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This article is about the specific mechanic. For a list of items that grant bonus experience, see Bonus experience items.
For periodic in-game events where players earn twice the experience, see Double XP Weekend.

Bonus experience is a mechanic which grants players double experience when training a skill. It may be earned through various methods, even by free players. However, free players must become members to be able to use the bonus that they have earned, except during certain special events.

Bonus xp interface

An example of the bonus experience displayed when hovering over the Agility skill icon

The remaining amount of bonus experience may be seen by hovering over a skill icon: It is displayed in green. This amount is the bonus experience, not total experience. E.g. if players have 10,000 bonus experience remaining, they would have 0 after 20,000 total experience gained — 10,000 experience plus 10,000 bonus.

While training, experience gains are displayed as the total experience gained followed by the portion that was bonus experience shown in parentheses. E.g. if 1,000 total experience was gained and 300 of that was bonus experience, the pop-up would display +1,000 (300 bonus experience).

Bonus experience underwent a large overhaul with the Treevolution update where a large number of items became almost completely cosmetic and the bonus experience from wearing them became transferable to just training.

The maximum amount of bonus experience a player can stockpile in one skill is 100,000,000.

Redeeming bonus XP as a free playerEdit

Although players typically must be a member to redeem bonus experience, there are some exceptions:

  • During Double XP Weekends (excluding smouldering lamps)
  • During the Dune Fractures event (only the Mining and Runecrafting skills, and only from sand dunes)
  • During an unnamed event for 5 to 6 days around New Years 2017, all players were able to use bonus experience, and all players also received a 10% experience boost like a mini Double XP Weekend.

Single use sourcesEdit

The following sources can only be used once, but are currently obtainable in-game.

Fallen starsEdit

Main article: Fallen star
Prismatic huge fallen star detail

Fallen stars succeeded pendants of skill as the Treasure Hunter bonus experience item, as such they operate nearly exactly the same. There are four sizes: small, medium, large, and huge. They may be redeemed for a certain amount of experience, depending on the player's skill level and the size of the fallen star. Stars come in two variants: prismatic and skill. Prismatic stars are usable on any skill; skill stars are locked to a specific skill.

During promotions, stars may give more experience in specific skills, or are replaced by similar items such as space dust.

Goblin cower shieldEdit

Main article: Goblin cower shield
Goblin cower shield detail

The goblin cower shield is randomly dropped by Goblin bosses that spawn after killing 15 goblins in Goblin Village. It may be converted to 1,000 experience in either Constitution, Attack, or Defence. This is a one-off reward - any subsequent shields obtained do not award the bonus experience.

Gofannon amuletEdit

Main article: Gofannon amulet
Gofannon amulet detail

The Gofannon amulet is obtained during the quest What's Mine is Yours. It is initially charged with 500 bonus experience, but may award up to a total of 183,500 experience for completing Doric and Boric's tasks. The pendant itself is non-members, but only members may complete the additional tasks. Additionally, only members can use the bonus experience, even though non-members can claim the initial 500 experience points. The bonus experience is awarded upon completion of each task, to a choice of Mining or Smithing. Completion of every task requires 60 Mining and 75 Smithing.

Repeatable sourcesEdit

Stealing CreationEdit

Sacred clay hammer detail

There are two dynamic tools that may be purchased from the rewards mystic: the Proto-tool and the Volatile clay tool. These tools can be drained of their experience after morphing them. The proto-tool provides 24,450 bonus experience in a certain skill of the player's choice: Construction, Smithing, Hunter, Woodcutting, Fishing, Crafting, Fletching, or Mining. The volatile tool provides 29,340 bonus experience in a random skill of those listed.

In addition to the tools, there are sacred clay armours and weapons that may be converted to bonus experience for either Attack, Defence, Strength, Magic, or Ranged.

Barbarian AssaultEdit

Main article: Barbarian Assault

The Barbarian Assault minigame can, instead of Honour Points, award bonus experience to a choice of Firemaking, Mining, or Agility.

HeistEdit

Main article: Heist

Heist is a minigame that can award bonus experience to a choice of Hunter or Thieving.

