[FAQ] • [doc]
Attacker's insignia detail

The attacker's insignia is a reward from Barbarian Assault that can be purchased with 500 attacker points if you are a level 5 Attacker and have killed the Penance King at least five times. The insignia has a baseline effect at all times that does a small amount of bleed damage while in combat. When the insignia is charged with an insignia recharge, the damage is increased. This item is best used when having 100% hit chance. Scrimshaws should be used otherwise.

The DoT damage is 50 when uncharged and 500 when charged, bleed for 4 times with 4 ticks between each bleed. This item will heal Nex during her blood phase. If multiple players use this item and attack the same target, the DoT damage will not stack. Instead, if one user's attacker's insignia activate while another player's attacker's insignia is already actively damaging the target, the DoT is renewed. This means the DoT damage of having many players with this item is more likely to be wasted. Therefore, only a few players should be using this item when they are fighting the same target.

The damage is affected by damage modifiers such as the berserker aura, reckless aura, and maniacal aura. For example, using fire spells at Glacors will result in the damage hitting 750 instead.

Combat Stats
NonePocket slotDefenceArmour0
ConstitutionLife points0
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 0%
Style-Style bonuses


  • During the first two days after release, the attacker's insignia would disconnect any player hit in PvP when worn by itself. It was hotfixed on 29 August 2014.
  • The charged attacker's insignia used to lose 1% of charge every time its effect activates, making it fast to degrade. After a hidden update, it degrades significantly slower now.