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Abyssal demons are one of the strongest types of demons, located at the top of the Slayer Tower in Morytania, in Kuradal's Dungeon, and in the depths of the dark Abyssal Area (which is not the Abyssal location used in Runecrafting) accessible through fairy rings code ALR. Only players with level 85 Slayer or higher can fight these demons and obtain their drops.

Abyssal demons were once the ultimate goal of many slayers because of the Abyssal whips they drop, which were worth several million coins at one point. To this day the whip is still regarded as one of the best non-degradable one handed weapons in Runescape, although it has significantly dropped in price.

Contents

Strengths and weaknessesEdit

Since they are a type of demon, they are affected by the powers of Silverlight and Darklight, which makes these weapons useful considering the demons' weakness against slashing weapons. Abyssal demons can hit quite hard and accurately, so good food, a shield, or a healing familiar are advisable. Despite their accuracy, they are fairly good targets when using Guthan's or Dharok's sets due to their weakness against melee, especially to the slashing capabilities of Dharok's set. However, if using Dharok's set, players should consider activating Protect from Melee to halve damage taken as their attacks are quite accurate.

Abyssal demons have the unusual ability of teleporting around the room while also teleporting the player at the same time. While the player always ends up in one of the eight spaces next to the abyssal demon, it is possible that the ending position will prevent ordinary melee combat. For example, if the demon teleports east of a terrain feature and the player south of it, melee combat is not possible (except if the player has a long weapon like a Halberd). If auto-retaliate is turned off, the player will have to click or right-click to resume attacking. Ranging or maging will usually prevent running back to combat, or if needed auto-retaliate should be turned on.

High levelled players may find it easy to stay for long periods of time, using a healing weapon such as a Saradomin godsword, a healing familiar like a bunyip, or healing armour sets like Guthans, or a combination of the three. Prayers such as Soul Split can also be utilised to extend the time of a trip by gaining life points. These methods, along with an occasional lobster drop, can sustain most players for hours. In addition, if the player has trained slayer to this point and has 68 Summoning, they will usually find that a bunyip's healing effect will keep them at or near full lifepoints for the duration of the bunyip. Because of this, it is helpful to bring one or two bunyip pouches and a summoning potion, as well as a gem bag if owned and High Level Alchemy runes to clear up inventory space by alchemising drops such as mithril kiteshields, rune helms, rune chainbodies, etc..

StrategiesEdit

LocationsEdit

Abyssal demons
Abyssal demons in the Slayer Tower.
Abyssal demon concept art
Concept art for abyssal demons.

Kuradal's DungeonEdit

This area can only be used while having a task from Kuradal that is in her dungeon. There are 8 abyssal demons in here and are all crowded together, making it quite easy to target another one. Players with 85 Agility can use one summer pie to bypass several rooms to make it quicker, Steel dragons reside after the shortcut but are no longer aggressive so do not pose a threat. Bank runs are somewhat cumbersome, so using Infernal urns and picking up the good drops is highly recommended to avoid waste of inventory space or ferocious ring charges. However, if a player has a pack yak familiar, they can use its special move to bank the ashes for a hefty profit.

Abyssal AreaEdit

This area is somewhat unrelenting for most players. This area is usually empty of players due to the other abyss creatures that lurk in the area. Partial completion of Fairy Tale II - Cure a Queen must be used to access this area as it needs the use of a fairy ring to get into. Most areas are infested with other abyss creatures. The best spot is west from the fairy ring as the abyssal leech can be easily killed and there is an abyssal demon nearby. There are around 11 abyssal demons scattered around the abyssal plane. Get here by using the code ALR on the fairy ring.

Slayer TowerEdit

Abyssal demons can be found in the south-west part of the top floor and on part of the roof, which is accessible over an Agility shortcut. Twice a day, players can use the teleport in the Mask of the Abyss/Helm of Warping to teleport here.

If killing demons here without a Slayer task, players can get a Slayer contract for 30 or 200 kills, which will give a slight amount of Slayer experience for each kill. Players using the Tower's abyssal demons to complete their Slayer task can instead get a Special slayer contract, which will give increased experience per kill.

DropsEdit

100% dropEdit

Item Quantity Rarity GE Market Price
Infernal ashes Infernal ashes 1 1 Always 1,956

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

52%

8%

4%

34–35%

1%

Represents 90% confidence range, based on a sample of 101,648 kills.
1 charm is dropped at a time.

Please add to the log (only if 50 or more creatures killed).


WeaponsEdit

Item Quantity Rarity GE Market Price
Black sword Black sword 1 2 Common 246
Black hatchet Black hatchet 1 2 Common 296
Steel battleaxe Steel battleaxe 1 2 Common 267
Abyssal whip Abyssal whip 1 4 Rare [1] 80,181
  1. ^ 1/512 was revealed at RuneFest 2010

ArmourEdit

Item Quantity Rarity GE Market Price
Mithril kiteshield Mithril kiteshield 1 3 Uncommon 1,024
Rune chainbody Rune chainbody 1 3 Uncommon 29,555
Rune helm Rune helm 1 3 Uncommon 11,000

HerbsEdit

Item Quantity Rarity GE Market Price
Grimy guam Grimy guam 1 2 Common 568
Grimy marrentill Grimy marrentill 1 2 Common 44
Grimy tarromin Grimy tarromin 1 2 Common 258
Grimy harralander Grimy harralander 1 3 Uncommon 684
Grimy ranarr Grimy ranarr 1 3 Uncommon 2,322
Grimy irit Grimy irit 1 3 Uncommon 1,750
Grimy avantoe Grimy avantoe 1 3 Uncommon 4,033
Grimy cadantine Grimy cadantine 1 3 Uncommon 2,563
Grimy lantadyme Grimy lantadyme 1 3 Uncommon 8,349
Grimy kwuarm Grimy kwuarm 1 3 Uncommon 2,518
Grimy dwarf weed Grimy dwarf weed 1 3 Uncommon 7,998

RunesEdit

Item Quantity Rarity GE Market Price
Air rune Air rune 50 2 Common 700
Blood rune Blood rune 7 2 Common 1,148
Chaos rune Chaos rune 10 2 Common 410
Law rune Law rune 3 3 Uncommon 525

OtherEdit

Item Quantity Rarity GE Market Price
Coins 1000 Coins 9–3,000 2 Common Not sold
Lobster Lobster 1 2 Common 90
Cosmic talisman Cosmic talisman 1 2 Common 200
Pure essence Pure essence 60 (noted) 3 Uncommon 5,400
Earth talisman Earth talisman 1 3 Uncommon 817
Adamant bar Adamant bar 1 3 Uncommon 3,231
Ferocious ring Ferocious ring 1 3 Uncommon [1] Not sold
Defence potion (3) Defence potion (3) 1 3 Uncommon 365
Clue scroll Clue scroll (hard) 1 3 Uncommon Not sold
Court summons Court summons 1 4 Rare Not sold
Spin ticket Spin ticket 1 4 Rare Not sold
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold
Abyssal head Abyssal demon head 1 5 Very rare Not sold
  1. ^ Only in Kuradal's Dungeon

Rare drop table dropsEdit

This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.

TriviaEdit

  • When the Evolution of Combat was first released, Abyssal demons were weak to bolts, like most other demons. This was later changed to slashing weapons in an unknown update, and before all of this, in the beta version of the EoC, they were weak to water spells.
  • Jagex highly increased the life points of Abyssal demons among other common Slayer creatures in a hidden update on 25 February 2013. They stated that "they were too easy to kill for low-levelled players."


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