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Blood Rush

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Not to be confused with Rush of Blood.
Blood Rush
Blood Rush
Members? Yes
Level 56
Spellbook Ancient
Type Combat

Fire weakness icon Fire

Damage 537
Runes 1Death rune3Fire rune
Quest Desert Treasure
Blood Rush
Click animation for full size

Blood Rush is the weakest of the blood spells. This spell requires a Magic level of 56 to cast and can heal the caster by 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has Dark Form active. It requires a death rune and three fire runes to cast. The base damage of this spell is 537, and it scales up to 643 at 67 Magic.

This healing effect is best with Soul Split enabled as 15% of the damage inflicted is healed per spell.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.

Remember, you cannot use Lunar Spells or Standard spells if you are using Ancient Magicks.


Spell cost
3Fire rune1Death rune369
Combo runes
1Death rune3Lava rune2,322
1Death rune3Smoke rune2,253
1Death rune3Steam rune2,142
1Death runeSteam battlestaff165
1Death runeLava battlestaff165
1Death runeStaff of fire165

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