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This article is about the Bounty Hunter reward. For other uses, see Annihilation (disambiguation).
For this item's augmented variant, see augmented annihilation.

Annihilation detail
Annihilation (broken) detail

Annihilation is a degradable tier 87 two-handed melee weapon, available as a reward from Bounty Hunter. It can be purchased from the Bounty Hunter & Deathmatch Reward Shop for 30,000 BH points.

Annihilation degrades to a broken state over 60,000 charges of combat. It can be repaired by a Repair NPC for 4,500,000 coins, or for less at an armour stand.

Combat Stats
RequirementsDegradesAnnihilation equipped
87 Attack60,000 charges
ClassSlot
Attack Melee2h slot
Tier
87
WeaponsMainOff
Damage1944-
Accuracy2287-
StyleCrush
Range1
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair cost[]

The base repair cost of the Annihilation when completely degraded to 0.0% item charge is 4,500,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Special attack[]

Annihilation has a special attack called Gravitate, which uses 60% adrenaline. When used, for 30 seconds all successful attacks on your opponent(s) adds a stack (one stack per ability, or two stacks per Legacy Mode auto-attack), which increases your damage by 1% per stack (capping at 20%). The effect resets the timer and stacks if you use the special attack twice before 30 seconds, and the effect and stacks are cleared at the end of the 30 seconds, when an attack misses, or if you switch out your weapon.

The damage bonus from Gravitate doesn't affect bleeds, and it stacks with Berserk additively (so 220% with Berserk and 20 stacks). The best way to quickly add stacks is with multi-hitting attacks such as bleeds or AoE attacks on multiple targets. The damage bonus only applies on the current stack before the attack (Ex: If you have 10 stacks and used an attack, that attack will deal an extra 10% damage and will gain 1 stack (or 2 in Legacy) for a total of 11 (or 12) stacks). In 30 seconds and without any extra hits from effects (God books, Attacker's insignia, Aftershock, etc.), the maximum amount of stacks that can be obtained in Legacy is 16 stacks, but the hit will only benefit from the 14 stacks for a 14% damage boost.

Comparison with other melee weapons[]

Two-handed[]

Name Levels Cost Damage/Accuracy (Tier) Notes
Zaros godsword Zaros godsword 92 Melee 1,014,827,801 2056 / 2577 (92)
  • Has a special attack, Blackhole, which summons a black hole over the player's location for 20 seconds. While this black hole is active, melee damage is increased by 25%, and if your target enters the black hole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline and has a 60-second cooldown that is not shared with Berserk.
  • Has an attack range of 1, which is less than the Noxious scythe
  • Degrades: has 60,000 charges of combat, and costs 4,800,000 coins to repair via a Repair NPC, or discounted at an armour stand
Noxious scythe Noxious scythe 90 Melee 227,048,518 2011 / 2458 (90)
Superior Vesta's spear Superior Vesta's spear 88 Melee 16,318,085 1967 / 2343 (88)
  • Has a special attack, Spear Wall, which requires 50% adrenaline. The wielder swings the spear, damaging enemies in a 3x3 grid and reflecting 50% of damage taken for 5 seconds. Using the special attack will take out 0.1% of the weapon's charges.
  • Is currently the strongest weapon available to use against the Corporeal Beast
  • Degrades: has 100,000 charges of combat, and when it runs out of charges degrades to dust.
Annihilation Annihilation 87 Melee 34,261,936 1944 / 2287 (87)
  • Has a special attack, Gravitate, which uses 60% adrenaline. When used, for 30 seconds all successful attacks on your opponent(s) adds a stack (one stack per ability, or two stacks per Legacy Mode auto-attack), which increases your damage by 1% per stack (capping at 20%). The effect resets the timer and stacks if you use the special attack twice before 30 seconds, and the effect and stacks are cleared at the end of the 30 seconds, when an attack misses, or if you switch out your weapon.
  • Degrades: has 60,000 charges of combat, and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Dragon Rider lance Dragon Rider lance 85 Melee 44,248,419 1788 / 2458 (85)

Dual-wield[]

Name Levels Cost Damage/Accuracy (Tier) Notes
Khopesh of Tumeken Khopesh of Elidinis Khopesh of Tumeken and Khopesh of Elidinis 92 Melee 360,294,746 (Main hand)
420,911,540 (Off-hand)
883 / 2577 (92)
441 / 2577 (92)
Drygore mace Off-hand drygore mace Drygore Mace and Off-hand drygore mace 90 Melee 22,193,582 (Main hand)
36,894,083 (Off-hand)
864 / 2458 (90)
432 / 2458 (90)
  • Degrades: Both the Main hand and Off-hand have 60,000 charges of combat (but lose 2 charges per hit), and costs 3,000,000 coins and 1,500,000 coins to repair respectively via a Repair NPC, or discounted at an armour stand
  • Main hand mace comes with an additional 9+ prayer bonus while doing the same damage as other drygore weaponry.
Drygore rapier Drygore longsword Off-hand drygore rapier Off-hand drygore longsword Drygore Rapier or Drygore Longsword and Off-hand drygore rapier or Off-hand drygore longsword 90 Melee {18,513,904 (Main hand rapier)
35,884,274 (Main hand longsword)
35,841,340 (Off-hand rapier)
42,116,327 (Off-hand longsword)
1102 / 2458 (90)
551 / 2458 (90)
  • Degrades: Both the Main hand and Off-hand have 60,000 charges of combat (but lose 2 charges per hit), and costs 3,000,000 coins and 1,500,000 coins to repair respectively via a Repair NPC, or discounted at an armour stand
  • Rapiers are stab style. Longsword are slash style. They are otherwise identical.
Elite tetsu katana Elite tetsu wakizashi Elite tetsu katana and wakizashi 88 Melee 1 Tetsu katana
1 Tetsu wakizashi
2 Tetsu sword upgrade kit
15 Plate
1078 / 2343 (88)
539 / 2343 (88)
Superior Statius's warhammer Superior Statius's warhammer 88 Melee 93,172,963 1311 / 2343 (88)
  • Has a special attack, Smash, which requires 35% adrenaline and deals up to 50% more damage and lowers your opponent's Defence level by 30%. It also applies a debuff that increases the target's Affinity values by five for one minute. Using the special will take out 0.1% of its charges.
Superior Vesta's longsword Superior Vesta's longsword 88 Melee 11,591,645 1078 / 2343 (88)
  • Has a special attack, Feint, which requires 25% adrenaline, has increased accuracy, and deals 50-300% ability damage. This attack has variable minimum and maximum hits; the minimum between 50%-83% and maximum 150%-217% above said minimum. Overall it can hit between 50%-300%, but because of this players are less likely to hit spectacularly high or low. Using the special attack will take out 0.1% of the weapon's charges.
  • Degrades: has 100,000 charges of combat, and when it runs out of charges degrades to dust.
Blade of Nymora Blade of Avaryss Blade of Nymora and Blade of Avaryss 85 Melee 3,504,029 (Main hand)
3,410,284 (Off-hand)
768 / 2458 (85)
384 / 2458 (85)
Tetsu katana Tetsu wakizashi Tetsu katana and wakizashi 85 Melee 150 Plate
75 Pearls
2 Tengu tsuba
1041 / 2178 (85)
520 / 2178 (85)

Disassembly[]

[FAQ] • [doc]
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