Augmentation is the process by which players use their Invention skill to enhance weapons, shields, and armour. Items can be augmented with the use of an augmentor, and a gizmo shell can then be added to hold various perks. Most augmented items degrade in combat using the universal charge pack, rather than using the Equipment degradation system. Augmentable items that normally degrade to dust are created with their own pool of charges, and drain that pool exclusively. An augmentable item cannot be augmented in a broken state.
Augmented items are not tradeable; however, the process can be reversed with an augmentation dissolver, although this will permanently destroy the augmentor and any attached gizmos. In addition, if the item was degradeable prior to augmentation, it will revert to its fully degraded form. Additionally, they cannot be brought to a duel at Duel Arena.
On death, any augmented equipment which is not protected will drain two hours worth of drain rate when it is recovered; e.g. if a 1 charge/second drain weapon is not protected, it drains 7200 charges on recovery.
Augmentation unlocks
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![]() | Research unlocked |
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2 | Augmentor |
2 | Augment weapons |
4 | Augmented item level 5 |
16 | Augment body armour |
27 | Augmented item level 10 |
45 | Augment leg-slot armour |
60 | Augmented item level 15 |
99 | Augmented item level 20 |
Augmentable items
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Dyed versions of augmentable weapons and armour are also augmentable.
Main hand weapons
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Tier 70
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Tier 75
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Tier 80
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Tier 85
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Tier 88
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Tier 90
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Tier 92
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Off-hand weapons
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Tier 70
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Tier 75
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Tier 80
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Tier 85
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Tier 90
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Tier 92
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Two-handed weapons
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Tier 70
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Tier 75
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Tier 77
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Tier 78
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Tier 80
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Tier 85
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Tier 87
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Tier 88
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Tier 90
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Tier 92
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Shields
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Tier 70
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Tier 75
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Tier 80
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Tier 90
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Torso
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Tier 70
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Tier 75
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Tier 80
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Tier 85
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Tier 88
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Tier 90
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Legs
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Tier 70
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Tier 75
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Tier 80
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Tier 85
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Tier 88
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Tier 90
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Tools
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Fun weapons
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Unreleased
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Disassembling and siphoning
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After levelling your item, you can choose to disassemble or siphon it for Invention experience. Disassembling it gives more experience earlier, but destroys both the item and the augmentor.
Items can acquire experience prior to unlocking the ability to level them.
The level effect is cumulative; a level 10 item will have all the previous effects.
Item level | Item experience | Invention experience (tier 80) | Item effects | ||
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Disassembly | Siphon | GP/XP | |||
1 | 0 | 0 | N/A | N/A | |
2 | 1,160 | 9,000 | Disassembling this item has a 50% chance to return installed gizmos. | ||
3 | 2,607 | 27,000 | Disassembling this item gives double materials. | ||
4 | 5,176 | 54,000 | 9,000 | 20.99 | Disassembling this item never gives junk. |
5 | 8,286 | 108,000 | 27,000 | 6.0 | This item drains 10% less charge when used. |
6 | 11,760 | 144,000 | 54,000 | 3.50 | Disassembling this item gives triple materials. |
7 | 15,835 | 198,000 | 108,000 | 1.75 | Disassembling this item gives an extra random uncommon material. |
8 | 21,152 | 270,000 | 144,000 | 1.31 | Disassembling this item returns all installed gizmos. |
9 | 28,761 | 378,000 | 198,000 | 0.95 | Disassembling this item gives quadruple materials. |
10 | 40,120 | 540,000 | 270,000 | 0.70 | Disassembling this item gives the maximum extra Invention XP. |
11 | 57,095 | 378,000 | 0.50 | N/A | |
12 | 81,960 | 540,000 | 0.35 | Siphoning this item gives the maximum extra Invention XP. | |
13 | 117,397 | 0.17 | Siphoning this item has a 50% chance to not consume the siphon. | ||
14 | 166,496 | This item drains 12.5% less charge when used. | |||
15 | 232,886 | This item can now be used with an Equipment separator. | |||
16 | 320,080 | 0.00 | Siphoning this item no longer consumes the siphon. | ||
17 | 432,785 | Using the Equipment separator on this item has a 25% chance to not consume the separator. | |||
18 | 575,592 | This item drains 15% less charge when used. | |||
19 | 753,631 | Using the Equipment separator on this item has a 50% chance to not consume the separator. | |||
20 | 972,440 | Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected. |
Gallery
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Technology trees |
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