|Also called||(Gnomish): Kar-Hewo|
|Release date||21 January 2001 (Update)|
|Kingdom||The Kharidian Desert|
|No. of banks||4 (1 Bank chest in Shantay Pass and two in duelling arena)|
|No. of altars||2 (1 in Duel Arena)|
|No. of obelisks||1 (just west of the Duel Arena)|
|Main music||Kharidian Bustle, Above the City, A Song for Khnum, Everything in its Right Palace|
|Leader||The Emir of Al Kharid|
|Teleportation||Ring of duelling, Amulet of glory, Broomstick, Gnome Glider, Lodestone Network|
|Inhabitants||Humans, Scorpions, Camels|
Al Kharid (pronounced "Al car-REED") is a city in the northern part of the Kharidian Desert. It is the only desert city open to non-members and players in the city do not suffer from the desert effect.
Al Kharid is ruled by the Emir, although the vast majority of the work has been taken over by Chancellor Hassan since the Emir's son was kidnapped. The city is independent from both Misthalin, or any government in the Kharidian desert. Al Kharid was built in the last years of the Fourth Age, by settlers from the Southern Kharidian Desert. The dominant religion of Al Kharid is the Menaphite Pantheon (with most citizens worshipping Het).
In the early Fifth Age, Al Kharid was one party of a bloody war with Menaphos, the one half of the capital city of the Desert. Some 50 or 60 years ago, the Emir and the Pharaoh of the Menaphites established a peace pact to protect the prosperity and wealth of both cities. The Pharaoh planned to reopen Menaphos to public, but this was prevented by the Goddess of Destruction, Amascut, who unleashed a hazardous plague on the neighbouring city Sophanem, leaving the pharaoh no choice but to close the city and put Sophanem in quarantine, leaving many Sophanites trapped in Menaphos. Menaphos became heavily guarded, under the command of Coenus, even so when Sophanem was freed after Contact!. Al Kharid had much involvement in these developments, since Kharidian agents were trapped in Menaphos. Maisa, sent by spymaster Osman, and an adventurer tried to find a way through a very dangerous tunnel system under the cities to escape Menaphos, but a huge chasm and a giant scarab prevented this, the latter being the reason for the death of agent Kaleef. After the quarantine was lifted, Maisa had already escaped the city by pretending to have died of the plague, after which her body was dumped into Sophanem to be embalmed.
- From the Lumbridge Swamps, the docks with the ship to Daemonheim give easy access to Al Kharid.
- Players can use the Home Teleport spell to teleport to Al Kharid once they have discovered the appropriate Lodestone.
- From Lumbridge, you can run between the mountains and enter Al Kharid.
- From Varrock, go south via the road alongside the Al Kharid Mine.
- From Daemonheim using the Ring of kinship and finally, sail off Daemonheim to the Al Kharid Port.
- Members who have completed The Grand Tree quest can use the Gnome Glider to travel to and from Al Kharid.
- A Ring of duelling will teleport to the Duel Arena, just north-east of Al Kharid.
- An Amulet of Glory will teleport you at Shantay, right outside the south gate of Al Kharid.
- Via the one-way fairy ring from the Zanaris market area.
- From the desert to the south via the Shantay Pass.
- Use the level 8 Agility shortcut to get to and from Lumbridge swamp.
- Members who have completed Swept Away and have had their broomstick enchanted by the Sorceress' Apprentice can come via the Sorceress's Garden.
- Use the Abyss to teleport to the Fire Altar and then head south.
Players can find a number of non-player characters in Al Kharid.
- A'abla Nurse, Duel Arena.
- Afrah Observer, Duel Arena south.
- Al the Camel wanders around Al Kharid, in love with Elly the camel.
- Ali Morrisane Merchant, near cactus patch in north-east Al Kharid.
- Ali the Farmer North of palace.
- Ali the Guard Main street north of palace, The Tourist Trap quest.
- Ali the Leaflet Dropper slightly west of the Al Kharid mine.
- Ali the Smith
- Ali the Tailor
- Apprentice in the house left of Shantay Pass, who can be helpful in enchanting your broomstick.
- Cam the Camel near Duel Arena, level 3 clue "Me Am The Calc"
- Captain Dalbur gnome glider pilot, north-west Al Kharid near gem stall
- Captain Daerkin drunken gnome glider pilot, Duel Arena
- Dalal Observer, Duel Arena
- Dommik Merchant, crafting store east Al Kharid
- Ellis Tanner, west Al Kharid
- Elly the Camel usually in north Al Kharid
- Fadli Banker/merchant, Duel Arena
- Faruq Merchant, near cactus patch in north-east Al Kharid
- Father Reen south of bank, Shadow of the Storm quest
- Fremennik shipmaster Takes players to Daemonheim
- Hamid Observer/Monk, Duel Arena
- Hassan Chancellor, palace.
