- This article has a related strategy guide here.
|Release date||26 January 2005 (Update)|
|Combat level|| 140|
|XP per kill||661.1 (and 218.1 experience)|
|Always drops||Infernal ashes|
|Examine text||A denizen of the Abyss!|
|Slayer XP||277.8 (58.2 if on contract; 332.5 if on special contract)|
|Assigned by||Sumona, Duradel or Lapalok, Kuradal|
Abyssal demons were once the ultimate goal of many slayers because of the Abyssal whips they drop, which were worth several million coins at one point. To this day the whip is still regarded as one of the best non-degradable, one handed weapons in the game, although it has significantly dropped in price. They can also drop the abyssal wand and orb, main and off-hand weapons that allow the casting of Slayer Dart, but only if the player is assigned to kill abyssal demons.
Strengths and weaknessesEdit
Since they are a type of demon, they are affected by the powers of Silverlight and Darklight, which makes these weapons useful considering the demons' weakness against slashing weapons. Abyssal demons have a fairly low max hit, but hit quite accurately, so good food, a shield, or a healing familiar are advisable. Despite their accuracy, they are fairly good targets when using Guthan's or Dharok's sets due to their weakness against melee, especially to the slashing capabilities of Dharok's set. However, if using Dharok's set, players should consider activating Protect from Melee to halve damage taken.
Abyssal demons have the unusual ability of teleporting around the room while also teleporting the player at the same time. While the player always ends up in one of the eight spaces next to the abyssal demon, it is possible that the ending position will prevent ordinary melee combat. For example, if the demon teleports east of a terrain feature and the player south of it, melee combat is not possible (except if the player has a long weapon like a Halberd). If auto-retaliate is turned off, the player will have to click or right-click to resume attacking. Ranging or maging will usually prevent running back to combat, or if needed auto-retaliate should be turned on.
High levelled players with good equipment may find it easy to stay for long periods of time simply using healing abilities such as regenerate or Guthix blessing and the occasional shark drop. Healing can be further boosted if required using a healing weapon such as a Saradomin godsword, a healing familiar like a bunyip, healing armour sets like Guthans, or the Soul Split prayer, or any combination of these methods. If using a bunyip, a trip can be extended by bringing extra bunyip pouches and a summoning potion
Long trips can be made more profitable by bringing a gem bag to collect uncut diamonds and rubies, and High Level Alchemy runes to alchemise drops such as adamant battleaxes, rune helms, rune chainbodies, etc..
This area can only be used while having a task from Kuradal that is in her dungeon. There are 8 abyssal demons in here and are all crowded together, making it quite easy to target another one. Players with 85 Agility can use one summer pie to bypass several rooms to make it quicker. Bank runs are somewhat cumbersome, so using Infernal urns and picking up the good drops is highly recommended to avoid waste of inventory space or ferocious ring charges. However, if a player has a pack yak familiar, they can use its special move to bank the ashes for a hefty profit. Quick access to here can be gained by the twice-daily teleports from the mask of the Abyss/helm of Warping, a ferocious ring teleport, or a fused full slayer helm with ferocious ring charges on it.
This area is somewhat unrelenting for most players. This area is usually empty of players due to the other aggressive abyss creatures that lurk in the area. Partial completion of Fairy Tale II - Cure a Queen must be used to access this area as it needs the use of a fairy ring to get into. The best spot is west from the fairy ring as the abyssal leech can be easily killed and there is an abyssal demon nearby. There are around 11 abyssal demons scattered around the abyssal plane. Get here by using the code A•L•R on the fairy ring.
Abyssal demons can be found in the south-west part of the top floor and on part of the roof, which is accessible over an Agility shortcut. Twice a day, players can use the teleport in the Mask of the Abyss/Helm of Warping to teleport here.
If killing demons here without a Slayer task, players can get a Slayer contract for 30 or 200 kills, which will give a slight amount of Slayer experience for each kill. Players using the Tower's abyssal demons to complete their Slayer task can instead get a Special slayer contract, which will give increased experience per kill. It should be noted, however, that obtaining an off-task contract will not allow the player to obtain the abyssal wand and orb. Morytania legs 4 can also be used to further boost slayer XP.
Item Quantity Rarity GE Market Price Infernal ashes 1 Always 3,163
- Represents 90% confidence range, based on a sample of 123,618 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE Market Price Adamant battleaxe 1 Common 1,919 Abyssal whip 1 [drops 1]Very rare 109,458 Abyssal wand 1 [drops 2]Very rare 6,333,825 Abyssal orb 1 [drops 2]Very rare 1,913,124
- ^ 1/1024 chance of dropping, as revealed in the Demon Drop Revolution FAQ.
- ^ a b Can only be dropped during a task. A Slayer contract doesn't count as being on a task. Is a rarer drop than the whip.
