The attack types are the different ways in which a player or non-player character may attack another player, another NPC, or a piece of interactive scenery that can be attacked. The ten types are: Stab, Slash, Crush, Air, Water, Earth, Fire, Arrow, Bolt, and Thrown. Equipment gives players attack bonuses towards each specific attack type, as well as defence bonuses against each type's combat class. Attack types are no longer selected from the combat menu, and are now assigned to individual weapons. Every combat character has a set weakness to an attack type, represented by an icon which is displayed next to the character's name in the combat tab. Each weakness is represented by a different icon; for example, a monster with a weakness against Slash will have a battleaxe icon next to its name, whereas a monster weak to Thrown will have a javelin icon, a monster weak to Air spells will have an Air Surge icon, etc.