|Release date||18 December 2006 (Update)|
|End date||4 January 2007 (Update)|
|Preceded by||2005 Christmas event|
|Succeeded by||2007 Christmas event|
The Gublinch are creatures who live in caverns in the walls of Karamja Volcano. They have little regard for anyone other than themselves. They are affected by the cold, though, and nothing irritates them more than being just the tiniest bit chilly.Musa Point and forcing them to stoke the furnaces that keep the cave warm.
Shanty Claws then explained how to defeat the Gublinch and told players what he had to offer you from his sizeable store of plunder, in exchange for filling his cages with the shards of frozen Gublinch.
Pelting the GublinchEdit
The Gublinch lair could be found on the southern slope of Karamja Volcano, where there were piles of snow. Players then made several snowballs and headed down the well into the caves that the Gublinch call their home.Gublinch shards. Once they had fallen to pieces like this, players could collect them and deliver them to Shanty Claws' cages on the dock.
Once the cages were filled up with Gublinch, Jack, Jeff and Jill could escape, and could then be found at the dock where Shanty Claws was. Players could then simply speak to Shanty to receive their Christmas rewards!
See: Holiday Rewards
The Reindeer hat was one of two rewards for completing the 2006 Christmas event. The hat has no bonuses and is untradeable. If lost or destroyed the player can obtain another from Diango in Draynor Village.
A new emote is performed by using the "Emote" option on the hat while it is worn. "You act like a reindeer."
The Wintumber tree can be planted on any free space in the garden or on any free outdoor space of a player-owned house. If lost or destroyed players can also obtain the Wintumber tree again from Diango in Draynor Village.
- After you have saved the children, you can see them dancing around the west dock where Shanty claws used to be, but if you have not been there for the event, the children will not appear.
- The three children were the first to have the graphical update on head motion when talking to them, which marks back to 2006.