Item Quantity Rarity GE Market Price Blood rune 13–17 Common 2,704–3,536 Law rune 13–16 Uncommon 3,809–4,688
Item Quantity Rarity GE Market Price Uncut ruby 1 Common 3,240 Uncut diamond 1 Uncommon 6,722 Uncut dragonstone 1 Uncommon 14,664 Pure essence 77–87 (noted) Uncommon 1,001–1,131 Magic logs 6 (noted) Uncommon 7,698 Fire orb 2 (noted) Uncommon 4,194 Adamantite ore 2 (noted) Uncommon 4,942 Runite ore 1 (noted) Rare 10,554 Rune bar 1 Rare 13,124
Item Quantity Rarity GE Market Price Coins 1,920–3,600 Common Not sold Shark 1 Common 1,466 Ferocious ring 1 [drops2 1]Uncommon Not sold Clue scroll (hard) 1 Uncommon Not sold Court summons 1 Rare Not sold Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Starved ancient effigy 1 Very rare Not sold Abyssal demon head 1 Very rare Not sold
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,405 Uncut emerald 1 Common 3,148 Uncut ruby 1 Common 3,240 Uncut diamond 1 Uncommon 6,722 Loop half of a key 1 Uncommon 19,784 Tooth half of a key 1 Uncommon 41,520 Uncut dragonstone 1 Rare 14,664 Dragonstone 1 Rare 10,352 Dragon dagger 1 Uncommon 16,556 Rune battleaxe 1 Rare 24,054 Rune javelin 5 Rare 880 Adamant javelin 20 Very rare 1,120 Rune 2h sword 1 Very rare 37,543 Rune spear 1 Very rare 11,312 Dragon spear 1 Very rare 36,127 Dragon dagger 50 (noted) Very rare 827,800 Rune sq shield 1 Very rare 22,359 Rune kiteshield 1 Very rare 31,832 Shield left half 1 Very rare 64,166 Dragon helm 1 Very rare 60,262 Adamant bolts 200 Uncommon 12,200 Onyx bolts 150 Rare 1,257,300 Rune arrow 150–200, 500 Rare 22,350–74,500 Battlestaff 200 (noted) Rare 1,594,000 Air orb 1,000 (noted) Rare 2,908,000 Fire orb 1,000 (noted) Rare 2,097,000 Vecna skull 1 Very rare 140,908 Water talisman 1 Uncommon 11,536 Earth talisman 25–35 (noted) Uncommon 35,050–49,070 Fire talisman 25–35 (noted) Uncommon 41,850–58,590 Chaos talisman 1 Uncommon 665 Nature talisman 1 Uncommon 447 Pure essence 500–15,000 (noted) Uncommon 6,500–195,000 Nature rune 20–80 Rare 6,480–25,920 Soul rune 20 Rare 2,860 Law rune 45 Rare 13,185 Death rune 50, 121 Rare 5,650–13,673 Blood rune 50 Rare 10,400 Raw swordfish 125–250, 1,000 (noted) Uncommon 39,375–315,000 Raw shark 250–500 (noted) Uncommon 411,250–822,500 Big bones 150–500 (noted) Uncommon 86,250–287,500 Coal 150–7,500 (noted) Uncommon 28,800–1,440,000 Adamantite ore 150–800 (noted) Uncommon 370,650–1,976,800 Silver ore 100 (noted) Rare 10,300 Runite ore 100 (noted) Rare 1,055,400 Adamant bar 1,000–7,000 (noted) Rare 3,404,000–23,828,000 Rune bar 1, 50, 150 (noted) Rare 13,124–1,968,600 Clean ranarr 33 (noted) Uncommon 105,567 Clean toadflax 25–250 (noted) Uncommon 108,925–1,089,250 Clean snapdragon 30–120 (noted) Uncommon 128,490–513,960 Clean torstol 10–100 (noted) Uncommon 63,880–638,800 Saradomin brew (4) 250 (noted) Very rare 99,000 Watermelon seed 3 Uncommon 8,700 Yew seed 1–50 Rare 67,803–3,390,150 Magic seed 1–7 Rare 155,959–1,091,713 Palm tree seed 10 Rare 996,730 Snapdragon seed 1 Rare 1,406 Torstol seed 1–31 Rare 16,095–498,945 Fellstalk seed 2 Rare 1,858 Yew logs 50–20,000 (noted) Rare 26,350–10,540,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- When the Evolution of Combat was first released, Abyssal demons were weak to bolts, like most other demons. This was later changed to slashing weapons in an unknown update. In the beta version of the EoC, they were weak to water spells.
- Although the game says Abyssal Demons are weak to slashing weapons, they still appear to be weak to water spells. This would make sense, as according to the combat triangle, monsters that use melee should be weak to magic.
- Jagex greatly increased the life points of Abyssal demons among other common Slayer creatures in a hidden update on 25 February 2013. They stated that "they were too easy to kill for low-levelled players."
- While a player is attacking them and performing a combo attack, Abyssal demons are incapable of teleporting the player, however they can still teleport themselves.
- If an abyssal demon is killed as it is teleporting, it will have no death animation.
- Abyssal demons recieved a drop revamp on 4 February 2014, removing most drops and replacing with more expensive drops, and allowing them to drop the abyssal wand and orb for players on abyssal demon tasks.
- Palkeera's memory heavily implies that Abyssal demons are part of a race of demons called Chthonians, which is later confirmed by Mod Jack on the Mahjarrat Memories FAQ.