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Berserker ring

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[FAQ] • [doc]
Berserker ring detail

The Berserker ring is one of the Fremennik rings and is dropped by the Dagannoth Rex in the Waterbirth Island Dungeon. The Berserker ring is considered to be one of the best rings for Hybrid users.

This ring can be imbued at Mobilising Armies with a rank of 300 or more, for 205,900 reward credits, into a Berserker ring (i). This increases the strength, range, and magic bonuses to 17 and armour rating to 18. Selling the ring after imbuing it is generally not advisable as it will waste 205,900 reward credits. Unlike other items at Mobilising Armies, points will not be refunded for ring enchantments.

When received with CoinShare active, the Berserker ring will be dropped as 120 Berserker ring shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Combat Stats
RequirementsTier
None30
ClassSlotAttributes
CombatSwords AllRing slotDefence-iconArmour5
Constitution-iconLife points0
WeaponsMainOffPrayer-iconPrayer0
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 0%
Style-Style bonuses
Range-Strength-icon12Ranged-icon12Magic-icon12
[FAQ][doc]

Dropping monsters Edit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Dagannoth RexN/A1Rare

Comparison with other ringsEdit

Name Levels Cost Bonuses Notes
Ring of death Ring of death None 25,619,095 CombatSwords 25
Prayer-icon 3
  • Two passive effects: 50% chance of restoring up to 5% adrenaline when a target is killed; teleports the wearer to their respawn point with all of their items when they die, at a cost of 15% charge (effective cost 568,850.4 coins)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 3,792,336 coins)
Superior leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls Pearls CombatSwords 15
Defence-icon 43
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
All Broken Home Challenges
500,000 (reclaim) CombatSwords 21
  • Two passive effects: 10% chance to prevent adrenaline loss when using threshold abilities; 40% chance to save a quarter of a special attack's base cost (e.g. 60% becomes 45%)
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 807,080
Mobilising Armies icon highscores 144,100
CombatSwords 21
Defence-icon 22
Sixth-Age circuit Sixth-Age circuit The World Wakes
and all optional requirements
Free CombatSwords 21
Defence-icon 12
  • Free to reclaim
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating (if purchased using Reward Credits) 163,729
Thaler 180 or
Mobilising Armies icon highscores 205,900
CombatSwords 17
Defence-icon 19
Seers' ring (i) Seers' ring (i) 96,268
Thaler 180 or
Mobilising Armies icon highscores 205,900
Magic-icon 25
Warrior ring (i) Warrior ring (i) 79,883
Thaler 180 or
Mobilising Armies icon highscores 205,900
Strength-icon 25
Archers' ring (i) Archers' ring (i) 49,704
Thaler 180 or
Mobilising Armies icon highscores 205,900
Ranged-icon 25
Berserker ring Berserker ring None 163,729 CombatSwords 12
Defence-icon 5
Seers' ring Seers' ring 96,268 Magic-icon 17
Warrior ring Warrior ring 79,883 Strength-icon 17
Archers' ring Archers' ring 49,704 Ranged-icon 17
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
Dungeoneering token 50,000 CombatSwords 12

DisassemblyEdit

[FAQ] • [doc]

TriviaEdit

  • The symbol on the ring seems to be a hammer, representing the damage bonus.
  • Before the Evolution of Combat was released, the average price of the ring was around 1.9-2.5m because of the strength bonus it gave. It has been falling in price ever since due to the fact that there are fewer monsters that require using all three types of combat, and cheaper better alternatives are available.
  • All of the Fremennik rings dropped in price after the release of The World Wakes; a Grandmaster quest which features a reward called the Sixth-Age circuit, which gives +21 strength in every combat style.

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