|Release date||7 February 2006 (Update)|
|Quest item||Cabin Fever|
|Alchemy||Cannot be alchemised|
|Store price||Not sold|
|Examine||By Cap'n Hook-Hand Morrisane.|
The Book o' piracy (full title The Little Book o' Piracy) is a book that players receive after completing the Cabin Fever quest. Players can click on the book to read it and find out a bit about pirate life (from the pirate view) and pirate slang. The first page of this book reveals that it is "an AMCE product" by Cap'n Hook-Hand Morrisane. This is most likely a pseudonym or relative of Ali Morrisane.
After gaining access to the pirate town of Mos Le'Harmless, players must be carrying this book in their inventory to understand what other pirates are saying. Otherwise, the pirates will respond with a fixed script of incomprehensible pirate slang. After completing the Rocking Out quest, players no longer need this in their inventory to understand them.
Players who have completed Cabin Fever can obtain another copy from bookshelves in their houses. Bill Teach (aboard The Adventurous, docked at Port Phasmatys) will also give them a copy before taking them to Mos Le'Harmless if they do not have one in their bank, inventory or house.
The Little Book o’ Piracy By Cap’n Hook-Hand Morrisane
(an AMCE product)
Chapter 1; So you’ve decided to become a pirate.
Piracy; a life of adventure and romance. The stuff of legends and tales told all over the world. And you, humble reader, have decided to join these brave men and women in the exciting field of unlicensed privateering and wholesale plunder redistribution. I congratulate you on making the correct lifestyle choice.
While many consider pirates to be unwashed, ignorant, thieving brigands, the truth is that they are a valued and important part of the economy. Without them, the architects that design sea-defences against their attacks would be unemployed. The guards in sea ports would be laid off, and the honest merchants that buy their second-hand goods would lose a small portion of their income. So you see, by living a life filled with adventure, thievery, romance, plundering, danger and stealing, they are adding to the happiness of the community as a whole. Surely these brave individuals have nothing to be ashamed of for selling their hard-earned loot to respectable merchants in exchange for a reasonable sum of gold. I would go as far as to say it is their duty to redistribute such wealth that they come across in this way, so as to uphold the noble ancient and profitable honour of the pirates.
Chapter 2; Looking like a pirate
First, to be recognised as a pirate, you have to look like a pirate. If you look like an accountant, then people will be confused when you begin talking about ‘briny deep’ this and ‘plundering’ that. It also saves time explaining at parties and other social gatherings exactly what you do for a living, allowing precious extra hours of plundering and looting.
Pirates must look nautical. This look can be achieved by wearing trousers made from old snails, usually striped. You can also wear an old, tattered naval uniform, as this makes you look like you have been trained by the navy before you left for your own, dark and grim reasons. I suggest you come up with at least two good reasons why you left, as customs and excise tend to alert naval officials to ‘deserters’.
Piracy is a dangerous profession, and can be hazardous to the pirates’ extremities. Preventing such injuries with either a hand-covering hook or a patch to protect your eye is always a good plan. This also leaves you prepared for the eventual loss of the extremity, as you are already carrying a replacement around with you.
Piratical accessories can also include (but are not limited to) cutlasses and scimitars, pirate hats, face masks, bandannas and flashy jewellery.
Chapter 3; Pirate → Gielinorian Phrasebook
Arr →Good Morning/Hello/I agree
1. Disease contracted when sailing, caused by lack of fresh fruit and vegetables. Eg, “Cap’n, the gunners be a bunch of scurvy dogs”.
2. Inferior/untrustworthy. Eg, “Cap’n, the gunners be a bunch of scurvy dogs”.
Cap’n → Captain.
Plunder → Anything of value that can be traded with any honest Al Kharidian merchants for a reasonable sum of money.
Landlubber → Non-Pirate.
Garr! → I am going to attack you/Take this!/It is time for fisticuffs and no mistake.
I say we keelhaul ‘em → I propose we do unpleasant things to them until they are dead, very sorry or both.
Aye aye! → I am in emphatic or otherwise exuberant agreement with your statement.
Say that again and I’ll kill ye! → I deny the truth of your statement.
Ye/Yer/Ye’ll/Ye’ve → You/Your/You’ll/You’ve
Want a sip of ‘rum’? → I would like to poison you.
Grog → Alcohol, with the exception of ‘rum’.
1. Anything poisonous/Acidic or caustic substance.
2. The concentrated, liquid form of all that is foul.
Go see Ali → Travel to Al Kharid to sell loot and purchase top-quality products.
1. To fire all cannons on one side of the ship at the same time.
2. A pirate of great size.
I’m not a pirate, I’m a privateer → I am a pirate, and I’m getting paid for it.
Parle → I have become tired of life, kill me at your leisure.
Widdershins → A debilitating disease caused by eating mouldy biscuits for a month. Symptoms include weakness in the limbs, spinning vision, spontaneous combustion and implosion of the earlobes.
Forbye → A common greeting said (be)fore (good)bye. ‘Forbye, Cap’n! Lovely day!’
Hornswaggle → To swaggle (or cover with soft cloth) the ship’s horn (or compass) to keep it safe and dry during storms.
Drivelswigger → Small metal implement used for removing weevils from hard tack rations.
Abaft → Direct polar opposite of avast
Binnacled → Condition relating to the consumption of cheap alcohol, or small quantities of ‘rum’. “Sound the alarm Mr Bosum, pirates off the starboard bow!” “Not so loud Cap’n, I be feelin’ a little binnacled.”
Duffle → Somewhat like a seafaring goblin, only not.
Athwartships → A period spent apprenticed to a pirate, learning piracy, getting drunk, and culminating in the loss of a leg, eye or hand.
Davy’s Grip → Popular drinking game involving mangoes, a hammer, and all the corkscrews that players can get their hands on.