|Release||14 November 2016 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|Examine||Improved Ancient Warrior equipment from the Forinthry Dungeon Revenants. Augmented by science.|
The Augmented superior Zuriel's robe top uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. These charges cannot be replenished.
The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will become unusable and can only be disassembled. Unlike normal augmented items, this item is made at an Inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item.
Armour gizmos charged with perks can be used to enhance the armour's abilities. As a torso slot item, the Augmented superior Zuriel's robe top can hold 2 gizmos, allowing up to 4 perks (2 on each).
Using this armour in combat can gain experience to increase its level. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
|Armour||477||PvM: 0%||PvP: 2.64%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
|Discover: Augmented armour|
|Superior Zuriel's robe top||1||23,266,644||23,266,644|
|Item quantity required||1|
|Base junk chance||0.4%|
The Augmented superior Zuriel's robe top can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Augmented body armour