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Abyssal demon

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Abyssal demon icon Abyssal demons are one of the strongest types of demons, located at the top of the Slayer Tower in Morytania, in Kuradal's Dungeon, and in the depths of the dark Abyssal Area, accessible through fairy rings code A•L•R. Abyssal demons require level 85 Slayer to be damaged.

Abyssal demons are the only monsters that can drop the Abyssal whip, a non-degrading tier-70 weapon. They are also the only monsters to drop the abyssal wand and orb, essentially a dual-wield version of the Staff of light, but only when assigned as a slayer task.

HistoryEdit

Abyssal demons are among the remnants of the Chthonian race of demons. As revealed in Palkeera's memory, the Chthonians were once rulers of Infernus and by extension all of demonkind, after rising up and overthrowing their predecessors, the Infernal demons. They were said to be cannibals, actually eager at the idea of consuming their own kin, and they were able to steal the power, or essence, of whomever they consumed. That said, however, their culture is said to be highly based on rules and laws, and they formed a complex bureaucracy in stark contrast to the Avernic's tribal ways. They came to be nobles in both the Infernal dimension and under the Zarosian empire, but lived in 'distant luxury' that made them unaware of the brewing conflicts that surround them.

At length, the Mahjarrat Zamorak managed to sway many Avernic to his side in his secret coup against Zaros, promising to help them overthrow the Chthonians. After his success and armed with his newfound godly powers, Zamorak travelled with the Avernic demons back to Infernus to do just that. The Chthonian resistance was so fierce that even with his godly powers, it took Zamorak and his Avernic legions nearly twenty years to kill or banish every last Chthonian to the Abyss.

Chthonian demons now reside in the Abyss, for the most part. The abyssal demons found on Gielinor were originally summoned by a team of researchers in Viggora's Folly, who opened a portal to the abyss. The abyssal demons remain there to this day, also being found in the Abyssal Area and Kuradal's Dungeon.

Strengths and weaknessesEdit

Since they are a type of demon, they are affected by the powers of Silverlight and Darklight, which makes these weapons useful considering the demons' weakness against slashing weapons. Abyssal demons have a fairly low max hit, but hit quite accurately, so good food, a shield, or a healing familiar are advisable. Despite their accuracy, they are fairly good targets when using Guthan's or Dharok's sets due to their weakness against melee, especially to the slashing capabilities of Dharok's set. However, if using Dharok's set, players should consider activating Protect from Melee to halve damage taken, or flashing Soul Split.

Abyssal demons have the unusual ability of teleporting around the room while also teleporting the player at the same time. While the player always ends up in one of the eight spaces next to the abyssal demon, it is possible that the ending position will prevent ordinary melee combat, or interrupt certain combo attacks. For example, if the demon teleports east of a terrain feature and the player south of it, melee combat is not possible (except if the player has a long weapon like a Halberd). If auto-retaliate is turned off, the player will have to click or right-click to resume attacking. Ranging or maging will usually prevent running back to combat, or if needed auto-retaliate should be turned on.

High leveled players with good equipment may find it easy to stay for long periods of time simply using healing abilities such as regenerate or Guthix blessing and the occasional shark drop. Healing can be further boosted if required using a healing weapon such as a Saradomin godsword, a healing familiar like a bunyip, healing armour sets like Guthans, or the Soul Split prayer, or any combination of these methods. If using a bunyip, a trip can be extended by bringing extra bunyip pouches and a summoning potion.

Long trips can be made more profitable by bringing a gem bag to collect uncut diamonds and rubies (or gem bag upgrade for uncut dragonstones) and High Level Alchemy runes to alchemise drops such as adamant battleaxes, rune helms, rune chainbodies, etc.

StrategiesEdit

LocationsEdit

Abyssal demons

Abyssal demons in the Slayer Tower.

Abyssal demon concept art

Concept art for abyssal demons.

Abyssal demon concept art 2

Old concept art for abyssal demons.

Kuradal's DungeonEdit

This area can only be used while having a task from Kuradal that is in her dungeon. There are 8 abyssal demons in here and are all crowded together, making it quite easy to target another one. Players with 85 Agility can use one summer pie to bypass several rooms to make it quicker. Bank runs are somewhat cumbersome, so using Infernal urns and picking up the good drops is highly recommended to avoid waste of inventory space or ferocious ring charges. However, if a player has a pack yak familiar, they can use its special move to bank the ashes for a hefty profit. Quick access to here can be gained by the twice-daily teleports from the mask of the Abyss/helm of Warping, a ferocious ring teleport, or a fused full slayer helm with ferocious ring charges on it.

