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Blue crab

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This article is about the cooked version. For the raw version, see Raw blue crab.
[FAQ] • [doc]
Blue crab detail

Blue crabs are pieces of food used in the Dungeoneering skill. Players can make them by cooking raw blue crabs on a fire or a range at 80 or higher Cooking. Blue crabs heal up to 2000 life points when eaten depending on your Constitution level. They are also used as a secondary ingredient in creating level 89 adept skinweaver pouches. The minimum Constitution level to receive the full amount of healing from this food is 80.

Calculator
Enter your Constitution level name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing
name=healing|type=output
variables=skillstat_Constitution_level
calchealing|

let(base,80) let(hp,skillstat_Constitution_level) if(hp < base){

 let(heal,hp*25)

}{

 let(heal,base*25)

} let(healing,"This will heal " + heal + " life points at level "+hp+".")

Blue crabs are too high of a tiered item to be dropped by monsters, but they can appear on the starting table upon entering a dungeon.

Blue crabs may be combined with baked cave potatoes to create a blue crab potato at 83 Cooking, and them either used with a gissel or edicap mushroom to create a blue crab & gissel potato (86 Cooking) or blue crab & edicap potato (89 Cooking) respectively. These combined foods heal many more life points than each individual component separately.

TriviaEdit

  • This could be a reference to the real-life blue crab native to the Chesapeake Bay in Maryland in the United States.
  • Like all fish in Daemonheim, blue Crabs never stop burning, even with 99 Cooking, though using higher tier branches or cooking them on a range significantly reduces the chance of burning.
  • Blue crab is one of the Dungeoneering pieces of food (without potato) that cannot be received as monster drop, the other is cave moray.
  • Before the Evolution of Combat update, blue crabs used to heal 220 life points.

See also Edit

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