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Blood rune

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This article is about the rune. For other uses, see Blood rune (disambiguation).
Worlds Icon The official world for RC Running & ZMI Altar is world 36 (P2P).
Blood rune
Blood rune
Release date 18 March 2002 (Update)
Members? Yes
Quest item? No
Tradeable? Yes
Equipable? No
Stackable? Yes
High Alch 110 coins
Low Alch 73 coins
Destroy Drop
Store price 550 coins
Exchange price 314 coins (info)
Buy limit 25,000
Examine A high level catalytic rune.
Weight 0 kg
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Blood rune detail

Blood runes are members-only runes used in the Magic skill for many spells in Ancient Magicks, enchanting Ruby bolt(e) in the Standard spellbook plus several spells in Lunar Spells.

Blood runes are dropped by a large range of monsters, such as Fire giants, Guards, Ankous, Bloodveld, and Shadow warriors. They may be stolen from the chest in the Chaos Druid Tower north-west of Ardougne, purchased from many magic store owners, such as the Mage of Zamorak, or received as a fairly common loot from the Barrows chest. There is also a respawn point near the Demonic Ruins in the Wilderness.

Before 22 April 2008, it was not possible to craft blood runes by any means other than the Ourania altar. Blood runes can now be crafted (level 77 Runecrafting) at the Blood Altar using pure essence after completing the Legacy of Seergaze quest, and give 10.5 experience each (If you are wearing the complete Master runecrafting robes, then this is 10.78 experience each).

The value of 1 Blood rune in Mobilising Armies is 111 Investment Credits.

Price / Experience comparison
Grand Exchange price GP / Exp
(per essence)
Nature rune 304 33.8
Law rune 323 34
Death rune 169 16.9
Blood rune 314 29.9
Soul rune 160 N/A

SpellsEdit

Blood runes are needed in certain combat pay-to-play spells and some other non-combat pay-to-play spells. Below is a list of spells in which Blood runes are used, as well as their respective spellbooks.

Dropping MonstersEdit

Levels 1-100Edit

Levels 101-199Edit

Monster Combat level Quantity Rarity
White Knight 50 2 4Rare
Dark wizard 2 4Rare
Revenant vampyre 68 5 4Rare
Vampyre 88 1–2 3Uncommon
Bloodveld 88, 98 3, 10, 30 3Uncommon
Monster Combat level Quantity Rarity
Mature grotworm 120 50 4Rare
King Black Dragon 120 50 3Uncommon
Bronze dragon 124 15 3Uncommon
Vampyre 128 1–2 3Uncommon
Bloodveld 132 3, 10, 30 3Uncommon
Chaos Elemental 138 500 3Uncommon
Black demon 140 7 3Uncommon
Spiritual mage 140 2 4Rare
Iron dragon 140 15 3Uncommon
Vyrelord 140 15 3Uncommon
Vyrelady 140 15 3Uncommon
Black dragon 144 15 3Uncommon
Abyssal demon 146 7 3Uncommon
Tstanon Karlak 146 5–10 3Uncommon
Zakl'n Gritch 146 5–10 3Uncommon
Balfrug Kreeyath 146 5–10 3Uncommon
Steel dragon 154 20 2Common
Mithril dragon 178 27 2Common
Airut 175 22–27 2Common

Levels 200+Edit

Monster Combat level Quantity Rarity
Kalphite Queen 200 200–350 3Uncommon
Exiled Kalphite Queen 200 200–400 3Uncommon
K'ril Tsutsaroth 210 80–90 3Uncommon
Queen Black Dragon 220 500 3Uncommon
Nex 220 5000 4Rare

Other sourcesEdit

Monster Combat level Quantity Rarity
Barrows chest N/A 1–164 3Uncommon
Rare drop table N/A 50 4Rare

TriviaEdit

  • Long before 22 April 2008, players who achieved 77 Runecrafting would get a message that they can now craft blood runes even though Legacy of Seergaze hadn't been released at the time.
  • Prior to the Evolution of Combat update, blood runes were used in high-level combat spells in the standard spellbook. The removal of their usage in these spells caused a dramatic fall in their price.
  • Prior to the Evolution of Combat update, blood runes were used in casting wave and surge spells in Daemonheim. Since they removed the requirement of using blood runes, they now serve no purpose in Daemonheim other than selling them. It is currently unknown what future purpose they will serve.

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