Abyssal AreaEdit

This area is somewhat unrelenting for most players. This area is usually empty of players due to the other aggressive abyss creatures that lurk in the area. Partial completion of Fairy Tale II - Cure a Queen must be used to access this area as it needs the use of a fairy ring to get into. The best spot is west from the fairy ring as the abyssal leech can be easily killed and there is an abyssal demon nearby. There are around 11 abyssal demons scattered around the abyssal plane. Get here by using the code A•L•R on the fairy ring.

Slayer TowerEdit

Abyssal demons can be found in the south-west part of the top floor and on part of the roof, which is accessible over an Agility shortcut. Twice a day, players can use the teleport in the Mask of the Abyss/Helm of Warping to teleport here.

If killing demons here without a Slayer task, players can get a Slayer contract for 30 or 200 kills, which will give a slight amount of Slayer experience for each kill. Players using the Tower's abyssal demons to complete their Slayer task can instead get a Special slayer contract, which will give increased experience per kill. It should be noted, however, that obtaining an off-task contract will not allow the player to obtain the abyssal wand and orb. Morytania legs 4 can also be used to further boost slayer experience.

DropsEdit

100% dropEdit

  Item Quantity Rarity GE Market Price
Infernal ashes Infernal ashes 1 1 Always 2,900

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

52–53%

8%

4%

34%

1%

Represents 90% confidence range, based on a sample of 134,673 kills.
1 charm is dropped at a time.

Please add to the log (only if 50 or more creatures killed).


WeaponsEdit

  Item Quantity Rarity GE Market Price
Adamant battleaxe Adamant battleaxe 1 2 Common 1,995
Abyssal whip Abyssal whip 1 5 Very rare [drops 1][1] 74,764
Abyssal wand Abyssal wand 1 5 Very rare [drops 2] 2,829,290
Abyssal orb Abyssal orb 1 5 Very rare [drops 2] 424,917
  1. ^ 1/1024 chance of dropping, as revealed in the Demon Drop Revolution FAQ.
  2. ^ a b Can only be dropped during a task. A Slayer contract doesn't count as being on a task. Is a rarer drop than the whip.

ArmourEdit

  Item Quantity Rarity GE Market Price
Rune chainbody Rune chainbody 1 3 Uncommon 29,205
Rune helm Rune helm 1 3 Uncommon 10,754

RunesEdit

  Item Quantity Rarity GE Market Price
Blood rune Blood rune 13–17 2 Common 3,562–4,658
Law rune Law rune 13–17 3 Uncommon 3,848–5,032
Nature rune Nature rune 61–64 3 Uncommon 16,714–17,536
Death rune Death rune 32–58 3 Uncommon 5,504–9,976

ResourcesEdit

  Item Quantity Rarity GE Market Price
Uncut ruby Uncut ruby 1 2 Common 3,713
Uncut diamond Uncut diamond 1 3 Uncommon 6,413
Uncut dragonstone Uncut dragonstone 1 3 Uncommon 16,062
Pure essence Pure essence 72–88 (noted) 3 Uncommon 1,224–1,496
Magic logs Magic logs 6 (noted) 3 Uncommon 6,600
Fire orb Fire orb 2 (noted) 3 Uncommon 4,160
Adamantite ore Adamantite ore 2 (noted) 3 Uncommon 3,680
Runite ore Runite ore 1 (noted) 4 Rare 11,133

OtherEdit

  Item Quantity Rarity GE Market Price
Coins 1000 Coins 1,920–3,600 2 Common Not sold
Shark Shark 1 2 Common 1,637
Ferocious ring Ferocious ring 1 3 Uncommon [drops2 1] Not sold
Clue scroll Clue scroll (hard) 1 3 Uncommon Not sold
Court summons Court summons 1 4 Rare Not sold
Spirit sapphire Spirit sapphire 1 4 Rare Not sold
Spirit emerald Spirit emerald 1 4 Rare Not sold
Spirit ruby Spirit ruby 1 4 Rare Not sold
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold
Abyssal head Abyssal demon head 1 5 Very rare Not sold
  1. ^ Only in Kuradal's Dungeon