- Ima Observer, Duel Arena
- Jadid Observer, Duel Arena
- Jaraah Surgeon, Duel Arena Hospital (aka The Butcher)
- Jeed Observer, Duel Arena
- Karim Kebab seller, north of bank, Level 1 clue "R Ak Mi"
- Louie Legs Merchant, platelegs store east Al Kharid
- Man Quest NPC, Family Crest, Al Kharid mine, Real name Avan, goldsmithing gauntlets
- Mubariz Tutor, Duel Arena
- Ollie the Camel Usually near the gnome glider
- Osman Spymaster, north of palace, Contact! and Prince Ali Rescue quests.
- Ranael merchant, skirt store south-east Al Kharid
- Sabeil Observer, Duel Arena
- Sabreen Nurse, Duel Arena
- Shantay Shantay Pass owner, Seller of various desert protection items
- Sorceress House left of Shantay Pass
- Tafani Surgeon general, Duel Arena hospital, sells Constitution capes.
- Zahwa Wounded fighter at the Duel Arena
- Zeke Merchant, Scimitar store North Al Kharid
Al Kharid contains the closest bank to a range and the second closest to a furnace in non-members RuneScape (the closest furnace being in Burthorpe), as well as two reasonably close net and bait Fishing spots. Al Kharid also plays home to a tanner named Ellis.
The Al Kharid palace is the residence of The Emir and the seat of government for the emirate of Al Kharid. Hassan, the Emir's chancellor, is present in the palace's throne room and features in the Prince Ali Rescue quest. Osman, the emirate's spy master, is found just outside the palace along the eastern section of the northern hedge. He features in the Prince Ali Rescue and Contact! quests and will also given Thieving experience in exchange for Sq'irk juice obtained in the Sorceress's Garden minigame.
Many Al Kharid warriors are inside the palace and can be trained on and pickpocketed.
Al Kharid's bank is to the south-west of the city (See banks). The bank is populated largely by craftsmen, smiths and chefs due to the proximity of the tanner, range and furnace to the bank. In the free worlds, the bank used to be often crowded with players buying and selling cowhides, but it also could get crowded in members worlds too. The introduction of the Grand Exchange has eliminated the selling and buying of cowhides almost completely.
Zeke's Superior ScimitarsEdit
Zeke's Superior Scimitars is located to the north of the Al Kharid palace.
The store sells the following items:
- Bronze scimitar - 32 coins each
- Iron scimitar - 112 coins each
- Steel scimitar - 400 coins each
- Mithril scimitar - 1040 coins each
Players are also able to ask about the Dragon scimitar, however Zeke will reply by making several puns relating to the Monkey Madness quest, which is required for players to be able to wield a dragon scimitar.
Dommik's Crafting StoreEdit
Dommik's Crafting Store is located to the north-east of the Al Kharid palace.
The store sells the following free-to-play items:
- Chisel - 14 coins each
- Ring mould - 5 coins each
- Necklace mould - 5 coins each
- Amulet mould - 5 coins each
- Needle - 1 coin each
- Thread - 4 coins each
- Holy mould - 5 coins each
- Tiara mould - 100 coins each
The store also sells the following members items:
- Rod mould (see Shadow of the Storm quest)
- Bolt mould - 25 coins each
- Bracelet mould - 5 coins each
- Sickle mould - 10 coins each
Al Kharid General StoreEdit
The Al Kharid general store is located to the east of the palace.
The store sells the following items:
The shop is also often well-stocked with recently crafted leather armour.
Louie's Armoured Legs BazaarEdit
Louie's Armoured Legs Bazaar is located to the east of the Al Kharid palace.
The store sells the following items:
- Bronze platelegs - 80 coins per pair
- Iron platelegs - 280 coins per pair
- Steel platelegs - 1000 coins per pair
- Black platelegs - 1920 coins per pair
- Mithril platelegs - 2600 coins per pair
- Adamant platelegs - 6400 coins per pair
Ranael's Super Skirt StoreEdit
Ranael's Super Skirt Store is located to the east of the Al Kharid palace.
The store sells the following items:
- Bronze plateskirt - 80 coins per pair
- Iron plateskirt - 280 coins per pair
- Steel plateskirt - 1000 coins per pair
- Black plateskirt - 1920 coins per pair
- Mithril plateskirt - 2600 coins per pair
- Adamant plateskirt - 6400 coins per pair
The trader sells the following items (prices may change and are only valid when there is one gem in stock):
- Uncut sapphire - 902 coins
- Uncut emerald - 1625 coins
- Uncut ruby - 2793 coins
- Uncut diamond - 9345 coins
- Sapphire - 567 coins
- Emerald - 1129 coins
- Ruby - 1887 coins
- Diamond - 8151 coins
The silk trader, located to the north of the Al Kharid palace, provides a quick and simple method for newer members to gain money quickly. If the player is prepared to click through a lengthy dialogue, they can buy silk cheaply (3 coins) which may then be sold for a profit at any general store excluding the general store in Al Kharid. (Note: It is possible for players to lower the purchase price of the silk by refusing the original offer by the silk trader and instead settling for a price of 2 coins).
