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Berserker ring (i)

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Berserker ring (i)
Berserker ring (i)
Release date 10 August 2009 (Update)
Members? Yes
Quest item? No
Tradeable? No
Equipable? Yes
Stackable? No
Value 10,000 coins
High alch 6,000 coins
Low alch 4,000 coins
Destroy Drop
Store price 205,900 Reward Credits
(Lord Marshal Brogan)
Examine A ring reputed to bring out a berserk fury in its wearer. This has been imbued.
Weight 0 kg
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Berserker ring (i) detail

A berserker ring (i) is the upgraded version of a regular berserker ring. It can be imbued as a reward from the Mobilising Armies minigame at the cost of 205,900 reward credits if the player has a rank of 300 or more. The player must provide a berserker ring themselves and show it to Lord Marshal Brogan at the top floor of the Officers' Tower.

A berserker ring (i) currently provides inferior bonuses compared to the onyx ring (i), which also costs less to imbue than the berserker ring. Other ring alternatives exist such as the Sixth-Age circuit and Asylum surgeon's ring; as such, it may be considered a waste of reward credits to create this ring.

Combat Stats
Skill requirements
None
ClassSlot
CombatSwords AllRing slot
WeaponsMainOff
Damage--
Accuracy--
Style-
Attributes
Defence-iconArmour19
Constitution-iconLife points0
Prayer-iconPrayer0
Style bonuses
Strength-icon17Ranged-icon17Magic-icon17
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Comparison with other ringsEdit

Name Requirements Cost Bonuses Notes
Ring of death Ring of death None 16,921,668 25 in all attack styles
3 prayer
  • Highest attack bonuses of any ring overall
  • Has a passive effect that may heal the player after killing a target
  • Degrades from full charge after 10 hours of combat, however can be recharged by 50% with a cut onyx (meaning 100% would cost 2,201,310)
Leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls to make 15 in all attack styles
43 armour rating
  • Highest armour rating of any ring
  • Has a passive effect where it gives the player a 5% chance to halve incoming damage for that hit.
  • Degrades from full charge after 12 hours of combat, however can be recharged for 300,000 with 99 Smithing at an armour stand.
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
Completion of all Broken Home Challenges
500,000 to reclaim 23 in all attack styles
  • Second highest attack bonuses of any ring overall
  • Has a passive effect where it gives the player a 10% chance to prevent adrenaline loss when using threshold abilities. It also has a 40% chance of saving a quarter of a special attack's original cost (e.g. 60% becomes 45%).
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 690,888
144,100 Reward Credits
21 in all attack styles
22 armour rating
  • Third highest attack bonuses of any ring overall
  • Second highest armour rating of any ring
Sixth-Age circuit Sixth-Age circuit Completion of The World Wakes alongside all the optional requirements Free 21 in all attack styles
12 armour rating
  • Third highest attack bonuses of any ring overall
  • Free to reclaim if lost
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating 444,617;
200,231;
181,532;
46,299;
205,900 Reward Credits
17 in all attack styles
19 armour rating
  • Fifth highest attack bonuses of any ring overall
Seers' ring (i) Seers' ring (i)
Warrior ring (i) Warrior ring (i)
Archers' ring (i) Archers' ring (i)
25 in aligned attack style
  • Highest attack bonus in aligned attack style
Berserker ring Berserker ring None 444,617
200,231
181,532
46,299
12 in all attack styles
5 armour rating
Seers' ring Seers' ring
Warrior ring Warrior ring
Archers' ring Archers' ring
17 in aligned attack style
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
50,000 Dungeoneering tokens None
  • If an ultimate ability is used while this ring is worn, the wearer will retain 10% adrenaline afterwards
  • Has no combat stats

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