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Attack types

From the RuneScape Wiki, the wiki for all things RuneScape

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For the various bonuses offered according to which attack method is selected, see Attack style.

The attack types are the different ways in which a player or NPC may attack another player, another NPC, or a piece of interactive scenery that can be attacked. The five types are stab, slash, crush, magic, and ranged. Equipment gives players attack bonuses towards and defence bonuses against each of the attack types.

[edit] The bonuses

The following are detailed descriptions of the attack bonuses:

  • Crush: Crush is the primary attack type when wielding maces, warhammers, and maul-class weapons, and is used secondarily by two-handed swords and battleaxes. It is also the only attack type that can be used when fighting unarmed. Crush works best against platebodies. Most small or hard-shelled monsters are typically also more vulnerable to crush attacks.
  • Magic: The magic attack type can only be used when casting offensive spells, and is the only type that can be selected while doing so. The maximum hit of any magic spell is determined by the spell itself, and the accuracy of the spell is determined by the caster's magic attack bonus.
  • Ranged: Increases the odds that a ranged attack will deal damage. (Does not affect maximum hit).

[edit] Formula

The formula for probability of landing an attack is currently unknown. The following formula gives only an estimate of the actual probability of hitting, with results above 1 rounded down. The constant A is unknown, but is most likely below one.

math

[edit] See also

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