Cabbage Facepunch BonanzaEdit

Cabbage Facepunch Bonanza is a minigame that can award bonus experience to a choice of Farming, Slayer, or Mining, among other rewards such as the seedicide.

Time-locked repeatable sourceEdit

The following sources are repeatable, but only a limited number of times per unit of time. For example they can only be claimed once per week.

Clan CitadelsEdit

Main article: Clan Citadel

Reaching around 350 combined actions at the skilling plots in the player's clan's citadel (roughly one third to one half of the resource cap), the player can claim bonus experience from the Quartermaster. This can be in any of the skills for which the citadel has a skill plot - which are, in order: Woodcutting, Mining, Firemaking, Smithing, Crafting, Cooking, or Summoning. This experience can be claimed once per week, as long as the player reaches the skill plot action requirement each week.

AgorothEdit

Main article: Agoroth

After completing the novice quest A Shadow over Ashdale, players may redo the Agoroth boss fight for a single black pearl. Free players may fight him once every week and members may fight him twice every week for the reward. The pearl awards bonus experience in a skill of the player's choice.

Temporary, recurring sourcesEdit

The following sources are usually in-game for a limited time, but eventually return.

Winter wolvesEdit

Sköll boots detail

During the times when the wolves Hati, Sköll, and Fenrir appear, they may be fought for a 1 time reward of the Hati paws, Sköll boots, and Fenrir's tooth respectively. If the player already owns the cosmetic version, then they are recharged upon defeating the wolves. In addition, Eir's helmet and spear can be found and returned for more experience.

The items provide the following choice of experience (only one skill can be chosen per item):

  • Hati paws: Attack, Strength, Defence, Magic, Ranged, or Constitution
  • Sköll boots: Woodcutting or Agility
  • Fenrir's tooth: Summoning or Herblore
  • Eir: Prayer or Divination

Discontinued sourcesEdit

The following sources are no longer earnable/usable in-game, but may be available to 'drain' for those who still have them (like a single-use item).

Pendants of SkillEdit

Main article: Pendant of Skill
Prized pendant of Attack detail

Pendants of skill were bonus experience items won from the Squeal of Fortune. There are two variants of each skill pendant: regular and prized. The prized pendants provide more experience than regular pendants and as such, are rarer prizes. Each pendant could only have been won once. However, prismatic pendants that are not attuned to a specific skill could have been won any number of times. They are discontinued from the Squeal of Fortune, but still exist and may be drained of experience if you still have any.

Recharge gemsEdit

Large recharge gem detail

There are two types of recharge gem: small and large, with the latter providing more experience than the former. Recharge gems were won in sets of 5 on the Squeal of Fortune. They may be used for bonus experience on any skill by using the gain xp option. More than 1 may be used at once by choosing the gain more xp option. They are discontinued from the Squeal of Fortune, but still exist and may be drained of experience.

Crystal amuletEdit

Main article: Crystal amulet

From 28 May to 22 September 2014, the crystal amulet could be rubbed once a day to gain either a prismatic crystal (if the player did not meet the requirements for Plague's End) or 3 prismatic crystal fragments (if the player did meet the requirements). The crystal provides bonus experience spread over all the remaining requirements for Plague's End, while each fragment can be redeemed for bonus experience equivalent to a small fallen star in a skill of the player's choice.

Festive crackerEdit

Main article: Festive cracker

Pulling a festive cracker gives both players who pulled it 1,000 bonus experience in a random skill.

Battle of Lumbridge votesEdit

Players who participated in the Battle of Lumbridge world event were able to speak to Duke Horacio and vote on a certain situation. After players voted they could claim bonus experience from voting for that week. Although free players can claim the experience, they must become members to be able to use the experience.

The Bird and the Beasts votesEdit

Players who participate in The Bird and the Beast by speaking to the record keeper that each Gods camp and selecting the Army management option. There players can vote on a given situation, such as focusing on who to recruit, where after voting players can claim Bonus experience in any skill. Although free players can claim the experience, they must become members to be able to use the experience.

See alsoEdit

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