All Life points: 500
Life points: 500
All Combat experience: 32.1
Combat experience: 32.1
All Release date: 14 October 2004
Release date: 14 October 2004
All Combat level: 14
Combat level: 14
All Is members only: true
Is members only: true
All NPC ID: 1228
NPC ID1: 1228
All NPC ID: 1233
NPC ID2: 1233
The blood blamish snail is a snail which lives in the north-east part of Mort Myre Swamp. Blood blamish snails can hit anything from 5-30+ but are not aggressive after you are level 41.
Their attacks deal Ranged damage despite having a similar animation to Curse. Also, it can only be used in melee range and they have a weakness against Fire spells. They appear to have a max hit of 1 despite what is stated by Monster Examine.
A chisel can be used on the dropped shell to make a blood'n'tar snelm which gains the player 30 crafting XP. This is the same for all Snelms. They also provide bonus protection against Mort Myre snail attacks.
A pointed blood blamish snail (which drop the pointed blamish red shell) are found near the BKR fairy ring (usually slightly north-east). Another could be found in the dead-end area between The Hollows and Mort'ton, but this takes much longer to reach.
A round blood blamish snail (which drops the round blamish red shell) is found south of the Werewolf Agility Course entrance, among the swamp lizards. It can be reached by teleporting to the Canifis lodestone, running south and slightly east.
Another pointed snail and two round snails can be found in the area around the entrance of the first Myreque Hideout, only accessible through the rope bridge north of The Hollows.
Both types of blood blamish snails can be encountered in the campsite event of the Temple Trekking minigame. One or more blood blamish snails are frequently, although not always, present at each occurrence of the campsite event. The snails can be killed in this event for their shells, and their meat, which is convenient for feeding the five people who appear during the event to prevent them from turning into ghasts.