East Ardougne
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| Also called? | East Ardy, Ardougne, Ardy |
|---|---|
| Kingdom? | Kandarin |
| Members Area? | Yes |
| No. of Banks | 2 |
| No. of Altars | 1 |
| No. of Obelisks | 0 |
| Main Music | Baroque |
| Leader | King Lathas |
| Teleportation | Ardougne Teleport |
| Guilds | Servants' Guild, Legends' Guild |
| Inhabitants/Race | Humans |
| Location on World Map | ||||
| Hemenster | ||||
| ↑ | ||||
| West Ardougne | ← | East Ardougne | → | Witchaven |
| ↓ | ||||
| Clock Tower | ||||
East Ardougne is the eastern of the two districts that form Ardougne, the capital of Kandarin. It is in the members area of Gielinor and is likely to be one of the wealthiest cities in RuneScape. Its neighbouring city, West Ardougne, governed by King Tyras, is closed off to the general public because of a plague affecting the inhabitants, but players may gain access by finishing parts of the Plague City quest. East Ardougne is most known for its wealth, zoo and the thief-stricken marketplace. East Ardougne is currently governed by King Lathas.
Contents |
[edit] History
Ardougne is a relatively young city, having been founded in the late Fourth Age. Ardougne was originally a small trading town, relying on trade from the Southern Sea to sustain itself. It has since become a thriving market hub, its wealth beyond any known city in Gielinor.
[edit] Pre-Ardougne
Although Ardougne is a relatively new city, the history which surrounds it is far more ancient. Since the First Age, the land upon which Ardougne now stands has been key to the survival of many races in the region.
[edit] Early Settlement
In the late First Age, a man named Roger arrived in Gielinor after being brought through the Portal of Life by Guthix himself. Roger and his family were amongst the first humans brought to the newly-shaped Gielinor, having arrived from another world. Roger and his family travelled west from where they had been brought, apparently somewhere in what is now modern-day Misthalin or Asgarnia.
Roger's family managed to travel across the mountain chain that once dominated northern Asgarnia, eventually settling permanently in the Ardougne area. Apparently, Roger's family allowed travellers to lodge in their cabin, encouraging hesitant wanderers to travel further afield. From this point onward, the area would remain central to the region.
[edit] Timeline
- Late Fourth Age until 1930: Elves rule what today is northern Kandarin. It is unclear as to whether Ardougne was also under Elven rule, though as they were generally peaceful, it is unlikely that Ardougne was invaded.
- Late Fourth Age until 1967:The Dreaded Years of Tragedy, an ongoing war between the town of Ardougne and a group of Zamorakians hiding north of the city occurs.
- 1967 of Fourth Age: Kandarin is founded by the victor of the Great Battle. After the battle, a truce is struck and the Ardignas line is formed. It is unknown who the previous Kings were.
- Year 7 of Fifth Age: Hazeel battles Sir Ceril Carnillean's ancestor. Hazeel then dies. The ancestor builds his mansion on top of Hazeel's grave.
- Around 10–40 years later: The old King dies, leaving the throne to King Narras, an insane man who was known to execute innocent citizens for his own amusement.
- Unknown: King Narras dies, leaving the throne to King Ulthas.
- Mid-late Fifth Age: King Ulthas sets up the Ardougne City Council, to manage the day to day running of the city. The monarchy no longer has absolute power.
- 136: King Ulthas is killed accidentally by an arrow on a Hunting trip.
The city is left to his sons, Lathas and Tyras. The two brothers split the city in half.
- 167/8 (uncertain):King Tyras leaves West Ardougne
- 168: King Tyras comes back only to leave again shortly, leaving the plague upon West Ardougne. He goes to explore the lands to the west.
- 168/9 (uncertain):King Lathas hires the mourners to control the plague in West Ardougne.
[edit] Transportation
- Teleportation - the player may teleport to the centre of Ardougne Marketplace with the Ardougne Teleport spell if their magic level is at least 51 and they have two water and two law runes in their inventory. Plague City quest must be completed to teleport to Ardougne.
- Spirit tree - located south-west of the city below the south wall of West Ardougne. Players may only use this method if they have completed the Tree Gnome Village quest.
