|Release||26 June 2017 (Update)|
|Stacks in bank||No|
|High alch||39,000 coins|
|Low alch||26,000 coins|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|Examine||An orb formed from the antler of Helwyr.|
The augmented Orb of the Cywir elders is a level 85 Magic off-hand weapon made by using an augmentor on a Orb of the Cywir elders. Like the non-augmented Orb, It has the accuracy of a tier-90 off-hand weapon, but the damage cap for spells of a tier-80 off-hand weapon.
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed off-hand slot item, the Augmented Orb of the Cywir elders can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Orb of the Cywir elders uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
|Armour||0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
|Item quantity required||1|
|Base junk chance||1.0%|
|1 × Cywir components||100%|
The Augmented Orb of the Cywir elders can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Augmented off-hand weapons