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The Battle of Lumbridge world event offers players several rewards, most of which are bought with Renown from the Saradominist quartermaster or Zamorakian quartermaster in their respective Requisitions shops. Others are earned while participating in parts of the event, or constructed with Sacred metal fragments. Over the course of the 10-week event, tier 2 rewards were unlocked at the beginning of week 4, and tier 3 rewards were unlocked at the beginning of week 7. After the conclusion of the world event, the rewards shop stayed open for a few additional weeks.
The total cost of all emotes, armour, and titles from one faction is 66,000 renown. It is possible to obtain rewards from both factions. As a result of the last vote, starting week 10 all prices were reduced by 5%.
By joining a faction, the player will gain a small overhead icon, matching his or her god's symbol. This can be disabled or enabled by checking "Display allegiance" under the "Adventures" interface.
When a player signs up with a faction, they will receive a bronze token from their recruiter. It is automatically upgraded as you earn renown, you do not need to spend any renown to upgrade it. The token provides 10 daily teleports to your faction's camp from anywhere in the world, including from up to level 40 Wilderness.
When examined, it is revealed that the token in fact gives a small bonus to divine tears, as well as boosting damage dealt against the opposing faction and reducing damage received from the same. The collection boosting effect begins at the silver level, while the damage reduction begins at the gold level. The token also affects the experience received while skilling in the battle crater. The formula for the experience gained while skilling is , and for combat, the experience gained is approximately .
It is equipped in the pocket slot, and can be used to perform an emote while equipped.
Warpriest armour is a set of hybrid armour which levels up with the player's Defence level, with a maximum of 75. The set has 3 possible stats: for defence level 25-49, for defence level 50-74, and for defence level 75 and above. The stats are updated upon equipping the armour. If a player gains level 75 Defence while wearing an armour piece, they have to un-equip it and re-equip it for the stats to update. Each armour piece gives a 1% chance to reduce damage to 10%, but that effect activates only if 3 or more pieces are equipped.
Lost pieces can be repurchased for a reduced price. However, after having changed factions, the store no longer offers the reduced price.
It is possible to own both sets of armour, however it is not possible to own two pieces of the same armour part at the same time (in other words, you cannot buy bank place-holders). On 29 July, it was announced that the armour can be used for God Wars Dungeon as the armour now counts as that god's armour, however this did not work correctly until a second patch on 13 August.
On 13 August, it was also announced that after the end of the Battle of Lumbridge, the armour will only have its full potential on member worlds. In free worlds, it will be capped at level 50.
|Tier||Token required||Slot||Armour||Renown cost|
Players can combine items dropped by NPCs on the battlefield with 1,000 sacred metal fragments to create cosmetic overrides. If one chooses to switch sides with one of the weapon pieces obtained on that side, it will remain with them upon switching.
Free players originally could receive neither the sacred metal fragments, nor the weapon components. Starting the fourth week, the sacred metal fragment nodes on the battlefield made sacred metal fragments available to them. It was not until the seventh week of the battle that the weapon components were made available to free players.
|Maul||Greathammer head||Greathammer||Greathammer head||Greathammer|
Players can purchase unique emotes from their quartermaster. They will only show up in the "All" emote list after purchase, but are always shown in the "Holiday" and "Achievements" emote lists. Emotes of both factions may be owned at the same time.
Titles can be purchased from either Saradominist quartermaster or Zamorakian quartermaster. The titles from each faction have a separate entry in the customisation interface and are displayed in different colours (Saradominist titles in blue and Zamorakian in red).
|Tier||Token required||Renown cost|
|1||Silver||Acolyte [Name]||Acolyte [Name]||3,000|
|2||Gold||High Priest/Priestess [Name]||High Priest/Priestess [Name]||4,500|
|3||Dragon||Hierophant [Name]||Hierophant [Name]||6,000|
In addition, when skilling for divine tears or killing enemy combatants, there is a rare chance to unlock a random title. The "the Virtuous" title can only be obtained while being on Saradomin's side, while "the Powerful" can only be obtained while being on Zamorak's side.
|[Name] the Virtuous|
|[Name] the Powerful|
|[Name] the Boundless|
|[Name] the Eternal|
Temporary boosts in the form of drinks are available for purchase. They only have effect on the battlefield.
|Drink||Token required||Renown cost||Strength||Duration (minutes)|
|Guardian Angel||Bronze[d 1]||Bronze||Silver||Gold||Drop[d 1]||50||60||90||1 attack||2 attacks||3 attacks||4 attacks||5||10||15||20|
|Guardian Angel||The next attack(s) against you will only do 1 damage, but only if the damage is greater than your combat level.|
|Divine Fury||Increases damage dealt by 20%.|
|Divine Inspiration||Increases harvested tears by 50%.|
|Smite||Does damage to a single target for an amount of their max LP in elemental damage.|
- ^ a b Tier 0 drinks are obtained as a rare drop for killing members of the enemy faction, which in turn requires the player to have sided with one of the two factions and be in possession of at least a bronze token.
Experience lamps can also be purchased with renown. Lamps are available in each size, from small to huge. The large and huge lamps provide 95% of the experience a prismatic lamp of the same size would give.
In a hidden update on 13 August 2013, all experience lamps (of each size) were merged into a single item, costing the same as the original Tier 1 lamps. While all lamps are now the same, only one lamp of each tier and size can be held at one time. You have to use the experience lamp before you are able to buy another one of the same tier and size.
|Lamp||Token required||Renown cost||Renown cost|
(after 5% discount)
|Small XP lamp (Battle of Lumbridge)||Bronze||400||380|
|Medium XP lamp (Battle of Lumbridge)||Bronze||700||665|
|Large XP lamp (Battle of Lumbridge)||Silver||1,300||1,235|
|Huge XP lamp (Battle of Lumbridge)||Silver||2,500||2,375|
The original cost, before the hidden update, of the experience lamps was:
- Tier 2: small: 450, medium: 800, large: 1,450 and huge: 2,700
- Tier 3: small: 500, medium: 900, large: 1,600 and huge: 2,900
Buying the tier 2 small and medium lamp originally required a silver token, and the tier 2 large and huge lamp required a gold token. A tier 3 small and medium lamp required a gold token, while a tier 3 large lamp required a runite token and a tier 3 huge lamp a dragon token.
Originally, the tier 1 lamps granted 95% of the experience of a normal Squeal of Fortune lamp, and the tier 2 lamps granted the same amount of experience as a SoF lamp.
- After the Battle of Lumbridge ended, there was a bug causing the reward shops to no longer offer the 5% discount that both sides had voted for. This was fixed on 8 October 2013.