- Sailing - to and from Brimhaven for a small fee of 30 coins.
- A Teleport Lever - near the gates to West Ardougne there is a small house. It teleports the player to the Deserted Keep in deep wilderness (or vice versa).
- On foot - players may enter East Ardougne from the northern entrance from Seers Village, the southern from Yanille and the Tree Gnome Village, the eastern from Witchaven or the western entrance from West Ardougne (Biohazard must be completed).
[edit] Points of Interest
[edit] Ardougne Zoo
The Ardougne Zoo is the only zoo in RuneScape. The Zoo is surrounded by an outer fence and contains several fenced-in exhibits housing animals such as monkeys, penguins, bears, and ogres. Several zoo keepers are in charge of the zoo. Players can talk to the zoo keeper named Charlie to begin the Eagle's Peak quest and talk to the ex zoo keeper named Larry to begin the Cold War quest. The paths between the Zoo's exhibits merge to form a road leading out of the south entrance of the city.
[edit] Ardougne Castle
This is the castle where King Lathas lives. It is inhabited by many Paladins. A few quests can be started here. It is located in the west of the city, over the River Dougne.
[edit] East Ardougne Church
The 4-story East Ardougne Saradominist church is located in the middle of the city. Of course, there is an altar where players may charge their Prayer points. There is also a priest and Doctor Orbon who is involved with the Sheep Herder quest. Out the front is a mini graveyard and Councillor Halgrive who starts the Sheep Herder quest.
[edit] Flying Horse Inn
The Flying Horse Inn is one of two bars in the city of Ardougne, the other being the Poison Arrow. It is located in the north-west of the city. They only sell beer and the Heart Stopper during the Alfred Grimhand Barcrawl miniquest. The two NPCs here are the Bartender and the hooded, secretive Lucien. It is involved with some quests.
[edit] Handelmort's Mansion
The home of Lord Handelmort. This is where the totem is in the quest, Tribal Totem. The front door is always locked but players teleport inside during the quest.
Horacio the gardener, is involved in Back to my Roots quest and will take care of player's Jade vine patch unlocked at the end of the quest.
[edit] Wizard Cromperty's house
North-east of the marketplace is Wizard Cromperty's house. He can teleport the player to the Rune Essence Mine. He also takes part in helping players get inside Handelmort's Mansion in the quest, Tribal Totem. There are a respawnable hammer and chisel on a table in his house.
He is also involved in Back To My Roots quest.
[edit] Servants' Guild
The Ardougne Domestic Service Agency is based here. The Servants' Guild is the building located in the northeast corner of East Ardougne. They will let players hire a servant for their Player-owned house here for a fee.
[edit] Estate Agent
The building housing the Ardougne Estate agent is west of the southern bank
[edit] Ardougne Sewers
East Ardougne has an extensive sewer system, the Ardougne Sewers, beneath the city. Parts of the sewer system feature in some quests. There are some Monsters, Coal and Iron ore rocks, the Ardougne Rat Pits, and the headquarters of the Hazeel Cult down there.
[edit] Stores
There are many stores and stalls in East Ardougne nearly as extensive as Varrock.
[edit] East Ardougne General Store
Aemad's Adventuring Supplies AKA East Ardougne General Store is located just north of the Ardougne Zoo. It is operated by Aemad. This store is unique because it doesn't sell some of the items general stores stock. Items include vials of water, bronze pickaxes, iron hatchets, cooked meat, tinderboxes, balls of wool, bronze arrows, rope, papyrus and knives. Regularly sold items to the shop include shortbows, longbows, arrows and flax. It is not usually a popular general store for selling items.
[edit] Zenesha's Platebody Shop
Zenesha's Platebody Shop is the building south-west of the marketplace. It is operated by Zenesha. She sells plate bodies from bronze to mithril. It is located at the Ardougne Marketplace in the south-west corner.
