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Berserker ring

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Berserker ring
Berserker ring
Release date 7 November 2005 (Update)
Members Yes
Quest item No
Tradeable Yes
Lendable Yes
Equipable Yes
Stackable No
High alch 6,000 coins
Low alch 4,000 coins
Destroy Drop
Store price Not sold
Exchange price 329,715 coins (info)
Buy limit 10
Examine A ring reputed to bring out a berserk fury in its wearer.
Weight 0 kg
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Berserker ring detail

The Berserker ring is one of the Fremennik rings and is dropped by the Dagannoth Rex in the Waterbirth Island Dungeon. The Berserker ring is considered to be one of the best rings for Hybrid users.

This ring can be imbued at Mobilising Armies with a rank of 300 or more, for 205,900 reward credits, into a Berserker ring (i). This increases the strength, range, and magic bonuses to 17 and armour rating to 18. Selling the ring after imbuing it is generally not advisable as it will waste 205,900 reward credits. Unlike other items at Mobilising Armies, points will not be refunded for ring enchantments.

When received with CoinShare active, the Berserker ring will be dropped as 120 Berserker ring shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Combat Stats
Skill requirements
CombatSwords AllRing slot
Constitution-iconLife points0
Strength bonuses

Dropping monsters Edit

Monster Combat level Quantity Rarity
Dagannoth Rex1561Rare

Comparison with other ringsEdit

Name Requirements Cost Bonuses Notes
Ring of death Ring of death None 19,396,485 25 in all attack styles
3 prayer
  • Highest attack bonuses of any ring overall
  • Has a passive effect that may heal the player after killing a target
  • Degrades from full charge after 10 hours of combat, however can be recharged by 50% with a cut onyx (meaning 100% would cost 2,143,452)
Leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls to make 15 in all attack styles
43 armour rating
  • Highest armour rating of any ring
  • Has a passive effect where it gives the player a 5% chance to halve incoming damage for that hit.
  • Degrades from full charge after 12 hours of combat, however can be recharged for 300,000 with 99 Smithing at an armour stand.
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
Completion of all Broken Home Challenges
500,000 to reclaim 23 in all attack styles
  • Second highest attack bonuses of any ring overall
  • Has a passive effect where it gives the player a 10% chance to prevent adrenaline loss when using threshold abilities. It also has a 40% chance of saving a quarter of a special attack's original cost (e.g. 60% becomes 45%).
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 648,550
144,100 Reward Credits
21 in all attack styles
22 armour rating
  • Third highest attack bonuses of any ring overall
  • Second highest armour rating of any ring
Sixth-Age circuit Sixth-Age circuit Completion of The World Wakes alongside all the optional requirements Free 21 in all attack styles
12 armour rating
  • Third highest attack bonuses of any ring overall
  • Free to reclaim if lost
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating 329,715;
205,900 Reward Credits
17 in all attack styles
19 armour rating
  • Fifth highest attack bonuses of any ring overall
Seers' ring (i) Seers' ring (i)
Warrior ring (i) Warrior ring (i)
Archers' ring (i) Archers' ring (i)
25 in aligned attack style
  • Highest attack bonus in aligned attack style
Berserker ring Berserker ring None 329,715
12 in all attack styles
5 armour rating
Seers' ring Seers' ring
Warrior ring Warrior ring
Archers' ring Archers' ring
17 in aligned attack style
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
50,000 Dungeoneering tokens None
  • If an ultimate ability is used while this ring is worn, the wearer will retain 10% adrenaline afterwards
  • Has no combat stats


  • The symbol on the ring seems to be a hammer, representing the damage bonus.
  • Before the Evolution of Combat was released, the average price of the ring was around 1.9-2.5m because of the strength bonus it gave. It has been falling in price ever since due to the fact that there are fewer monsters that require using all three types of combat
  • All of the Fremennik rings dropped in price after the release of The World Wakes; a Grandmaster quest which features a reward called the Sixth-Age circuit, which gives +21 strength in every combat style.

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