hoods do not offer any bonuses.
When a player achieves a second level 99 skill, their earlier cape of achievement receives a graphical enhancement in the form of a "trim" of a different colour. This is irreversible. Those so called "trimmed skillcapes" can be used to show that someone has more than one skillcape. An exception to this is the Quest point cape. This cape cannot be visually trimmed, nor can it be used to trim other capes of accomplishment. The Quest point cape has the same bonuses as a trimmed skillcape. Players can achieve further mastery in each skill by training beyond level 99.
On 16 March 2015, all skillcapes were graphically updated, as well the option of attaching a hood to them being added. The main differences in the graphical update is the skill icon being updated and the frontal tassels and shoulder pads being removed. All trim and main colours remained similar to their previous state. On 7 April 2015, an update added the ability to toggle between the old and new skillcape designs. This can be done by talking to any of the masters. The Quest point cape wasn't updated together with other skillcapes; it was updated on 8 June 2015.
On 20 February 2017 each cape gained a unique perk, some of them passive and some of them can be activated. Capes of Accomplishment may be consumed by max, completionist, and the trimmed completionist capes in order to unlock up to three of those effects. The perks are shared across all three capes.
All the different Capes of Accomplishment provide the same stat bonuses.
|99 of the respective skill|
|Armour||33||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
Each cape comes with a special emote that can only be performed while wearing the skillcape. The emotes are meant to represent the cape's respective skills.
Wearing the cape and selecting the "Boost" option in the equipment menu temporarily boosts the player's effective level in the cape's skill by one, up to 100. This does not apply to the quest point cape. The Constitution, Prayer, and Summoning capes have a one-minute cool-down period between uses of this effect. The boost effects from the capes can last from 2 seconds to 60 seconds. Every cape's boost cannot be reactivated until the skill has dropped back to 99. When you equip the cape, the boost automatically activates. The following skills have no uses from the skill boost unless their level is temporarily decreased: Construction, Dungeoneering, Herblore, Crafting, Fletching, Slayer, and Farming.
Skill capes have two styles, regular and trimmed. If a player only has one level 99 skill, the cape will be in the regular style, otherwise it will be trimmed; there is no way to manually choose the style, as it is entirely dependent on the number of level 99 skills the player has. Once trimmed, a skillcape will never be untrimmed again. Regular capes will automatically be changed into the trimmed style the instant the player obtains a second 99. It is also possible to trim your skill cape in a free-to-play world, provided that you have one 99, or you are wearing an untrimmed skill cape at the time. The exception here is the Quest point cape, which does not have a trimmed style, even if the player has two or more level 99 skills. It also does not count towards the two level 99 skills needed for a trimmed cape.
The trimmed Completionist cape is different however; to trim a Completionist cape, a player will need to do a number of various challenges and activities including all Champions' Challenge, all Court Cases, and much, much more.
The skillcape hoods are bought together with the cape for 99,000 coins. The colour of the hood is the same as the untrimmed cape's base colour, and can also be worn without the cape and vice-versa. As of 16 March 2015 the hoods can be attached to their respective capes by using them on capes. This process can be reversed at will.
Using the hood on a cape won't change any currently keepsaked cape's version.