[edit] Ardougne Marketplace
Ardougne Marketplace is probably the most popular and the biggest stall marketplace in Gielinor. The Ardougne Teleport spell teleports the caster into the centre of the Ardougne Marketplace. With East Ardougne being very wealthy, the marketplace is very popular with thieves, with it often being called the hub or Guild of Thieving. It contains eight market stalls(six with availability to buy from) listed with information below. The owners of the stalls will not buy back their own products for five minutes from the player if they were stealing from their stall. The marketplace is seen in the startup menu.
[edit] Ardougne Gem Stall
This is a gem stall in the south-east area of the marketplace. The owner sells the four main gems (sapphires, emeralds, rubies and diamonds). There is no main stock so the default stock is 0. A Thieving level of 75 is required to steal from the gem stall although only uncut gems may be stolen.
[edit] Ardougne Bakery Stalls
There are two bakery stalls in the marketplace; one to the east and one to the west. They both sell the same items but are owned by different owners. They sell bread, cakes, chocolate slices and chocolate bars. A Thieving level of 5 is required to steal from a bakery stall. Players cannot steal chocolate bars from either stall.
[edit] Ardougne Silver Stall
To the north-west of the marketplace is a silver stall. It sells Unstrung symbols, silver ore and silver bars. The trader, Erin, is also a part of the Making History quest. A Thieving level of 50 is required to steal from the silver stall. Only silver ore may be stolen and only unstrung symbols have infinte stock.
[edit] Ardougne Silk Stalls
There are two silk stalls in the marketplace although you cannot buy silk from either of them, you can only steal it. It is recommended to sell silk here, as the silk merchant can offer a maximum of 60 coins for one piece of silk. However players may not sell them in notes. A player can get a maximum of 1680 coins each load, though they must leave Ardougne after they steal or else he will call the player a "thief" and call the Knights of Ardougne and the market guards to attack. A thieving level of 20 is required to steal silk.
[edit] Ardougne Spice Stall
To the south-west below the silk stall is the Ardougne Spice Stall. It sells spices, knives and garlic. A Thieving level of 65 is required to steal from the spice stall. A player may only steal spice.
[edit] Ardougne Fur Stall
The fur stall is located in the south-eastern part of the market, below the gem stall. The stall sells bear fur and grey wolf fur. They also sell polar kebbit fur, common kebbit fur, feldip weasel fur, desert devil fur, tatty larupia fur, larupia fur, tatty graahk fur, graahk fur, tatty kyatt fur and kyatt fur but the default stock of these is zero. To steal from the fur stall players need a thieving level of 35. Players may only steal grey wolf fur from the fur stall. Most find it easier to steal from the fur stall if the Fur Seller is allowed to walk in the building behind the stall, and the door closed behind him.
[edit] Surroundings
[edit] Tower of Life
The Tower of Life is a tower still in construction. It's located outside the city walls to the south-east and is the main setting for the Tower of Life quest. Once the quest has been completed, a dungeon becomes available where players may perform Creature Creation. The Tower of Life is the home to the Homunculus.
[edit] Necromancer Tower
See main article: Necromancer Tower
This tower is not far from the Tower of Life, which are both south of Ardougne. Here lies Invrigar the Necromancer and his assistants.
[edit] Clock Tower
See main article: Clock Tower
The Clock Tower is south of Ardougne. There are 4 floors, the fourth one being the basement. During the Clock Tower quest, you have to find 4 cogs in different colour.
[edit] Ranging Guild
See main article: Ranging guild
The Ranging Guild can only be accessed by players with 40 Range.
[edit] Monastery
See main article: Monastery
The Monastery belongs to a group of monks and is located south of Ardougne Zoo. The quest Monk's Friend can be started there.
[edit] Inhabitants
[edit] NPCs
- King Lathas - Brother of King Tyras and a evil king made to look good. He can be found on the second floor of his castle. He plays a important role in the Plague City quest series.
- Elena - Daughter of Edmond and Alrena. She can be found in a house in West Ardougne before completing Plague City and in a house in East Ardougne next to the agility shortcut after completing Plague City. She is featured in Plague City and Biohazard
- Alrena - Mother of Elena and wife of Edmond. She give you a Gas mask for some Dwellberries during Plague City.
- Edmond - Father Of Elena and husband of Alrena, He is featured in the Plague City quest.
