Abyssal demon
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| Also called | Abbies | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Release date | 26 January 2005 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 140 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 693.9 (and 229 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 85 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 291.0 (58.2 if on contract; 349.2 if on special contract) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Sumona, Duradel or Lapalok, Kuradal | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Infernal ashes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | A denizen of the Abyss! | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Abyssal demons are one of the strongest types of demons, located at the top of the Slayer Tower in Morytania, in Kuradal's Dungeon, and in the depths of the dark Abyssal Area (which is not the Abyssal location used in Runecrafting) accessible through fairy rings code ALR. Only players with level 85 Slayer or higher can fight these demons and obtain their drops.
Abyssal demons were once the ultimate goal of many slayers because of the Abyssal whips they drop, which were worth several million coins at one point. To this day the whip is still regarded as one of the best non-degradable one handed weapons in Runescape, although it has significantly dropped in price.
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Strengths and weaknesses
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Since they are a type of demon, they are affected by the powers of Silverlight and Darklight, which makes these weapons useful considering the demons' weakness against slashing weapons. Abyssal demons can hit quite hard and accurately, so good food, a shield, or a healing familiar are advisable. Despite their accuracy, they are fairly good targets when using Guthan's or Dharok's sets due to their weakness against melee, especially to the slashing capabilities of Dharok's set. However, if using Dharok's set, players should consider activating Protect from Melee to halve damage taken as their attacks are quite accurate.
Abyssal demons have the unusual ability of teleporting around the room while also teleporting the player at the same time. While the player always ends up in one of the eight spaces next to the abyssal demon, it is possible that the ending position will prevent ordinary melee combat. For example, if the demon teleports east of a terrain feature and the player south of it, melee combat is not possible (except if the player has a long weapon like a Halberd). If auto-retaliate is turned off, the player will have to click or right-click to resume attacking. Ranging or maging will usually prevent running back to combat, or if needed auto-retaliate should be turned on.
High levelled players may find it easy to stay for long periods of time, using a healing weapon such as a Saradomin godsword, a healing familiar like a bunyip, or healing armour sets like Guthans, or a combination of the three. Prayers such as Soul Split can also be utilised to extend the time of a trip by gaining life points. These methods, along with an occasional lobster drop, can sustain most players for hours. In addition, if the player has trained slayer to this point and has 68 Summoning, they will usually find that a bunyip's healing effect will keep them at or near full lifepoints for the duration of the bunyip. Because of this, it is helpful to bring one or two bunyip pouches and a summoning potion, as well as a gem bag if owned and High Level Alchemy runes to clear up inventory space by alchemising drops such as mithril kiteshields, rune helms, rune chainbodies, etc..
Strategies
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Locations
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Kuradal's Dungeon
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This area can only be used while having a task from Kuradal that is in her dungeon. There are 8 abyssal demons in here and are all crowded together, making it quite easy to target another one. Players with 85 Agility can use one summer pie to bypass several rooms to make it quicker, Steel dragons reside after the shortcut but are not aggressive so do not pose a threat. Bank runs are somewhat cumbersome, so using Infernal urns and picking up the good drops is highly recommended to avoid waste of inventory space or ferocious ring charges. However, if a player has a pack yak familiar, they can use its special move to bank the ashes for a hefty profit.
Abyssal Area
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This area is somewhat unrelenting for most players. This area is usually empty of players due to the other abyss creatures that lurk in the area. Partial completion of Fairy Tale II - Cure a Queen must be used to access this area as it needs the use of a fairy ring to get into. Most areas are infested with other abyss creatures. The best spot is west from the fairy ring as the abyssal leech can be easily killed and there is an abyssal demon nearby. There are around 11 abyssal demons scattered around the abyssal plane. Get here by using the code ALR on the fairy ring.
Slayer Tower
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Abyssal demons can be found in the south-west part of the top floor and on part of the roof, which is accessible over an Agility shortcut. Twice a day, players can use the teleport in the Mask of the Abyss/Helm of Warping to teleport here.
If killing demons here without a Slayer task, players can get a Slayer contract for 30 or 200 kills, which will give a slight amount of Slayer experience for each kill. Players using the Tower's abyssal demons to complete their Slayer task can instead get a Special slayer contract, which will give increased experience per kill.
