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It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

About

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

  • Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
    • The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
  • Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
  • Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
  • Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
    • Price of a spring: 4,118
  • Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
  • Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
    • Price of a nature rune: 483
    • If using fire runes instead of a staff, all alchemy profits are reduced by 125 (i.e. add that number to the numbers in the alchemy profit column)

Leather armour

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

Dragonhide

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide bodyBlack dragonhide body193.5 Crafting-37.29-51.64Black dragonhide5,875-1,340-1,730
Black dragonhide chapsBlack dragonhide chaps129 Crafting-39.4-51.64Black dragonhide2,544-2,538-705
Black dragonhide vambracesBlack dragonhide vambraces64.5 Crafting-33.5-51.64Black dragonhide-787-2,948-2,896
Black dragonhide shieldBlack dragonhide shield258 Crafting-37.91-51.64Black dragonhide9,206-575-1,094
Red dragonhide bodyRed dragonhide body175.5 Crafting-32.96-49.66Red dragonhide4,597-1,188-1,658
Red dragonhide chapsRed dragonhide chaps117 Crafting-32.67-49.66Red dragonhide1,692-2,130-933
Red dragonhide vambracesRed dragonhide vambraces58.5 Crafting-24.82-49.66Red dragonhide-1,213-2,665-2,890
Red dragonhide shieldRed dragonhide shield234 Crafting-34.24-49.66Red dragonhide7,502-511-998
Blue dragonhide bodyBlue dragonhide body157.5 Crafting-31.59-50.25Blue dragonhide3,796-1,179-1,337
Blue dragonhide chapsBlue dragonhide chaps105 Crafting-34.71-50.25Blue dragonhide1,158-2,487-951
Blue dragonhide vambracesBlue dragonhide vambraces52.5 Crafting-29.07-50.25Blue dragonhide-1,480-3,006-2,797
Blue d'hide shieldBlue dragonhide shield208 Crafting-32.72-50.73Blue dragonhide6,434-371-571
Green dragonhide bodyGreen dragonhide body139.5 Crafting-28.94-36.15Green dragonhide925-3,112-3,272
Green dragonhide chapsGreen dragonhide chaps93 Crafting-27.7-36.15Green dragonhide-756-3,332-2,613
Green dragonhide vambracesGreen dragonhide vambraces46.5 Crafting-23.78-36.15Green dragonhide-2,437-3,543-3,454
Green dragonhide shieldGreen dragonhide shield185 Crafting-29.78-36.35Green dragonhide2,606-2,903-3,151

Other leathers

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandanaSnakeskin bandana33.75 Crafting-53.9-575.85Snake hide15,31713,49815,620
Snakeskin bodySnakeskin body41.25 Crafting-720.29-1,413.4515 Snake hide54,18724,47553,920
Snakeskin chapsSnakeskin chaps37.5 Crafting-57.25-1,243.8412 Snake hide42,52640,37942,304
Snakeskin vambracesSnakeskin vambraces26.25 Crafting-277.18-1,184.61Snake hide26,97819,70227,201
Snakeskin bootsSnakeskin boots22.5 Crafting-88.84-1,036.53Snake hide19,20417,20519,537
Hard leather bodyHard leather body26.25 Crafting-18.67-11.28Cowhide-3,822-4,312-3,441
Hard leather bootsHard leather boots25.5 Crafting-4.59-11.61Cowhide-3,822-3,939-3,459
Hard leather glovesHard leather gloves24 Crafting-4.83-12.33Cowhide-3,822-3,938-3,459
Hard leather shieldHard leather shield27 Crafting-14.26-10.96Cowhide-3,822-4,207-3,481
Leather cowlLeather cowl13.875 Crafting-14.13-21.33Cowhide-3,822-4,018-3,353
Studded leather coifStudded leather coif27.75 Crafting-27.32-10.67Cowhide-3,822-4,580-3,459
Leather bodyLeather body18.75 Crafting-15.89-15.79Cowhide-3,822-4,120-3,351
Leather chapsLeather chaps20.25 Crafting-14.17-14.62Cowhide-3,822-4,109-3,351
Leather vambracesLeather vambraces16.5 Crafting-7.88-17.94Cowhide-3,822-3,952-3,349
Leather glovesLeather gloves10.3125 Crafting-11.73-28.7Cowhide-3,822-3,943-3,342
Leather bootsLeather boots12.1875 Crafting-10.42-24.29Cowhide-3,822-3,949-3,342
Leather shieldLeather shield22.5 Crafting-11.24-13.16Cowhide-3,822-4,075-3,379

Metal bars

Silver bars are not cleaned.

