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Poison Waste

Poison Waste, a by-product of interference with the Anima Mundi

The Anima Mundi is a name given by the gnomes to the life force that exists within all things. It is a byproduct of a balanced ecosystem: the closer to perfection the world is, the stronger the anima mundi becomes, and since Gielinor is the most perfectly balanced world, it has the most anima mundi.[1] In effect, anima mundi was created by the Elder Gods, since they created all of the worlds, and they plan to utilize Gielinor's anima mundi again to enact The Great Revision. Guthix had attempted to balance the anima mundi on Gielinor to stop the Elder Gods from awakening, but his goal was hampered by the God Wars.[2] In addition, as of late, the anima mundi on Gielinor is 'bleeding' and it could disappear completely (along with the creatures connected to it, such as Vorago and Spirit trees) if the ecosystem is too unbalanced.[3][4]

The anima mundi is sacred to the gnomes, for they believe Guthix created it when he shaped Gielinor in the First Age.[source needed] The anima mundi seems to be an integral part of the world itself, without which it cannot exist. At the end of the Third Age, the world had been so damaged by the Gielinorian God Wars that the anima mundi itself cried out, waking Guthix and prompting him to banish the young gods.[5] The anima mundi is very important to the spirit trees, as they use it not only as a means to survive, but to commune with one another as well. If they are separated from the anima mundi, they become weakened and corrupted, and slowly lose their life force until they die.[4]

There have been few throughout the world's history that have attempted to experiment with this force, as doing so is not only dangerous and nearly impossible, but considered an unholy act that goes beyond mere evil. One gnome, Glouphrie, is known to be conducting experiments involving the anima mundi within his hidden city, Arposandra. This has allowed him to create large amounts of warped terrorbirds and warped tortoises, among other things. Apparently, interfering with the anima mundi creates massive amounts of waste material, as is evident in the Poison Waste in southern Isafdar. It is here that Arposandra dumps the sewage made by its experiments, which slowly destroy more of Isafdar each day. The substance itself is very sticky and full of explosive chemical compounds. It has also made the area's life energy very weak, and nearly caused the death of at least one spirit tree.

The anima mundi is known to be able to create very powerful beings, as evident by the existence of Vorago, Solak and Telos. The anima mundi on Mazcab also created such beings as Yakamaru.[6][7]

Trivia

References

  1. ^ Mod Crow. "Campfire - Answers." 27 June 2013. General Forums.
  2. ^ Seren, "Tower of Voices", RuneScape. "Guthix felt that if he could carefully control the flow of Anima Mundi, he could keep the elder gods docile and the world thriving. It wasn't until the younger gods interfered with his plans that this changed."
  3. ^ Jagex. Official lore livestream with Mod Osborne Official lore livestream, 2 August 2013.
  4. ^ a b Spirit tree (Incomitatus), "The Path of Glouphrie", RuneScape. "I have lost my connection to the anima mundi. The earth has corrupted my roots and they find only black ichor. My xylem and phloem are tainted, and as a consequence I am alone. [...] Most spirit trees are connected to the anima mundi. She allows us to speak with each other, and she allows passage of those attuned to her from tree to tree. I sense you have travelled the anima."
  5. ^ Jagex. The Origins of Gielinor (official motion comic). 28 February 2013.*
  6. ^ First stone fragment, RuneScape. "You present me a fragment pulsating with the vibrant anima of this planet. The very same anima which leaks from the wounds that this world has come to bare... Over many centuries the seeping anima formed constructs; spirit guardians that roams this world's forests and plains."
  7. ^ Fifth stone fragment, RuneScape. "This has come into contact with the water beast Yakamaru. A once great spirit guardian who roamed the rivers and seas of Mazcab."
  8. ^ Hazelmere, "The Path of Glouphrie", RuneScape. "Elven magic revolves the power of Seren. Seren is the divine aspect of the anima mundi that the elves revere."
  9. ^ The End of Gara-Dul, RuneScape. "[Gara-Dul] died, and through the cracks of stone, its mana poured. The mana coursed into the ground, and seeped into the graves. In the spirit world, the mana lit the torches on the way to Hangazha, and the spirits of Shaika, Kharazi, and Raharni could find their way back to their bodies."