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For hatchets from Stealing Creation, see Hatchet (Stealing Creation).
"Axe" redirects here. For the melee weapon class, see Battleaxe.
Dwarven army axeBronze hatchetIron hatchetSteel hatchetBlack hatchetBlessed hatchetMithril hatchetAdamant hatchetHatchet (class 5)Rune hatchetDragon hatchetInferno adzeCrystal hatchet
Slot Main-hand
Style Slash
Speed
Fast (3.0s)
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The hatchet is the tool used in Woodcutting to chop trees and also serves as a melee weapon. It is available in all metal types bar white, but has less favourable power and speed compared to similar weapons. They can be used to slash webs. Except for the black, dragon, crystal, and sacred clay hatchets, and the inferno adze, all hatchets can be created using the Smithing skill. Hatchets are rarely used as weapons, as they have half the same damage compared to weapons of the same tier and speed.

The hatchet can be added to the tool belt. However, the blessed, sacred clay, inferno adze, and augmented hatchets cannot be added. This saves space while woodcutting. Doc can remove dragon and crystal hatchets from the tool belt one time only; all other hatchets cannot be removed once added.

Types of hatchetsEdit

The level required to wield a hatchet is different than the level required to use a hatchet to chop trees. Wielding is governed by Attack level while chopping trees is governed by Woodcutting level. For example, a player with level 1 Attack and level 61 Woodcutting can use a dragon hatchet to chop trees, but not wield it as their Attack level is not high enough.

Attack
Item
Woodcutting
Level
Attack
Level
Main-handOff-handAttributeStyle bonusPrice
StyleDmgAccStyleDmgAccDefenceConstitutionPrayerAttack-iconRanged-iconMagic-icon
Dwarven army axeDwarven army axe11Slash183160---000---Obtained during Troll Warzone
Bronze hatchetBronze hatchet11Slash30110---000---358
Iron hatchetIron hatchet110Slash61152---000---723
Steel hatchetSteel hatchet620Slash122202---000---1,015
Black hatchetBlack hatchet625Slash147223---000---896
Mithril hatchetMithril hatchet2130Slash183257---000---1,570
Blessed hatchetBlessed hatchet3520Slash9110---000---Made during the quest Animal Magnetism
Adamant hatchetAdamant hatchet3140Slash245316---000---2,537
Rune hatchetRune hatchet4150Slash306381---000---7,059
Volatile clay hatchetSacred clay hatchet/Volatile clay hatchet501Slash24110---000---20 Stealing Creation points
Dragon hatchetDragon hatchet6160Slash367454---000---783,696
Inferno adzeInferno adze61[fm 1]1Slash447454---000---Beacon network reward
Crystal hatchetCrystal hatchet7170Slash428536---000---4000 harmonic dust & a dragon hatchet
  1. ^ Also requires level 92 Firemaking to use.

Dungeoneering hatchetsEdit

These hatchets can only be obtained and used within Daemonheim.

Table of hatchets
TierItemLevels to use
1Novite hatchet Novite hatchet1 Attack-icon Attack; 1 Woodcutting-icon Woodcutting
2Bathus hatchet Bathus hatchet10 Attack-icon Attack; 10 Woodcutting-icon Woodcutting
3Marmaros hatchet Marmaros hatchet20 Attack-icon Attack; 20 Woodcutting-icon Woodcutting
4Kratonite hatchet Kratonite hatchet30 Attack-icon Attack; 30 Woodcutting-icon Woodcutting
5Fractite hatchet Fractite hatchet40 Attack-icon Attack; 40 Woodcutting-icon Woodcutting
6Zephyrium hatchet Zephyrium hatchet50 Attack-icon Attack; 50 Woodcutting-icon Woodcutting
7Argonite hatchet Argonite hatchet60 Attack-icon Attack; 60 Woodcutting-icon Woodcutting
8Katagon hatchet Katagon hatchet70 Attack-icon Attack; 70 Woodcutting-icon Woodcutting
9Gorgonite hatchet Gorgonite hatchet80 Attack-icon Attack; 80 Woodcutting-icon Woodcutting
10Promethium hatchet Promethium hatchet90 Attack-icon Attack; 90 Woodcutting-icon Woodcutting
11Primal hatchet Primal hatchet99 Attack-icon Attack; 99 Woodcutting-icon Woodcutting

Augementable hatchetsEdit

The dragon and crystal hatchets can be augmented using an Augmentor at level 22 Invention. These can be augmented using tool gizmos and will consume charges from the charge pack, which uses divine charges.

TriviaEdit

Dragon hatchet equipped

A player wielding a Dragon hatchet.

  • When the woodcutting animation was changed, only the sacred clay hatchet retained the old woodcutting animation.
  • Axes were renamed as 'Hatchets' on 1 April 2009 to avoid confusion, but this temporarily caused some scams as people said that a hatchet was a rare item.
  • Before the introduction of hatchets, the Broken axe random event was removed and all remaining broken pieces were removed from the game.
  • When smithing hatchets, only a bar of the relevant metal is required. Where the wood for the handle comes from is unknown.
  • After the Evolution of Combat update, if players were woodcutting with a sheathed hatchet, it would appear in their hand but also remain sheathed on their back at the same time, giving the appearance of having two hatchets equipped. This also happened when mining with a sheathed pickaxe. This was fixed on 13 May 2013, causing them to be unsheathed when they are being used for woodcutting, and another update on 17 June caused them to be sheathed again after use.