Bars don't appear to ever fail - they are always successful, never partially or fully failing.

The bonus experience awarded is 75% the experience gained when smelting the bar normally.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune barRune bar37.5 Smithing-363.39-340.48Runite ore
Coal
8,650-4,9776,133
Adamant barAdamant bar28.125 Smithing-95.5-80.28Adamantite ore
Coal
-1,860-4,546-1,761
Mithril barMithril bar22.5 Smithing-61.29-36.93Mithril ore
Coal
-3,287-4,666-2,984
Gold barGold bar16.875 Smithing-25.13-9.78Gold ore-3,953-4,377-3,650
Steel barSteel bar13.125 Smithing-62.32-35.5Iron ore
Coal
-3,652-4,470-3,229
Iron barIron bar9.375 Smithing-49.81-21.12Iron ore-3,920-4,387-3,453
Bronze barBronze bar4.65 Smithing-79.57-13.33Copper ore
Tin ore
-4,056-4,426-3,577

Metal armour

See Calculator:Spring cleaner/Metal armour for all metal armour

Metal weapons/ammo

See Calculator:Spring cleaner/Metal weapons for all metal weapons
See Calculator:Spring cleaner/Ammunition for all ammunition

Bows

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbowMagic shieldbow68.625 Fletching-13.09-6.38Magic logs
Flax
-3,680-4,578-4,733
Magic shortbowMagic shortbow62.25 Fletching-14.84-7.04Magic logs
Flax
-3,680-4,604-4,157
Yew shieldbowYew shieldbow56.25 Fletching-9.21-3.45Yew logs
Flax
-3,924-4,442-4,209
Yew shortbowYew shortbow50.625 Fletching-13.41-3.83Yew logs
Flax
-3,924-4,603-3,921
Maple shieldbowMaple shieldbow43.725 Fletching-9.29-2.4Maple logs
Flax
-4,013-4,419-3,914
Maple shortbowMaple shortbow37.5 Fletching-13.12-2.8Maple logs
Flax
-4,013-4,505-3,770
Willow shieldbowWillow shieldbow31.125 Fletching-7.87-2.8Willow logs
Flax
-4,031-4,276-3,740
Willow shortbowWillow shortbow24.975 Fletching-11.25-3.48Willow logs
Flax
-4,031-4,312-3,668
Oak shieldbowOak shieldbow18.75 Fletching-12.27-8.37Oak logs
Flax
-3,961-4,191-3,574
Oak shortbowOak shortbow12.375 Fletching-26.75-12.69Oak logs
Flax
-3,961-4,292-3,538
ShieldbowShieldbow7.5 Fletching-81.6-42Logs
Flax
-3,803-4,415-3,368
ShortbowShortbow3.75 Fletching-164.53-84Logs
Flax
-3,803-4,420-3,350

Crossbows

Unfinished crossbows at any stage (limbs, stock, without sinew) are not cleaned. Off-hand and two-handed crossbows are not dropped, so values cannot be verified - predicted since they require the same level and materials.

Crossbows have no core material, appearing equally likely to give any of their parts in a partial success.

The bonus experience given is 75% of the experience gained in either the first step (cutting the stock) or the final step (adding the string) of creation of a crossbow (both steps give the same experience), rounded down: for example, a bronze crossbow gives 6 experience cutting the stock, 12 experience adding limbs and 6 experience adding crossbow string, and the research value of a bronze crossbow is 9 experience (6×0.75=4.5). (This is also equal to 18.75% of the entire creation process of the crossbow; or, 37.5% of the middle step; or, 37.5% of the combined first and last step.)