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,338
Uncut emerald Uncut emerald 1 2 Common 2,767
Uncut ruby Uncut ruby 1 2 Common 3,713
Uncut diamond Uncut diamond 1 3 Uncommon 6,413
Loop half of a key Loop half of a key 1 3 Uncommon 18,192
Tooth half of a key Tooth half of a key 1 3 Uncommon 40,037
Uncut dragonstone Uncut dragonstone 1 4 Rare 16,062
Dragonstone Dragonstone 1 4 Rare 10,006
Dragon dagger Dragon dagger 1 3 Uncommon 16,483
Rune battleaxe Rune battleaxe 1 4 Rare 24,180
Rune javelin Rune javelin 5 4 Rare 890
Adamant javelin Adamant javelin 20 5 Very rare 1,220
Rune 2h sword Rune 2h sword 1 5 Very rare 37,463
Rune spear Rune spear 1 5 Very rare 11,564
Dragon spear Dragon spear 1 5 Very rare 36,509
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 824,150
Rune sq shield Rune sq shield 1 5 Very rare 22,309
Rune kiteshield Rune kiteshield 1 5 Very rare 31,969
Shield left half Shield left half 1 5 Very rare 64,920
Dragon helm Dragon helm 1 5 Very rare 59,208
Adamant bolts 5 Adamant bolts 200 3 Uncommon 17,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,263,000
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,500–75,000
Battlestaff Battlestaff 200 (noted) 4 Rare 1,593,000
Vecna skull Vecna skull 1 5 Very rare 89,852
Water talisman Water talisman 1 3 Uncommon 13,572
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 100,875–141,225
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 100,725–141,015
Chaos talisman Chaos talisman 1 3 Uncommon 1,018
Nature talisman Nature talisman 1 3 Uncommon 268
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 8,500–255,000
Nature rune Nature rune 20–80 4 Rare 5,480–21,920
Soul rune Soul rune 20 4 Rare 3,220
Law rune Law rune 45 4 Rare 13,320
Death rune Death rune 50, 121 4 Rare 8,600–20,812
Blood rune Blood rune 50 4 Rare 13,700
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 49,875–399,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 450,000–900,000
Big bones Big bones 150–500 (noted) 3 Uncommon 93,000–310,000
Coal Coal 150–7,500 (noted) 3 Uncommon 35,400–1,770,000
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 276,000–1,472,000
Silver ore Silver ore 100 (noted) 4 Rare 9,600
Runite ore Runite ore 100 (noted) 4 Rare 1,113,300
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,022,000–21,154,000
Rune bar Rune bar 1, 50 (noted) 4 Rare 14,059–702,950
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 135,300–1,353,000
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 131,370–525,480
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 87,960–879,600
Watermelon seed 5 Watermelon seed 3 3 Uncommon 6,132
Yew seed 5 Yew seed 1–50 4 Rare 71,027–3,551,350
Magic seed 5 Magic seed 1–7 4 Rare 123,403–863,821
Palm tree seed 5 Palm tree seed 10 4 Rare 1,127,890
Herb seed 5 Snapdragon seed 1 4 Rare 1,615
Yew logs Yew logs 50–20,000 (noted) 4 Rare 20,450–8,180,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

TriviaEdit

  • When the Evolution of Combat was first released, Abyssal demons were weak to bolts, like most other demons. This was later changed to slashing weapons in an unknown update. In the beta version of the EoC, they were weak to water spells.
  • Although the game says Abyssal Demons are weak to slashing weapons, they still appear to be weak to water spells. This would make sense, as according to the combat triangle, monsters that use melee should be weak to magic.
  • Jagex greatly increased the life points of Abyssal demons among other common Slayer creatures in a hidden update on 25 February 2013. They stated that "they were too easy to kill for low-levelled players."
  • While a player is attacking them and performing a combo attack, Abyssal demons are incapable of teleporting the player, however they can still teleport themselves.
  • The abyssal demons that attempt to escape Kuradal's Dungeon have not been updated following the Evolution of Combat. When Kuradal's Fire Surge hits the demon, it shows a hitsplat of 150 (their health prior to the update).
  • If an abyssal demon is killed as it is teleporting, it will have no death animation.
  • Abyssal demons received a drop revamp on 4 February 2014, removing most drops and replacing with more expensive drops, and allowing them to drop the abyssal wand and orb for players on abyssal demon tasks.
  • Palkeera's memory heavily implies that Abyssal demons are part of a race of demons called Chthonians, which is later confirmed by Mod Jack on the Mahjarrat Memories FAQ. Mod Jack also stated that the Abyssal demons in the Slayer Tower are relatively weaker ones, and the Dukes are much stronger.
  • Demon slayer gear does not seem to work with Abyssal demons.
  • Abyssal demons received a graphical update on 27 August 2014.

ReferencesEdit

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