Battle-mage armour is a hybrid armour set, released on 23 August 2011, and requires level 85 Magic, level 85 Strength and level 85 Defence to wear. It is an untradeable set of armour obtained by playing minigames, and outside of minigames is purely cosmetic. Inside the Castle Wars, Soul Wars, Fist of Guthix, and TzHaar Fight Pits minigames, the armour gives good bonuses to ranged defence and melee defence (equivalent to the Tetsu armour and the Sea singer's robes, with low magic defence).
When all five parts of the set are worn, it gives a 15% damage bonus to all attacks on other players.
A recommended setup for a Battle-Mage hybrid within one of the 4 affected minigames is to use a chaotic maul (if you don't mind losing the charges) or an armadyl godsword, with the ancient spellbook activated and equipped and enough runes for around 1000 casts of Blood Barrage.
The complete set may be placed in the Armour case in the Costume room of a player-owned house.
Battle-mage armour is obtained by playing the following minigames for each part:
|Battle-mage helm||Castle Wars|
|Battle-mage robe||TzHaar Fight Pit|
|Battle-mage legs||Soul Wars|
|Battle-mage gloves||Fist of Guthix|
|Battle-mage boots||Pest Control|
Components and BonusesEdit
|Mainhand Info||Off-hand Info||Attributes||Critical bonuses|
Minigame Hybrid armour