Bunyip
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| 68 | |||||||||||||||||||||||||||||
| Duration (min) | 44 | ||||||||||||||||||||||||||||
| Points cost | 7 | ||||||||||||||||||||||||||||
| Race | Summoning Familiar | ||||||||||||||||||||||||||||
| Abilities | Healer (146 life points every 15 seconds) | ||||||||||||||||||||||||||||
| Special moves | Swallow Whole | ||||||||||||||||||||||||||||
| Combat level | 110 | ||||||||||||||||||||||||||||
| Examine text | Smells worse than he looks. | ||||||||||||||||||||||||||||
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The Bunyip is a Summoning familiar which requires a Summoning level of 68. It is summoned using a Bunyip pouch. It is typically summoned during combat for its player-healing ability. It is also useful when pickpocketing.
Contents |
Bunyip pouch
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| | Shards | Shard cost | Charm | Tertiary | |
|---|---|---|---|---|---|
| 110 | 2,750 coins | Green | Raw shark | ||
| Create XP | Use XP | Low alch | Hi alch | GE price | |
| 119.2 | 1.4 | 1,269 coins | 1,904 coins | 2,299 coins (info) | |
| GE Database | Cost to make | Bogrog shard return | Shard return level | ||
| Look up price | 3,737 coins | 77 ( | 73 | ||
| Examine text | |||||
| I can summon a bunyip familiar with this. | |||||
A Bunyip pouch is made by using a Summoning pouch on a Summoning obelisk with 110 spirit shards, a Green charm and a raw shark in the player's inventory. This familiar is commonly used for Slayer tasks since it reduces the need for food.
Swallow whole scroll
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| | Create XP | Use XP | Special move points |
|---|---|---|---|
| 1.4 | 1.4 | 3 | |
| Low Alch | High Alch | GE Price | |
| 126 coins | 190 coins | 290 coins (info) | |
| GE Database | Bogrog shard return | Shard return level | |
| Look up price | 6 ( | 73 | |
| Examine text | |||
| A scroll for a bunyip familiar. | |||
The Swallow whole scroll enables the use of the Swallow whole special ability for a Bunyip. Using a Bunyip pouch on a Summoning obelisk creates ten Swallow whole scrolls.
Swallow Whole
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Swallow Whole is the special move of the Bunyip activated by using a Swallow Whole scroll. It allows players to eat an uncooked fish (and gain the correct number of life points corresponding to the fish eaten) if they have the cooking level to cook the fish. For example, using the scroll on a raw shark will heal 1600 life points. Each use of a scroll requires three special move points.
Players killing Waterfiends find this scroll useful as they drop Raw Lobsters, Swordfish, and Sharks occasionally, thus prolonging a player's stay there. Someone killing either Aquanites, Dagannoths or Mogres will find a Bunyip very useful as well, because they mainly drop raw fish. Note that using the scroll does NOT count as eating. A fast clicker can use Swallow Whole on a fish without skipping an attack in combat.
Also note, if the player has the exact level needed to cook a fish, it may be helpful just to bring only the raw version of it so that none are wasted by burning. Thus, using the Swallow whole may save money on that part. You will not get Cooking xp for using the Swallow Whole scroll. The Cooking level cannot be assisted.



Healing
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The Bunyip will automatically heal 146 Life Points approximately every 15 seconds up to a player's maximum. Note that the healing ability still works even if a player does not have any remaining Summoning points. The healing effect makes the Bunyip useful as it can restore up to 25696 Life Points over its summoning duration of 44 minutes. This is roughly equivalent to 32 cooked lobsters or 16 cooked sharks. Raw fish drops can provide additional healing, see "Swallow whole" above for detail.
Currently, the price of a Bunyip pouch is 2,299 coins. If a single bunyip is used to heal 25696 Life Points, the cost of replenishing 10 Life Points is about 0.89 coins using current Grand Exchange prices.
Sometimes food cannot be replaced solely with a bunyip. If opponents deal damage faster than the bunyip can heal, food may still be required.
Special ability
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Players can use raw fish on a bunyip to get a random number of water runes. The maximum amount it can give is equal to the healing amount of the cooked version of the fish divided by ten. For example, feeding the bunyip raw shrimp will create 1-3 water runes, while feeding it raw sharks makes 1-20. Therefore, it is recommended feeding it fish that doesn't heal much or doesn't sell well, as you will get Water Runes which can be sold or used. It can also make powerfishing a bit more profitable. Also you cannot use this feature with the leaping trout, leaping salmon or leaping sturgeon. Power fishing trout and salmon while having a Bunyip out can produce some decent income.
Fighting
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The Bunyip uses melee to attack and can hit up to 85. It gives attack experience when it inflicts damage, and it is immune to poison. However, it has a very few life points and will only fight to defend itself. The player must also have auto-retaliate on.
Dialogue
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Trivia
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- The Bunyip speaks with what appears to be an Australian accent likely because the Bunyip is a creature from Australian folklore. A bunyip, in Australian Aboriginal mythology, was a monster that inhabited swamps, billabongs, creeks, riverbeds and waterholes. It was said that at night, their cries could be heard as they devoured any unfortunate animal that came near their abode. Bunyips are described as slimy and smelly creatures.
- The "Always ruining nice fish" line may be a reference to Gollum from the Lord of the Rings.

