|Release||16 May 2016 (Update)|
|Destroy||You must manufacture another one at an Invention workbench.|
|On death||Always kept outside Wild|
|Examine||A calorific device for area-of-effect healing.|
The Calorie bomb (empty) is an Invention device in the dwarven technology tree. Discovering this device requires the player to have the blueprint unlocked from the dwarven technology tree, level 60 Invention and 1,325 inspiration for "Perfect!" optimisation. Success in creating the blueprints earns 32,284.5 Invention experience.
It can be filled with 5 of a chosen fish to charge it and then thrown to heal players in an area of effect. Fish choices are limited to the following:
- Calorie bomb (swordfish)
- Calorie bomb (monkfish)
- Calorie bomb (shark)
- Calorie bomb (cavefish)
- Calorie bomb (rocktail)
Up to 4 other players within 2 squares of the user may be healed with a bomb, receiving health equivalent to the fish the bomb is charged with. The user will receive an extra 20% healing. Only one bomb may be deployed every 2 minutes, and only 1 bomb can heal players every 1 minute. Monsters caught in the blast will also receive healing, 5% of the monster's maximum life points.
|770 XP||100 XP||-|
|Research: Calorie bomb (empty)|
- There is a visual glitch where some heal splashes sometimes don't display when the calorie bomb is deployed. Healing still occurs for up to four other people if they are eligible for it.
- Calorie bomb used to require 3 direct components and heal monsters for 10% of their health, but the material requirement was removed and the amount healed was reduced to 5% on 5 September 2016.
- In the real world, a "calorie bomb" is a nickname for any food that contain an inordinate and usually unhealthy amount of calories, such as junk food or fast food.