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"Blood amulet" redirects here. For other blood neckwear, see Blood necklace (disambiguation).
[FAQ] • [doc]
Blood amulet of fury detail

A blood amulet of fury is a neck slot item made by combining an amulet of fury with a blood necklace shard. This process requires 80 Crafting, which can be assisted, and awards 200 experience. However, the process cannot be reversed, and the amulet permanently becomes untradeable. When created, it is fully charged.

While in combat, the amulet has a passive effect that damages monsters for 200 to 500 life points and heals the wearer for the same amount every 15 seconds. The amulet will target the monster that last damaged the wearer or the monster the wearer last damaged (whichever was most recent), and any other nearby monsters (even if they aren't in combat with the wearer). The maximum the amulet can heal per activation is 1,200 life points. If the amulet was intended to do more damage than its target had left (e.g. the target had 240 life points, and the amulet rolled to hit a 500), then the amulet will still heal the full amount to its wearer.

If the blood amulet of fury is lost on death in a PvP situation, 50,000 coins are dropped.

Combat Stats
RequirementsDegradesBlood amulet of fury equipped
None60,000 charges
ClassSlot
CombatSwords AllNeck slot
Tier
None
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer3Strength32Ranged32Magic32
[FAQ][doc]

CreationEdit

Blood amulet of fury Blood amulet of fury
Crafting-Make-X GE icon
200 XP--
Requirements
Crafting Crafting level80
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Amulet of furyAmulet of fury12,431,1082,431,108
Blood necklace shardBlood necklace shard112,668,50112,668,501
Total price15,099,609

ExceptionsEdit

The passive effect does not work against most boss monsters, specifically ones that are immune to reflect damage (i.e. Deflect curses, etc). The exceptions to this (i.e. the passive effect will work) are:

Degradation and repairEdit

The amulet degrades in combat, and lasts for 60,000 charges before it becomes empty. Even after the amulet runs out of charge, it retains its combat bonuses and may be equipped and used, but without the healing effect. A full recharge costs:

The base repair cost of the Blood amulet of fury is 1,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

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    • The Smithing level at which the cost is equal is -52.8; thus, using blood runes is never cheaper.

Unlike most other items repairable on an armour stand, the repair of blood necklaces is rounded up to the nearest 1% of the charge (e.g. repairing an amulet with 52.5% charge remaining will charge for a 48% repair).

Comparison with other neckwearEdit

Name Reqs Cost Bonuses Notes
Amulet of souls (or) Amulet of souls (or) None 68,503,975 CombatSwords 48
Prayer 5
  • Two passive effects: 50% chance for Soul Split to heal 25-50% more; protection Prayers and deflection curses block 10 percentage points more damage (60% total)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 4,925,312 coins)
Amulet of souls Amulet of souls None 22,022,213 CombatSwords 46
Prayer 5
  • Two passive effects: 50% chance for Soul Split to heal 25-50% more; protection Prayers and deflection curses block 10 percentage points more damage (60% total)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 4,925,312 coins)
Reaper necklace (or) Reaper necklace (or) None 33,528,216 CombatSwords 38
Prayer 3
  • Passive effect: each successful attack increases hit chance by +0.1% to a max of +3%, lasts up to 55 seconds after the last attack.
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 4,925,312 coins)
Reaper necklace Reaper necklace None 22,139,285 CombatSwords 36
Prayer 3
  • Passive effect: each successful attack increases hit chance by +0.1% to a max of +3%, lasts up to 55 seconds after the last attack.
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 4,925,312 coins)
Amulet of the forsaken Amulet of the forsaken None 1,725,093 CombatSwords 36
Prayer 3
Amulet of fury (t) Amulet of fury (t) None 919,562 CombatSwords 34
Prayer 4
Blood amulet of fury Blood amulet of fury 80 Crafting (assistable) 15,099,609 CombatSwords 32
Prayer 3
  • Passive effect: periodically saps the life points of the foe and heals the wearer by that amount
  • Degrades: has 60,000 hits of combat, and can be repaired by a Repair NPC for 1,000,000 coins (discounted at an armour stand), or 2000 blood runes; can still be used in empty state but loses passive effect
Amulet of fury Amulet of fury None 2,431,108 CombatSwords 32
Prayer 3
Dragon Rider amulet Dragon Rider amulet One of a Kind 500,000 (replace) CombatSwords 30
Prayer 10
Desert amulet 4 Desert amulet 4 Desert achievements Free CombatSwords 30
Prayer 3
  • Costs nothing to replace
  • Other benefits; see article
Amulet of glory Amulet of glory None 9,977 CombatSwords 26
Prayer 2
  • Can be charged to teleport to places
  • Other benefits; see article
Arcane blood necklace Arcane blood necklace 80 Magic
70 Dungeoneering
80 Crafting (assistable)
12,728,063
Dungeoneering token 100,000
Magic 44
  • Passive effect: periodically saps the life points of the foe and heals the wearer by that amount
  • Degrades: has 60,000 hits of combat, and can be repaired by a Repair NPC for 1,000,000 coins (discounted at an armour stand), or 3000 blood runes; can still be used in empty state but loses passive effect
Brawler's blood necklace Brawler's blood necklace 80 Strength
70 Dungeoneering
80 Crafting (assistable)
12,729,708
Dungeoneering token 100,000
Strength 44
Farsight blood necklace Farsight blood necklace 80 Ranged
70 Dungeoneering
80 Crafting (assistable)
13,422,115
Dungeoneering token 100,000
Ranged 44
Arcane stream necklace Arcane stream necklace 80 Magic
70 Dungeoneering
59,562
Dungeoneering token 100,000
Magic 44
Brawler's knockout necklace Brawler's knockout necklace 80 Attack
70 Dungeoneering
61,207
Dungeoneering token 100,000
Strength 44
Farsight sniper necklace Farsight sniper necklace 80 Ranged
70 Dungeoneering
753,614
Dungeoneering token 100,000
Ranged 44
Saradomin's hiss Saradomin's hiss 70 Magic 59,562 Magic 36
Prayer 2
Saradomin's whisper Saradomin's whisper 70 Strength 61,207 Strength 36
Prayer 2
Saradomin's murmur Saradomin's murmur 70 Ranged 753,614 Ranged 36
Prayer 2

TriviaEdit

  • When using 2000 blood runes to recharge the amulet, players can first choose to charge it with 1 blood rune to get 0.1% charge leaving 1999 blood runes left. Using the remaining runes on the amulet will let players choose 1980 runes to be use on the amulet instead of 1999. Choosing 1980 will charge the amulet to 100%, leaving behind 19 blood runes extra. It is currently unknown whether this is a bug.