The crafting experience associated with spinning crossbow strings (as well as the cooking associated with making sinew), and the smithing associated with making crossbow limbs are all ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune crossbowRune crossbow37.5 Fletching-249.15-357.23Runite ore
Coal
Yew logs
Sinew
9,278-6541
Off-hand rune crossbowOff-hand rune crossbow37.5 Fletching-226.67-357.23Runite ore
Coal
Yew logs
Sinew
9,27877841
Rune 2h crossbowRune 2h crossbow37.5 Fletching-222.13-357.23Runite ore
Coal
Yew logs
Sinew
9,27894841
Adamant crossbowAdamant crossbow30.75 Fletching-205.89-104.85Adamantite ore
Coal
Mahogany logs
Sinew
-894-7,225-1,471
Off-hand adamant crossbowOff-hand adamant crossbow30.75 Fletching-163.41-104.85Adamantite ore
Coal
Mahogany logs
Sinew
-894-5,919-1,471
Adamant 2h crossbowAdamant 2h crossbow30.75 Fletching-223.74-104.85Adamantite ore
Coal
Mahogany logs
Sinew
-894-7,774-1,471
Mithril crossbowMithril crossbow24 Fletching-165.12-57.08Mithril ore
Coal
Maple logs
Sinew
-2,748-6,711-2,734
Off-hand mithril crossbowOff-hand mithril crossbow24 Fletching-145.21-57.08Mithril ore
Coal
Maple logs
Sinew
-2,748-6,233-2,734
Mithril 2h crossbowMithril 2h crossbow24 Fletching-186.42-57.08Mithril ore
Coal
Maple logs
Sinew
-2,748-7,222-2,734
Steel crossbowSteel crossbow20.25 Fletching-121.58-53.33Iron ore
Coal
Teak logs
Sinew
-3,038-5,500-2,771
Off-hand steel crossbowOff-hand steel crossbow20.25 Fletching-95.85-53.33Iron ore
Coal
Teak logs
Sinew
-3,038-4,979-2,771
Steel 2h crossbowSteel 2h crossbow20.25 Fletching-136.79-53.33Iron ore
Coal
Teak logs
Sinew
-3,038-5,808-2,771
Iron crossbowIron crossbow16.5 Fletching-55.94-43.58Iron ore
Willow logs
Sinew
-3,399-4,322-3,010
Off-hand iron crossbowOff-hand iron crossbow16.5 Fletching-29.03-43.58Iron ore
Willow logs
Sinew
-3,399-3,878-3,010
Iron 2h crossbowIron 2h crossbow16.5 Fletching-97.09-43.58Iron ore
Willow logs
Sinew
-3,399-5,001-3,010
Bronze crossbowBronze crossbow4.5 Fletching-389.11-180.22Copper ore
Tin ore
Logs
Sinew
-3,307-5,058-2,867
Off-hand bronze crossbowOff-hand bronze crossbow4.5 Fletching-155.78-180.22Copper ore
Tin ore
Logs
Sinew
-3,307-4,008-2,867
Bronze 2h crossbowBronze 2h crossbow4.5 Fletching-240.44-180.22Copper ore
Tin ore
Logs
Sinew
-3,307-4,389-2,867

Crossbow limbs

Crossbow limbs fall under the category of the relevant metal crossbow, but give Smithing experience when researched - 75% of the Smithing experience of bar into limbs.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Runite limbsRunite limbs56.25 Smithing-157.67-226.99Runite ore
Coal8,650-219-4677,578-1,291-1,539
Adamantite limbsAdamantite limbs46.875 Smithing-46.23-48.17Adamantite ore
Coal-1,860-4,027-2,337-2,664-4,831-3,141
Mithril limbsMithril limbs37.5 Smithing-16.75-22.16Mithril ore
Coal-3,287-3,915-3,194-3,823-4,451-3,730
Steel limbsSteel limbs28.125 Smithing-10.42-16.57Iron ore
Coal-3,652-3,945-3,319-3,920-4,213-3,587
Bronze limbsBronze limbs9.375 Smithing-7.57-6.61Copper ore
Tin ore-4,056-4,127-3,585-4,079-4,150-3,608
Iron limbsIron limbs18.75 Smithing-5.07-10.56Iron ore
[[]]-3,920-4,015-3,479-3,920-4,015-3,479

