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"ACB" redirects here. For the level 75 crossbow, see Armadyl crossbow.

Template:Dual wield

Ascension crossbow detail
Ascension crossbow concept art

Concept art for the Ascension Crossbow

The ascension crossbow is a crossbow requiring level 90 Ranged to wield. It has an off-hand counterpart and is able to fire all bolts including Ascension bolts, made with 90 Fletching.

Obtaining one yourself (without trading with another player or through the Grand Exchange) requires defeating Legiones in the level-81-Slayer dungeon Monastery of Ascension located northwest of Oo'glog, east of Mobilising Armies.

The crossbow is made by taking one each of the six ascension signets dropped by the legiones (Ascension signet I, Ascension signet II, Ascension signet III, Ascension signet IV, Ascension signet V, Ascension signet VI), along with a dragon crossbow and 100 ascension shards to Ocellus outside the monastery. It can be converted to the off-hand ascension crossbow for another 100 shards.

Assuming one obtained each signet on the 64th kill, it would cost 147,051,242 coins to create an ascension crossbow. If you do a co-op slayer tasks only one key is needed for entry for both party members. A pop-up confirmation will appear for the second party member before entering the lair. When the ascension boss is killed, the party member who dealt the most damage, will receive the drop regardless of who opened the door with a keystone. A signet, if dropped, will only be given to the party member who has received drop. The other party member will be left with no loot, therefore it is recommended to solo the ascension bosses for signets.

Only the mainhand dragon crossbow will work; neither the off-hand nor the 2-handed bow are accepted by Ocellus.

It degrades in the same manner as drygore weaponry, lasting for 10 hours until it must be repaired by Bob for 2 million coins or a lower amount on your armour stand depending on your Smithing level.

The crossbow and its off-hand counterpart both provide full protection against the four main factions in the God Wars Dungeon, in the same manner as the Zaryte bow, Nex armour, and Shard of Zaros. However, they do not protect against Zaros followers in the Ancient Prison.

The crossbow, and the off-hand variant can be dyed with either barrows, shadow, or third-age dyes. This process is irreversible and will make the crossbow untradeable.

Players on a budget may consider dual-wielding an ascension crossbow with off-hand death lotus darts. When first attacking a target, the main hand weapon is used and thus its ammo is lost far more often than the offhand ammo. Therefore, this combination negates the high upfront cost of the off-hand ascension crossbow and greatly reduces the loss of indirectly expensive/untradeable death lotus darts while sacrificing a relatively small amount of damage.

Combat Stats
RequirementsDegradesAscension crossbow equipped
90 RangedYes
ClassSlot
Ranged RangedMain hand slot
Tier
90
WeaponsMainOff
Damage--
Accuracy2458-
StyleBolts
Range? (edit)
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Comparison with other Ranged weapons

Two-handed

Name Reqs Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged 923,416,219 2577 (92)
Noxious longbow Noxious longbow 90 Ranged 163,230,298 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Decimation Decimation 87 Ranged 65,339,204 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow Wyvern crossbow 85 Ranged 24,191,474 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged
85 Defence
13,534,872 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect
  • As a shieldbow, it allows the use of defence abilities at a cost to damage dealt
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (387,220 coins) to repair
Hexhunter bow Hexhunter bow 80 Ranged 169,376,270 1924 (80)
Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
Song
from
the
Depths
357,584 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 7 square attack range.
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zaryte bow Zaryte bow 80 Ranged 8,816,585 1924 (80)
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Has a 7 square attack range.
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon Hand cannon 75 Ranged
61 Firemaking
Forgiveness
of a
Chaos
Dwarf
804,514 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets

Dual-wield

Name Reqs Cost Accuracy (Tier) Notes
Blightbound crossbow Off-hand Blightbound crossbow Blightbound crossbow and off-hand 92 Ranged 496,358,591 (main hand)
592,343,565 (off-hand)
2577 (92)
  • Has a 7 square attack range
  • Degrades: has 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Ascension crossbow Off-hand Ascension crossbow Ascension crossbow and off-hand 90 Ranged 125,758,405 (main hand)
125,985,380 (off-hand)
2458 (90)
Superior Morrigan's throwing axe Superior Morrigan's throwing axe 88 Ranged 11,498,028 (main hand) 2343 (88)
Superior Morrigan's javelin Superior Morrigan's javelin 88 Ranged 11,529,528 (main hand) 2343 (88)
Elite Death Lotus dart Off-hand Elite Death Lotus dart Elite Death Lotus dart and off-hand 88 Ranged
92 Fletching
25 Death Lotus dart (or off-hand), Death lotus extract 2343 (88)
Shadow glaive Off-hand shadow glaive Shadow glaive and off-hand 85 Ranged 12,797,611 (main hand)
12,196,398 (off-hand)
2458 (90)
Death Lotus dart Off-hand Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
Attuned crystal chakram Off-hand attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Thrown weapon, disallowing the use of Bane ammunition
  • Has a 7 square attack range
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow Off-hand chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token 200,000 (main hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Has a 7 square attack range
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow Off-hand Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 5,594,315 (main hand)
5,598,386 (off-hand)
1694 (75)
  • Has a 7 square attack range
  • Does not degrade
  • Offers a prayer bonus
  • No ammunition of the corresponding tier

Dyed

Trivia

  • The God Wars Dungeon protection perk will remain in the game, but may not have been intentional, as per Mod Dean.[1]
    • It was revealed that the reason behind the immunity was because it shared the same repair cost parameter as Nex armour.[2]

References

  1. ^ Mod Dean. "Ascension C'bow - GWD immunity." 13 June 2013. Recent Game Updates Forums.
  2. ^ RuneScape Developer Q&A - Elite NPC Teaser! (English). Video. Google. 21. ""The reason they do work in god wars dungeon is because we developed several different degrading methods over time...<off tangent> any of the godwards dungeon items degrade uses the parameter for the recharge cost...as an indicator for whether they will attack you...<offtangent> and essentially it uses the parameter for the god wars dungeon.""*
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