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Abyssal wand

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This weapon has an off-hand variant: abyssal orb.
Abyssal wand
Abyssal wand
Release date 4 February 2014 (Update)
Members Yes
Quest item No
Tradeable Yes
Equipable Yes
Stackable No
High alch 90,000 coins
Low alch 60,000 coins
Destroy Drop
Store price Not sold
Exchange price 843,164 coins (info)
Buy limit 5
Examine Thrumming with abyssal energy.
Weight 0.4 kg
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Abyssal wand detail

The abyssal wand is a Magic weapon that requires level 75 to wield. It is dropped by abyssal demons, only to players that currently have them as their Slayer assignment. It was first announced in Behind the Scenes - February 2014. Both the abyssal wand and the abyssal orb are able to cast Slayer Dart and have a one-eighth chance to save runes, much like the staff of light. The improved demon drop tables were decided in a Power to the Players poll.

Combat StatsAbyssal wand equipped

A player wielding an abyssal wand

Skill requirements
75 Magic-icon
ClassSlot
Magic MagicWeapon slot
WeaponsMainOff
Damage--
Accuracy1694-
StyleSpell-casting
Attributes
Defence-iconArmour0
Constitution-iconLife points0
Prayer-iconPrayer0
Strength bonuses
Strength-icon0Ranged-icon0Magic-icon0
Attack speed
Fastest
Interval: 2.4 seconds
Attack speed fastest
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Comparison with other magical weaponsEdit

Name Type Levels Cost Accuracy Notes
Noxious staff Noxious staff Staff 90Magic-icon 203,018,098 2458
  • Highest accuracy of any standard staff
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Degrades from full charge after 10 hours of combat, and costs 4,500,000 to repair at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Expensive compared to other magic weapons
Staff of darkness Staff of darkness Staff 85Magic-icon 98,082,965 2178
  • Second highest accuracy of any standard staff
  • Has a special attack and passive effects
  • Degrades from full charge, and costs a staff of light 142,510 to repair, each recharging by 50%
  • Expensive compared to other magic weapons, but with current price of Staff of Light, is rather cheaper to repair than other magic weapons
Chaotic staff Chaotic staff Staff 80Magic-icon
80Dungeoneering-icon
200,000 tokens 1924
  • Degrades from full charge after 10 hours of combat, but can be fully repaired for 2,000,000 or 200,000 and 20,000 Dungeoneering tokens
  • Third-highest accuracy of any standard staff
Attuned crystal staff Attuned crystal staff Staff 80Magic-icon
50Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed and 2000 Harmonic dust Harmonic dust 1924
  • Degrades after 25000 (50000 in Cadarn or Iorwerth areas of Prifddinas) auto-attacks, abilities or hits taken instead of the usual 60000, but can be repaired by using the item on Eluned for a cheaper price than other weapons.
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage.
  • Third-highest accuracy of any standard staff
Zuriel's staff Zuriel's staff Staff 78Magic-icon 4,036,182 1829
  • Degrades to nothing after 1 hour of combat
  • Has a special attack, Miasmic Barrage, which deals up to 200% spell damage to the target whilst also temporarily reducing their attack speed and applying the Confuse effect
Armadyl battlestaff Armadyl battlestaff Staff 77Magic-icon 11,055,441 1783
  • Most accurate non-degrading staff outside of Daemonheim
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff Greater runic staff Staff 75Magic-icon
90Runecrafting-icon
25,000 Runespan points 1694
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light Staff of light Staff 75Magic-icon 142,510 1694
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff Polypore staff Staff 75Magic-icon 655,311 1694
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 217 (1 polypore spore and 5 fire runes)
  • Requires 80 Farming to recharge the staff; this is assistable
Seismic wand Seismic wand and Seismic singularity singularity Dual 90Magic-icon 461,423,813(wand) 110,131,753(orb) 2458
  • The highest accuracy of all standard dual wielded magic weapons
  • Singularity can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Expensive compared to other weapons
  • Degrades after 10 hours of combat from full charge, and costs 4,500,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
Seasinger kiba Seasinger kiba and Seasinger makigai makigai Dual 85Magic-icon
92Runecrafting-icon
150Chi iconChi
75Koi Scales Koi Scales
2Gemstone kaseki Gemstone kaseki
Sea singer scroll piece 4Complete seasinger weapon scroll
2178
  • Requires players to play Player-owned ports in order to obtain
  • Degrades after 10 hours of combat from full charge, and costs 3,750,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Second highest accuracy of any dual wielded magic weapons
Virtus wand Virtus wand and Virtus book book Dual 80Magic-icon 14,850,148(wand) 5,011,421(book) 1924
  • Book can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades after 10 hours of combat from full charge, and costs 3,000,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Third highest accuracy of any dual wielded magic weapons
Attuned crystal wand Attuned crystal wand and Attuned crystal orb Attuned crystal orb Dual 80Magic-icon
50Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed and 2000 Harmonic dust Harmonic dust 1924
  • Degrades after 25,000 auto-attacks, but can be repaired by using the item on Eluned
  • Tied with the Virtus wand and book with the third highest accuracy of any standard dual wielded magic weapons
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
Abyssal wand Abyssal wand and Abyssal orb orb Dual 75Magic-icon 843,164(wand) 101,798(orb) 1694
  • Orb can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • Much greater speed than most staves, but much lower auto-attack damage
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell

Dropping monstersEdit

Monster Combat level Quantity Rarity
Abyssal demon981Very rare

In a FAQ, the drop rate of the abyssal wand and orb was confirmed to be much rarer than the abyssal whip's drop rate of 1/1024.[1]

ReferencesEdit

  1. ^ Mod Slayer. "Treasure Hunter & Demon FAQ". 11 February 2014. Recent Game Updates Forums.

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