This table assumes use of a binding necklace (currently 666 coins for 15 charges, or 44.4 coins per charge) as well as the spell Magic Imbue (currently 270 coins for each cast if cast with a steam battlestaff or mystic steam staff). Without Magic Imbue, talismans are prohibitively expensive. However, neither of these costs are factored into the calculations below, as the number of runes made and uses of binding necklace charges can vary from player to player.
This table does not, however, take into account the costs of various teleport spells or items, as these also vary widely according to players' preferences, as well as what is being crafted and where.
|Rune||Rune price||Experience||Method 1||Method 2|
|Materials||Location||Materials cost||Profit/loss||Coins/XP||Materials||Location||Materials cost||Profit/loss||Coins/XP|
|342||8||1 1||Water altar||-101||241||30.13||1 1||Air altar||-100||242||30.25|
|10||8.3||1 1||Earth altar||-101||-91||-10.96||1 1||Air altar||-97||-87||-10.48|
|262||8.5||1 1||Fire altar||-101||161||18.94||1 1||Air altar||-97||165||19.41|
|141||9.3||1 1||Earth altar||-100||41||4.41||1 1||Water altar||-97||44||4.73|
|17||10||1 1||Fire altar||-97||-80||-8.7||1 1||Earth altar||-97||-80||-8|
|8||10||1 1||Water altar||-97||-89||-8.9||1 1||Fire altar||-100||-92||-9.2|