Drops
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100% drop
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Item Quantity Rarity GE Market Price
Infernal ashes 1 Always 2,469
Charms
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- Represents 90% confidence range, based on a sample of 103,363 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons
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Item Quantity Rarity GE Market Price
Black sword 1 Common 236
Off-hand black sword 1 Common 814
Black hatchet 1 Common 197
Steel battleaxe 1 Common 247
Abyssal whip 1 Rare [1] 80,955
- ^ 1/512 was revealed at RuneFest 2010
Armour
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Item Quantity Rarity GE Market Price
Mithril kiteshield 1 Uncommon 1,035
Rune chainbody 1 Uncommon 29,640
Rune helm 1 Uncommon 11,155
Herbs
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Item Quantity Rarity GE Market Price
Grimy guam 1 Common 332
Grimy marrentill 1 Common 56
Grimy tarromin 1 Common 157
Grimy harralander 1 Uncommon 463
Grimy ranarr 1 Uncommon 2,187
Grimy irit 1 Uncommon 1,721
Grimy avantoe 1 Uncommon 3,940
Grimy cadantine 1 Uncommon 2,015
Grimy lantadyme 1 Uncommon 7,886
Grimy kwuarm 1 Uncommon 2,148
Grimy dwarf weed 1 Uncommon 9,330
Runes
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Item Quantity Rarity GE Market Price
Air rune 50 Common 650
Blood rune 7 Common 1,946
Chaos rune 10 Common 410
Law rune 3 Uncommon 570
Other
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Item Quantity Rarity GE Market Price
Coins 9–3,000 Common Not sold
Lobster 1 Common 87
Cosmic talisman 1 Common 208
Pure essence 60 (noted) Uncommon 4,080
Earth talisman 1 Uncommon 761
Adamant bar 1 Uncommon 2,876
Ferocious ring 1 Uncommon [1] Not sold
Defence potion (3) 1 Uncommon 316
Clue scroll (hard) 1 Uncommon Not sold
Court summons 1 Rare Not sold
Spin ticket 1 Rare Not sold
Starved ancient effigy 1 Very rare Not sold
Abyssal demon head 1 Very rare Not sold
- ^ Only in Kuradal's Dungeon
Rare drop table drops
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- This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,082
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,034
Loop half of a key 1 Uncommon 11,742
Tooth half of a key 1 Uncommon 19,052
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,585
Dragon dagger 1 Uncommon 16,976
Rune javelin 5 Rare 1,215
Adamant javelin 20 Very rare 1,260
Rune 2h sword 1 Very rare 37,933
Rune spear 1 Very rare 11,988
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 848,800
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,404
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,501
Adamant bolts 200 Uncommon 19,800
Onyx bolts 150 Rare 1,305,000
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 92,454
Water talisman 1 Uncommon 5,311
Earth talisman 25–35 (noted) Uncommon 19,025–26,635
Fire talisman 25–35 (noted) Uncommon 47,950–67,130
Chaos talisman 1 Uncommon 177
Nature talisman 1 Uncommon 193
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,452–8,932
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 13,900
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,000–288
Raw shark 250–500 (noted) Uncommon 257,000–514,000
Big bones 150 – 500 (noted) Uncommon 67,350–224,500
Coal 150–7,500 (noted) Uncommon 38,250–1,912,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,100
Runite ore 100 (noted) Rare 1,056,000
Adamant bar 1,000–7,000 (noted) Rare 2,876,000–20,132,000
Rune bar 1,50,150 (noted) Rare 13,069–1,960,350
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 88,175–881,750
Clean snapdragon 30–120 (noted) Uncommon 106,230–424,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 164,810–988,860
Palm tree seed 10 Rare 1,058,660
Snapdragon seed 1 Rare 2,127
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 53,600–10,720,000
Trivia
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- When the Evolution of Combat was first released, Abyssal demons were weak to bolts, like most other demons. This was later changed to slashing weapons in an unknown update, and before all of this, in the beta version of the EoC, they were weak to water spells.
- Jagex highly increased the life points of Abyssal demons among other common Slayer creatures in a hidden update on 25 February 2013. They stated that "they were too easy to kill for low-levelled players."
| Normal demons |
Imp (Champion) (Revenant) (Banner carrier) (Defender) (Imp-in-a-box) (Herald) • Lesser demon (Champion) (Revenant) (Daemonheim) • Greater demon (Daemonheim) Black demon (Daemonheim) • Tormented demon |
| Quest demons |
Delrith • Agrith Naar • Ice demon (Ritual of the Mahjarrat) • Doomion • Holthion • Othainian • Chronozon • Nezikchened • Jungle demon |
| Kal'Gerion demons |
To'Kash the Bloodchiller • Har'Lakk the Riftsplitter • Bal'lak the Pummeller • Yk'Lagor the Thunderous • Kal'Ger the Warmonger |
| Slayer demons |
Bloodveld (Mutated) • Nechryael (Death spawn) • Abyssal demon (Pet) |
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Icefiend (Luminescent) (Revenant) • Pyrefiend (Revenant) (Pyrelord) (Pazuzu) • Waterfiend |
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Demon butler • Mazchna • Achtryn • Sergeant Damien • Zimberfizz • Azacorax • Snow imp • Snow Imp • Head snow imp • Ux |
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| Other |
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