- Omart - A friend of Jerico. He helps you sneak in West Ardougne during the Biohazard quest.
- Jerico - A piegeon tender. He plays a reletively minor role in the Biohazard quest.
- Sir Ceril Carnillean - A Haughty nobleman of kandarin whose ancestor defeated Hazeel. He is featured in Hazeel Cult.
- Butler Jones - A member of the Hazeel cult trying to infiltrate into the Carnillean family and poison them. He plays a role in the Hazeel Cult quest.
- Charlie - A zookeeper of the Ardougne zoo. He is featured in the Eagle's Peak Quest.
- Horacio - A garderner for Lord Handelmort. He is involved in Back to my Roots quest, and will look after the player's jade vine after the quest.
- Wizard Cromperty - A wizard who will teleport you to the rune essence mine. He plays a minor role in some quests.
- Councillor Halgrive - The Head of the Ardougne City Council. He starts the Sheep Herder quest.
- Doctor Orbon - A doctor residing in Ardougne chapel. He plays a minor role in the Sheep Herder quest, and sells you protective clothing to herd the sick sheep.
- Lucien - A seemingly harmless and weak nercromancer that is actually a powerful Mahjarrat. He starts the Temple of Ikov quest and is featured in the While guthix sleeps grandmaster quest.
- Master Servant - Head of the servant's guild. He can be found in the servant's guild.
- Rick - A servant you can hire for your house. Requires level 20 construction.
- Butler - A servant you can hire for your house. Requires level 40 construction.
- Demon Butler - A servant you can hire for your house. Requires level 50 construction.
- Cook - A servant you can hire for your house. Requires level 30 construction.
- Maid - A servant you can hire for your house. Requires level 25 construction.
- Brother Kojo - Caretaker of the clocktower. He starts the Clock Tower quest.
- Brother Omad - A monk who had a tip too much on alcohol. He plays a small role in the Monk's Friend quest.
- Hazeel - A powerful Mahjarrat. He plays a minor role in the Hazeel Cult quest.
- Alomone - A member of the Hazeel cult. He can be found in the ardougne sewers.
- Clivet - A member of the Hazeel cult. He can be found in the ardougne sewers.
- Jorral - Caretaker of the Outpost. He is featured in Meeting History and Making History.
- Larry - A ex-zookeeper spying on the penguins that are bent on world domination. He can be found south of ardougne zoo, by the penguin cage. He starts the Cold War quest.
- RPDT employee - Inefficient employees of the RPDT. They can be found at the RPDT office.
- Claus the chef - Chef of the Carnillean family. He can be found in the basement of the Carnillean household.
- Captain Barnaby - He will take you to Brimhaven for 30 coins. He can be found in the ports to the south-east.
- Effigy - The head alchemist overseeing the construction of the Tower of Life. He is featured in the Tower of Life quest.
- Homunclus - A monster featured in the Tower of Life quest. It can assist you in Creature Creation.
- Bonfiado and the other Builders - They are workers on strike and are featured in the Tower of Life quest.
- Transmute the Alchemist and Currency the Alchemist - Assistants of Effigy. They play a minor role in the Tower of Life quest.
[edit] Attackable NPCs
- Rats (Level 1)
- Men and Women (Level 2)
- Guards (Level 20)
- Warrior Women (Level 24)
- Guard Dogs (Level 44)
- Knights of Ardougne (Level 46)
- Paladins (Level 62)
- Heroes (Level 69)
[edit] Quests
[edit] Around Ardougne
The following are started in or near East Ardougne:
- Plague City
- Biohazard
- Cold War
- Tower of Life
- Underground Pass
- Hazeel Cult
- Making History
- Sheep Herder
- Clock Tower
- Monk's Friend
- Eagle's Peak
- Temple of Ikov
- Back to my Roots
- Meeting History
[edit] In Ardougne
The following are involved with East Ardougne:
[edit] Music
Music tracks unlocked:
- Baroque
- The Tower
- Knightly
- Ballad of Enchantment
- The Cellar Dwellers
- Upcoming
- Mutant Medley
- Trinity