Jewellery

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amuletDragonstone amulet3 Crafting-3,391.67-3,799.33Uncut dragonstone
Gold ore
Wool
7,280-2,895-2,812
Dragonstone braceletDragonstone bracelet82.5 Crafting-124.53-134.51Uncut dragonstone
Gold ore
6,979-3,295-4,013
Dragon necklaceDragon necklace78.75 Crafting-124.61-140.91Uncut dragonstone
Gold ore
6,979-2,834-3,563
Dragonstone ringDragonstone ring75 Crafting-124.69-147.96Uncut dragonstone
Gold ore
6,979-2,373-3,113
Diamond amuletDiamond amulet3 Crafting-853.33-871Uncut diamond
Gold ore
Wool
-1,505-4,065-3,137
Diamond braceletDiamond bracelet71.25 Crafting-27.24-32.45Uncut diamond
Gold ore
-1,806-3,747-3,618
Diamond necklaceDiamond necklace67.5 Crafting-26.41-34.25Uncut diamond
Gold ore
-1,806-3,589-3,528
Diamond ringDiamond ring63.75 Crafting-26.56-36.27Uncut diamond
Gold ore
-1,806-3,499-3,438
Ruby amuletRuby amulet3 Crafting-641.67-549Uncut ruby
Gold ore
Wool
-2,471-4,396-3,203
Ruby braceletRuby bracelet60 Crafting-23.18-22.43Uncut ruby
Gold ore
-2,772-4,163-3,684
Ruby necklaceRuby necklace56.25 Crafting-22.92-23.93Uncut ruby
Gold ore
-2,772-4,061-3,594
Ruby ringRuby ring52.5 Crafting-23.5-25.64Uncut ruby
Gold ore
-2,772-4,006-3,504
Emerald amuletEmerald amulet3 Crafting-967.67-680.33Uncut emerald
Gold ore
Wool
-2,077-4,980-2,359
Emerald braceletEmerald bracelet48.75 Crafting-33.33-35.69Uncut emerald
Gold ore
-2,378-4,003-2,810
Emerald necklaceEmerald necklace45 Crafting-43.04-38.67Uncut emerald
Gold ore
-2,378-4,315-2,750
Emerald ringEmerald ring41.25 Crafting-39.18-42.18Uncut emerald
Gold ore
-2,378-3,994-2,660
Sapphire amuletSapphire amulet3 Crafting-383.67-383Uncut sapphire
Gold ore
Wool
-2,969-4,120-3,026
Sapphire braceletSapphire bracelet45 Crafting-20.33-18.84Uncut sapphire
Gold ore
-3,270-4,185-3,477
Sapphire necklaceSapphire necklace41.25 Crafting-21.41-20.56Uncut sapphire
Gold ore
-3,270-4,153-3,417
Sapphire ringSapphire ring30 Crafting-27.33-28.27Uncut sapphire
Gold ore
-3,270-4,090-3,327
Gold amuletGold amulet3 Crafting-142.33-155.33Gold ore
Wool
-3,652-4,079-3,379
Gold braceletGold bracelet18.75 Crafting-23.31-8.8Gold ore-3,953-4,390-3,800
Gold necklaceGold necklace15 Crafting-27.93-11Gold ore-3,953-4,372-3,740
Gold ringGold ring11.25 Crafting-39.02-14.67Gold ore-3,953-4,392-3,680

Battlestaves

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaffAir battlestaff103.125 Crafting-80.01-77.3Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
3,854-4,397-4,9631,964-6,287-6,853
Fire battlestaffFire battlestaff93.75 Crafting-88.03-86.95Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
4,034-4,219-4,7831,964-6,289-6,853
Earth battlestaffEarth battlestaff84.375 Crafting-98.71-91.28Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
3,584-4,745-5,2331,964-6,365-6,853
Water battlestaffWater battlestaff75 Crafting-111.93-102.29Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
3,554-4,841-5,2631,964-6,431-6,853