Ali's Discount Wares (members only)Edit
Ali Morisanne is found east of the gem trader to the north-east of the city near the blue star quest icon . He sells various items, and once The Feud is completed, he will open various other shops if you set up merchanting opportunities for him.
Talk to him (there is no Trade option) and select the "Ya, I'll get to it soon." option. When he asks "...Unless you want to make a small purchase from me first?", select Ok.
By default, Ali sells the following items:
- Empty Pot - 1 coin
- Jug - 1 coin
- Waterskin (3) - 27 coins
- Desert shirt - 40 coins
- Desert boots - 20 coins
- Bucket - 2 coins
- Fake beard - 1 coin
- Kharidian headpiece - 1 coin
- Papyrus - 10 coins
- Knife - 25 coins
- Tinderbox - 1 coin
- Bronze pickaxe - 1 coin
- Raw chicken - 60 coins
Faruq's Tools for GamesEdit
- Dice Bag - 10 coins (Removed from the game)
- Magic Skullball - 12 coins
- Ring of Seeking (hide) - 25 coins
- Ring of Seeking (seek) - 25 coins
- Ring of Seeking (both) - 25 coins
- Marker Seeds - 65 coins
- Ticker - 3 coins
- Empty Bag Caller - 14 coins
- Timepiece (stopped) - 18 coins
- Racing boots - 20 coins
- Starting horn - 45 coins
- Voting Hat (Red) - 6 coins
- Orb of Counting - 36 coins
- Faruq's Toolonomicon - 1 coins
- Orb of Oculus - 20 coins
Sorceress's Garden (members only)Edit
Al Kharid mining siteEdit
The Al Kharid mining site is also known as the Scorpion Mine, due to the abundance of these pests. This is a fairly good mine for it has rocks containing tin, copper, silver, iron, gold, coal, mithril, adamant, is usually quite busy. Coal is generally the most sought after ore here. Players will try to mine it before the other players do so. Beware of scorpions (combat level 14), they can do considerable damage to players with a low combat level.
The Duel Arena is found north-east of Al Kharid. It can be more quickly accessed with a Ring of duelling.
- There is a cactus patch on the east side of the city, used in the Farming skill.
- The fire altar, used in the Runecrafting skill is located just north of the Duel Arena
- There is a furnace north of the bank. It is the fifth closest furnace to a bank in all of RuneScape, the only closer ones being the Port Phasmatys furnace, which requires ecto-tokens or completion of the Ghosts Ahoy quest for use and requires a Ghostspeak amulet otherwise banking will be slow, the Shilo Village furnace, which requires completion of the Shilo Village quest, the Edgeville furnace, and the Burthorpe furnaces.
- A range is found in a house north of the palace, but it is rarely used due to distance from bank.
- Two fishing spots south of the bank allows players to fish for herring and sardine with fishing bait and a fishing rod or catch shrimps and anchovies with a small fishing net. Beware of a level 14 scorpion wandering around that is aggressive to players with a combat level of 28 or below.
- Stolen Hearts, speak with Ozan in Draynor Village to begin (most of the quest takes place in Al Kharid).
- Diamond in the Rough, to begin, speak to Osman directly after finishing Stolen Hearts.
- The Feud may be started by speaking to Ali Morrisane at his stall.
- Speaking to Ali Morrisane is required for full completion of Missing My Mummy.
- Shadow of the Storm may be started by speaking to Father Reen who is standing south of the bank.
- Wanted! If the player receives a fake beard as a clue to Solus Dellagar's location players must go to Ali Morrisane's stall.
- Al Kharid - Entrance of Al Kharid
- A Song for Khnum - North of Al Kharid
- Violinsanity - North of Al Kharid
- Palace Above - Around the Palace
- Kharidian Bustle - Around the Palace
- Men and Women (level 4) - Walking in the streets.
- Scorpion (level 14) - In the mines north of Al Kharid and between the palace and the Shantay Pass.
- Al Kharid warrior (level 18) - Inside the palace. They gang up on anyone who attacks a warrior.
- Desert strykewyrm (level 103) - East of the palace, jump over the stile to reach the area they wander. They could only be fought if you have 77 Slayer and have them assigned as your slayer assignment.
- Al Kharid features the closest bank to a range for non-members.
- In the god letters, it was stated that Mehkmets lived in the area around the Second or Third Age.
- Despite its Middle Eastern-sounding name, the phrase "Al Kharid" (الخريد) does not actually mean anything in any language. If one takes it apart, the prefix "al" (ال) equates to the article "the" in Arabic; "Kharid" (خرید), however, has no meaning in Arabic, but in Persian it could translate to "purchase" (as a noun). This is likely an attempt to create a pseudo-Arabic sounding word reflecting Al Kharid's commercial nature.
- There is a glitch that when you walk past a certain point near the edge of the path just outside Al Kharid bank, your character will turn around and walk in the other direction, and you will be unable to walk through this point. This glitch has not been fixed.
- According to the map of DeviousMUD, Al Kharid was to be called "Al Karid"