List of Capes of Accomplishment and perksEdit
|Brimhaven Agility Arena||Cap'n Izzy No-Beard||The cape's perk provides a chance of being awarded double tickets at the Brimhaven Agility Arena.||Passive|
|Warriors' Guild||Ajjat||The cape's perk gives a 2% chance for degradable items not to degrade.||Passive|
|Duel Arena||Surgeon General Tafani||The cape's perk provides double base life point regeneration, stacking with Fortitude.||Passive|
|Varrock, Falador, Seers' Village, Ardougne, Prifddinas||Any Estate agent||The cape's perk reduces the cost of creating planks by 10%, stacking with portable sawmills additively.||Passive|
|Cooks' Guild||Head chef||The cape's perk causes players to be unable to burn food whilst cooking.||Passive|
|Crafting Guild||Master Crafter||The cape's perk removes the need for thread when crafting leathers.||Passive|
|Lumbridge||Harlan||The cape's perk provides the effects of a sign of life whilst it is not on cooldown.||Passive|
|South of Draynor Village||Orla Fairweather||The cape's perk gives a chance of saving divination materials.||Passive|
|South of Daemonheim||Thok, Master of Dungeoneering||The cape's perk provides teleports to available resource dungeons.||Activate|
|Draynor Village||Martin the Master Gardener||The cape's perk provides a chance to instantly harvest all resources from a crop, works with juju farming potion and greenfinger auras.||Passive|
|Forest south of Seers' Village||Ignatius Vulcan||The cape's perk provides the ability to light an elder log fire at your current location. This does not give experience and has a cooldown of one minute.||Activate|
|Fishing Guild||Master fisher||The cape's perk provides a chance to gain an additional catch. No experience is given for the additional catch.||Passive|
|Catherby||Hickton||The cape's perk provides a chance to automatically string a bow when making unfinished bows.||Passive|
|Taverley||Kaqemeex||The cape's perk instantly cleans all grimy herbs in your inventory. No experience will be gained for doing this.||Activate|
|Feldip Hills||Hunting expert||The cape's perk gives Herblore Habitat vine flowers the effects of a juju hunter potion when activated.||Activate|
|Invention Guild||Doc||The cape's perk provides a 2% charge drain reduction, which stacks multiplicatively with other reductions.||Passive|
|Wizards' Guild||Robe Store Owner||The cape's perk provides the ability to Spellbook Swap at banks.||Activate|
|Mining Guild (Falador entrance)||Dwarf (at guild entrance)||The cape's perk provides a +2 invisible Mining level bonus.||Passive|
|Edgeville Monastery||Brother Jered||The cape's perk increases Prayer experience gained from burning bones in a player-owned house by 100%, equivalent to having two incense burners lit.||Passive|
|Ranging Guild||Armour salesman||The cape's perk provides the effects of an Ava's device.||Passive|
|Runecrafting Guild||Larriar||The cape's perk reveals the best random rune for the Rune Goldberg Machine when activated.||Activate|
|Kuradal's Dungeon||Kuradal||The cape's perk provides the ability to teleport to available Slayer Masters.||Activate|
|Mudskipper Point||Thurgo||The cape's perk provides the effect of having the goldsmith gauntlets equipped.||Passive|
|Warriors' Guild||Sloane/Yadech Strongarm||The cape's perk causes Dismember's damage over time to last an extra 2 seconds.||Passive|
|Taverley||Pikkupstix||The cape's perk provides a chance to not consume a charm when infusing Summoning pouches, the effect stacks with spirit gems and modified shaman's headdress.||Passive|
|Rogues' Den||Martin Thwait||The cape's perk reduces the duration you are stunned for when caught thieving from 4.2 seconds to 3 seconds.||Passive|
|West of the Falador lodestone||Wilfred||The cape's perk provides an increased chance of receiving a bird's nest or crystal geode.||Passive|
Quest point cape
|Draynor Village||Wise Old Man||The cape's perk adds 30 seconds onto the player's Tears of Guthix time.||Passive|
- When capes of accomplishments are dropped on the floor, a hood appears at the top of the cape, however the hood can be a separate item.
- In the past, obtaining a skillcape ('Skill Mastery', as seen in the in-game skill guide) didn't state that it is members only. This has been changed.
- Capes of accomplishments are created using Raharni wildcat fur due to its properties. This accounts for the price of the capes.
- Before the Evolution of Combat, only trimmed capes had a prayer bonus, which was 4. Untrimmed capes did not have this.
- Now, both trimmed and untrimmed capes provide the same stats.
- It is possible to have a skillcape without level 99 in the respective skill if a player's stats are reset after the player purchases a skillcape. However, the player will need to achieve level 99 in that skill again to wear the cape.
- Skillcapes are level 60 armour, as they provide an armour bonus of 33.
- The models of the retro Prayer, Divination, and Quest point capes differ slightly from other skillcapes. Prayer and Divination skillcapes stretch a bit further at the back, while Quest point cape's frontal tassels are further away from the body.