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For this item's standard variant, see crystal hatchet.

Augmented crystal hatchet detail

The augmented crystal hatchet is a level 70 Melee main hand weapon and tool that is created by using an augmentor on a crystal hatchet.

To remove the crystal hatchet from the tool belt and augment it, first research augmented hatchet at level 22 Invention, and then speak with Doc in the Invention Guild with an augmentor in the inventory. This can only be done once. A crystal hatchet will be replaced by a rune hatchet on the tool belt. Once the hatchet has been augmented it cannot be added back onto a tool belt.

The augmented crystal hatchet can be changed between combat and non-combat equipment; changing the type to non-combat removes all the combat stats from the hatchet and makes it impossible to attack anything while the hatchet is equipped.

The Augmented crystal hatchet uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

The charged augmented crystal hatchet has a special attack, Clobber, which requires 100% adrenaline and lowers your opponent's Defence and Magic by 10% while dealing 25%-150% damage.

Combat Stats
RequirementsCharge drainAugmented crystal hatchet equipped
70 Attack0.31/s
ClassSlot
Attack MeleeMain hand slot
Tier
70
WeaponsMainOff
Damage428-
Accuracy1486-
StyleSlash
Range1
Speed
Fast (3.0s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Disassembly[]

[FAQ] • [doc]

The Augmented crystal hatchet can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

This item is a crystal tool, so it can be siphoned with either an equipment siphon, or a crystal tool siphon for increased experience.

Table of experience and effect
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Equipment siphonCrystal tool siphon
Item
level
Item
experience
Invention experience (tier 70) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 7,650 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 22,950 Disassembling this item gives double materials.
4 5,176 45,900 7,650 38.81 Disassembling this item never gives junk.
5 8,286 91,800 22,950 12.94 This item drains 10% less charge when used.
6 11,760 122,400 45,900 6.47 Disassembling this item gives triple materials.
7 15,835 168,300 91,800 3.23 Disassembling this item gives an extra random uncommon material.
8 21,152 229,500 122,400 2.43 Disassembling this item returns all installed gizmos.
9 28,761 321,300 168,300 1.76 Disassembling this item gives quadruple materials.
10 40,120 459,000 229,500 1.29 Disassembling this item gives the maximum extra Invention XP.
11 57,095 321,300 0.92 N/A
12 81,960 459,000 0.65 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.32 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,886 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
Item
level
Item
experience
Invention experience (tier 70) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 7,650 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 22,950 Disassembling this item gives double materials.
4 5,176 45,900 10,350 65.06 Disassembling this item never gives junk.
5 8,286 91,800 31,050 21.69 This item drains 10% less charge when used.
6 11,760 122,400 62,100 10.84 Disassembling this item gives triple materials.
7 15,835 168,300 124,200 5.42 Disassembling this item gives an extra random uncommon material.
8 21,152 229,500 165,600 4.07 Disassembling this item returns all installed gizmos.
9 28,761 321,300 227,700 2.96 Disassembling this item gives quadruple materials.
10 40,120 459,000 310,500 2.17 Disassembling this item gives the maximum extra Invention XP.
11 57,095 434,700 1.55 N/A
12 81,960 621,000 1.08 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.54 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,886 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
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