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In Climber Mode there are three factors that determine the amount of points awarded per round.

  1. A boss's base Dominion Factor value
  2. The Dominion Factor value of every handicap activated during that round
  3. An additional floor bonus, which increases with every successful round
Boss

Dominion
Factor

Agrith Naar 4770
Arrav 5355
Arrg 5135
Arzinian Avatar 4910
Balance Elemental 5605
Black, Grey and White Golems 4630
Black Knight Guardian 4865
Black Knight Titan 4810
Bouncer 5105
Count Draynor 4600
Chronozon 5060
Culinaromancer 4660
Dad 4870
Dagannoth Mother 1 4740
Dagannoth Mother 2 7395
Dagannoth Sentinels 6150
Delrith 4540
Damis, Fareed, Kamil and Dessous 6550
Dramen Tree Spirit 4770
Elvarg 4635
Everlasting and the Illusive 5920
Evil Chicken 4920
Flambeed, Agrith-Na-Na and Dessourt 4985
General Khazard 4780
Giant Roc 5170
Giant Scarab 4855
Ice Demon 5165
Inadequacy 5170
Jungle Demon 5495
Karamel and Gelatinnoth Mother 5785
Kendal 4585
Koschei the Deathless 4910
Melzar the Mad 4575
Nezikchened 5650
Pest Queen 9345
Sigmund 4595
Tarn Razorlor 4590
Treus Dayth 4655
TokTz-Ket-Dill 4505
Tumeken's Shadow 4625
Untouchable 7280
Handicap Dominion
Factor
Disease -70
Freeze -40
Half Hp -10
Life Saver -200
Monster Stun -190
No Body Armour 50
No Familiar -60
No Food 120
No Potions 50
No Powerups -80
No Prayer 130
No Shield -20
No Special Attack -100
Poison -60
Random Daze 110
Reduced Range Attack 70
Reduced Range Defence 10
Reduced Magic Attack 70
Reduced Magic Defence 10
Reduced Melee Attack 70
Reduced Melee Defence 50
Slippery Fingers 90

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