The aura has no effect when used in the Wilderness, but, unlike other auras, it can be used in some player versus player situations. It will automatically be deactivated when entering the red portal of Clan Wars.
Upon activating the aura 10% will be added to the current stats, making it possible to achieve:
In addition to the visible stat boost, it also provides an invisible +10% increase to melee damage and accuracy and a +15% increase on damage taken, excluding typeless damage. The damage boost from this aura does not stack with Berserk.
The aura remains activated for 30 minutes and has a recharge time of 5 hours. After the aura is activated, the boost will remain applied, however, the player's stats will reduce as normal. The aura periodically reapply its 15% reduction in the user's base defence level, rounding up for the entire duration of the aura. If the user drinks an overload potion while the aura is active, they can see at different times that their defence level is boosted by overload at one time and is reduced by 15% from their base defence level at another time. If you die with the aura on, your stats will not be boosted back to 10%.