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For this item's off-hand variant, see Attuned crystal orb.
For other variants of this item, see non-attuned.
For this item's augmented variant, see augmented attuned crystal wand.
[FAQ] • [doc]
Attuned crystal wand detail

The attuned crystal wand is a better version of the crystal wand that requires 80 Magic and 50 Agility to equip. It is made by Crystal Singing at the crystal bowl in the Ithell Clan district of Prifddinas, requiring 90 Smithing and completion of The Eyes of Glouphrie. This turns an attuned crystal weapon seed and 1,000 harmonic dust into the attuned wand, giving 1,500 Smithing experience.

With this wand (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the virtus wand, which has identical stats otherwise.

The attuned crystal wand will revert to seed after 50,000 charges of combat, but uses two charges per hit except while within Prifddinas, where it uses one charge per hit. The amount of coins needed to repair a partially degraded attuned wand is scaled linearly to your current creation cost of a normal crystal weapon/armour seed. This reduces with each creation, starting at 1,000,000 coins, and decreasing by 200,000 with each creation, until five or more creations - where a creation/full repair will costing 200,000 coins. However, the attuned wand cannot be repaired for coins if it is fully degraded, as it reverts to seed and has to be re-created with harmonic dust.

This weapon can be stored using a keepsake key, but only when newly made/repaired - used versions will need to be repaired first.

Combat Stats
RequirementsDegradesAttuned crystal wand equipped
80 Magic 50 Agility50,000 charges
ClassSlot
Magic MagicWeapon slot
Tier
80
WeaponsMainOff
Damage--
Accuracy1924-
StyleSpell-casting
Range8
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

CreationEdit

Attuned crystal wand Attuned crystal wand
Smithing-Make-X GE icon
1,500 XP--
Requirements
Smithing Smithing level90
Quests Completed The Eyes of Glouphrie and Plague's End
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Attuned crystal weapon seedAttuned crystal weapon seed1N/A-
Harmonic dustHarmonic dust1,000N/A-

Comparison with other magical weaponsEdit

Two-handedEdit

Name Levels Cost Accuracy (Tier) Notes
Staff of Sliske Staff of Sliske 92 Magic 2,146,811,943 2577 (92)
Noxious staff Noxious staff 90 Magic 147,914,334 2458 (90)
Superior Zuriel's staff Superior Zuriel's staff 88 Magic 22,291,624 2343 (88)
  • Has a special attack, Miasmic Barrage, consumes 100% adrenaline and 100 charges on the staff (0.1% of maximum charge). A magic attack is launched at the opponent dealing up to 200% weapon damage, reduces their attack speed by a tick for 15 second, and halves their adrenaline gain for 15 seconds.
  • Degrades: has 100,000 charges of combat (a minimum of 16.7 hours), and when it runs out of charges degrades to dust.
Obliteration Obliteration 87 Magic 31,243,785 2287 (87)
Camel staff Camel staff 85 Magic 39,515,804 2178 (85)
  • Reduces an opponent's accuracy by 5%, and has a damage over time effect
  • Provides fire runes when wielded
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Staff of darkness Staff of darkness 85 Magic 35,023,460 2178 (85)
Chaotic staff Chaotic staff 80 Magic
80 Dungeoneering
Dungeoneering token 200,000 1924 (80)
Attuned crystal staff Attuned crystal staff 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zuriel's staff Zuriel's staff 78 Magic 17,448,434 1829 (78)
  • Degrades to nothing after 100,000 charges
  • Has a special attack, Miasmic Barrage, which deals up to 200% spell damage to the target whilst also temporarily reducing their attack speed and applying the Confuse effect
Sunspear (magic) Sunspear (magic) 78 Magic
River of Blood
Free after River of Blood quest
600,000 to reclaim
1829 (78)
Armadyl battlestaff Armadyl battlestaff 77 Magic 11,185,434 1783 (77)
  • Most accurate non-degrading staff outside of Daemonheim
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff Greater runic staff 75 Magic
90 Runecrafting
25,000 Runespan points 1694 (75)
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light Staff of light 75 Magic 474,313 1694 (75)
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff Polypore staff 75 Magic 1,859,670 1694 (75)
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 563 coins (1 polypore spore and 5 fire runes)
  • Requires 80 Farming to recharge the staff; this is assistable

Dual-wieldEdit

Name Levels Cost Accuracy (Tier) Notes
Wand of the praesul Wand of the praesul and Imperium core 92 Magic 1,416,979,567 (wand)
338,341,589 (orb)
2577 (92)
Seismic wand Seismic wand and singularity 90 Magic 148,852,885 (wand)
122,946,720 (orb)
2458 (90)
  • Singularity can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wand of the Cywir elders Wand of the Cywir elders and orb 85 Magic 15,604,089 (wand)
7,518,094 (orb)
2458 (90)
  • It has the accuracy of a tier-90 weapon, but the damage of a tier-80 weapon.
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 2,750,000 coins to repair via a Repair NPC, or discounted at an armour stand
Seasinger kiba Seasinger kiba and makigai 85 Magic
92 Runecrafting
150 Chi
75 Koi Scales
2 Gemstone kaseki
2178 (85)
Virtus wand Virtus wand and book 80 Magic 3,170,345 (wand)
2,579,573 (book)
1924 (80)
  • Book can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 3,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal wand Attuned crystal wand and orb 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins each
Abyssal wand Abyssal wand and orb 75 Magic 98,680 (wand)
98,907 (orb)
1694 (75)
  • Orb can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • Much greater speed than most staves, but much lower auto-attack damage
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell

DisassemblyEdit

[FAQ] • [doc]

TriviaEdit

  • Before 5 January 2015, attuned crystal weapons degraded to dust instead of reverting back to a seed.

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