|Release date||13 June 2005 (Update)|
|XP per kill||211.5 (and 69.7 experience)|
|Examine text||Apparently walks the abyss.|
The Abyssal walker is one of many monsters which can be found in the Abyss, and also in the Abyssal Area (Fairy Ring code: A•L•R). They are difficult to hunt as they seem to have a high defence, constitution, and strength, although they have low accuracy. It should also be noted that they are difficult to poison, although they are not immune to it. Abyssal Walkers killed in the Abyss yield much lower exp. These monsters are aggressive, but will stop being aggressive after a while as well as the Abyssal guardian and the Abyssal leech. They drop Abyssal charms fairly often, and two at a time, and are good to kill if seeking these charms for Abyssal familiars. They also have a reasonable drop rate for Green charms, which are also used in making the pouches for the abyssal familiars.
If hunting Abyssal monsters for their Runecrafting pouch drops, it is recommended to use magic against these. At relatively high defence and magic levels (70+) a player should have absolutely no trouble with them, even accounting for the aggressive monsters in the outer ring of the Abyss. It's recommended to use Batwing armour, and the highest level Air spell you can use, to cut rune costs.
It is common for players to train magic on these creatures, along with the other creatures found in the Abyss, as they are aggressive, using the ancient magics spell-book to cast area damage spells to attack multiple at once yielding about 150k/h at level 62 magic.
Item Quantity Rarity GE market price Ashes 1 Always 271
Item Quantity Rarity GE market price Air talisman 1 Uncommon 150 Water talisman 1 Uncommon 10,538 Earth talisman 1 Uncommon 2,475 Fire talisman 1 Uncommon 2,497 Mind talisman 1 Uncommon 260 Cosmic talisman 1 Uncommon 829 Chaos talisman 1 Uncommon 717 Body talisman 1 Uncommon 209 Nature talisman 1 Rare 442 Law talisman 1 Common 430
Item Quantity Rarity GE market price Binding necklace 1 Uncommon 1,118 Small pouch 1 Uncommon Not sold Medium pouch 1 Uncommon Not sold Large pouch 1 Uncommon Not sold Giant pouch 1 Uncommon Not sold Pure essence 1 Common 17 Pure essence 1,5,10,25 (noted) Common 17–425
Note that you will only get a pouch if you have all the smaller pouches, and if you have them all, you will no longer get them as a drop, unless you lose one.
Item Quantity Rarity GE market price Abyssal charm 2 Uncommon Not sold
- Represents 90% confidence range, based on a sample of 8,729 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE market price Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE market price Key token 1 Rare Not sold