The aura has no effect when used in the Wilderness, but, unlike other auras, it can be used in some player versus player situations. It will automatically be deactivated when entering the red portal of Clan Wars.
When activated, the aura will apply the five following effects:
An invisible 10% boost to the player's melee damage; this does not stack with Berserk.
An invisible 10% boost to the player's melee accuracy; this is the same as the Supreme brawler aura.
The player's attack and strength levels are increased by 10%. With a supreme overload, this results in levels of 128. This visible stat boost persists for the entire duration of the aura and reboosts itself if a Saradomin brew is drunk.
The player receives 15% more melee, magic, and ranged damage. Typeless damage is not affected unless it can be affected by defensive abilities.
After an update the aura's duration was extended from 10 minutes to 30, along with the aura holding its negative defence even with an overload in effect as it didn't before.
Before 17 July 2017, the berserker auras' level boost did not stack with overloads, which meant that although the +10 level boost was applied upon the aura's initial activation, it decayed until only the overload's boost remained.